No FreeBASIC videos yet. You could help us improve this page by suggesting one.
HAS IDE AS FBEdit, FBNP,WINFBE, VisualFB, etc
This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than FreeBASIC. While we know about 204 links to Unity, we've tracked only 5 mentions of FreeBASIC. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Outside of Microsoft created QB64: - https://en.wikipedia.org/wiki/QB64 - https://lunduke.substack.com/p/the-wild-events-that-nearly-took Outside of Microsoft created Visual Basic IDE: - http://gambas.sourceforge.net/en/main.html - https://github.com/wekan/hx/tree/main/prototypes/ui/gambas Outside of Microsoft created FreeBasic: - https://freebasic.net. - Source: Hacker News / almost 3 years ago
If you have linux or windows, you can try freebasic. I believe it has a qbasic compatibility mode. Source: over 3 years ago
Have you looked at https://freebasic.net/ and https://www.qb64.org/portal/ ? It's been ages since I actually wrote code in BASIC, but there do appear to be nice open-source options in the modern world. - Source: Hacker News / over 3 years ago
I used https://freebasic.net/ ages ago. Works fine. Source: about 4 years ago
And here you can live though that pain again: https://freebasic.net/. Source: about 4 years ago
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 2 months ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 4 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 8 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 11 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 11 months ago
PureBasic - Fantaisie Software Official WebSite. PureBasic - Feel The Pure Power. PureBasic is a programming language based on established BASIC rules.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Liberty BASIC - Easy Programming for Windows XP, Vista, Windows 7, 8 and 10
Godot Engine - Feature-packed 2D and 3D open source game engine.
Xojo - Real Software and Real Studio are now Xojo.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.