GDevelop
Godot Engine
Unreal Engine
Unity
Stencyl
RPG Maker
Adventure Game Studio
Wick Editor
Amazon AWS
Google Cloud Platform
Microsoft Azure
DigitalOcean
Linode
Heroku
Vultr
CloudFlare
GDevelop
Amazon AWSawesome, but contains some bugs like frezees or editor view crash
You could say a lot of things about AWS, but among the cloud platforms (and I've used quite a few) AWS takes the cake. It is logically structured, you can get through its documentation relatively easily, you have a great variety of tools and services to choose from [from AWS itself and from third-party developers in their marketplace]. There is a learning curve, there is quite a lot of it, but it is still way easier than some other platforms. I've used and abused AWS and EC2 specifically and for me it is the best.
Based on our record, Amazon AWS should be more popular than GDevelop. It has been mentiond 486 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / over 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
In conclusion, Cloudflare Workers and AWS Lambda are two popular edge computing solutions that offer a range of benefits, including reduced latency, improved performance, and enhanced security. By understanding the key differences between these solutions, businesses can make informed decisions about which one to use. Whether you're building a real-time analytics application or a serverless API, Cloudflare Workers... - Source: dev.to / 14 days ago
> but it's still a singleton instance, so where do you run it? Most hardware doesn't give you enough uptime for what you need here, because what you actually needed was a re-architecture for distribution / failover / whatever, and while you could ask your LLM to do that you aren't going to run your bank on the result. If only we had a way to solve these issues with tools capable of running Rust programs in that... - Source: Hacker News / about 1 month ago
Not because infrastructure isn't important. It is. Not because Amazon Web Services (AWS) is a bad platform. It isn't. - Source: dev.to / about 2 months ago
The AWS S3 documentation covers all of these in detail. The configuration takes about an hour to get right the first time and rarely needs changes after. - Source: dev.to / 2 months ago
The first pattern is direct-to-storage. The client uploads chunks directly to an object storage service like Amazon S3 using pre-signed URLs. The application server creates the upload session and grants permission but never sees the file bytes. This pattern scales well because the application servers do not handle the upload bandwidth. - Source: dev.to / 2 months ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
Google Cloud Platform - Google Cloud provides flexible infrastructure, end-to-security, modern productivity, and intelligent insights engineered to help your business thrive.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Microsoft Azure - Windows Azure and SQL Azure enable you to build, host and scale applications in Microsoft datacenters.
Unity - The multiplatform game creation tools for everyone.
DigitalOcean - Simplifying cloud hosting. Deploy an SSD cloud server in 55 seconds.