
Canva
Adobe XD
Sketch
Invision
UXpin
ProtoPie
Balsamiq
Team-based interface design, Figma lets you collaborate on designs in real time.

Keygen
The simplest way to license your app.

Which is more popular?
Based on our record, Figma seems to be a lot more popular than Keylight.dev. While we know about 114 links to Figma, we've tracked only 4 mentions of Keylight.dev.
Website, pricing, platforms and company facts side by side.
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| Website | figma.com | keylight.dev |
| Pricing | — | |
| Platforms | — | |
| Company | Startup from the United States | Startup from Belgium · 1 - 9 employees · 2026 |
| Listed in |
In their own words, as submitted to SaaSHub.


No description of Figma yet.
Keylight sits between your payment provider and your app. Licenses, activations, customers, and usage all live here. Switch providers, or run several, without shipping a new build.
What each product offers, as listed by its team.


Possible disadvantages
An editorial look at what each product does well and who it suits.


Overall verdict
Why this product is good
Recommended for
Overall verdict
Why this product is good
Recommended for
Walkthroughs and reviews on video.
Figma UI Design Tutorial: Get Started in Just 24 Minutes!
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How often each product is chosen within a category, 0–100% relative to the other.


As answered by people managing Figma and Keylight.dev.
Keylight.dev's answer:
Keylight keeps app licensing separate from payments. You can use Stripe, Paddle, Lemon Squeezy, Polar, Gumroad, or your own checkout without tying your app to one provider.
It handles license keys, device activations, trials, free tiers, offline access, grace periods, and signed license state through one SDK.
Keylight.dev's answer:
My goal is to make all apps work with Keylight. So all of your licenses, from any types of apps, is going through Keylight for analytics, customer portal, support, ...
Most licensing tools are bundled into a payment provider. Keylight is built as an independent licensing layer.
That means you can change payment providers, sell through multiple platforms, or change your pricing model without rebuilding licensing inside your app.
It also gives developers a ready-made SDK and dashboard instead of requiring them to build and maintain their own licensing backend.
Keylight.dev's answer:
Keylight is primarily built for independent developers and software companies selling apps directly to customers.
Its main audience includes:
macOS and iOS developers Web app and SaaS developers Developers selling outside app stores Teams migrating from a payment provider’s built-in licensing Developers who need trials, device limits, offline access, and license analytics
Keylight.dev's answer:
Keylight started because I kept rebuilding the same licensing systems for different apps: license keys, trials, activations, offline access, device changes, and all the edge cases that come with them.
I also did not want licensing to be controlled by whichever payment provider an app happened to use.
So I built Keylight as a standalone layer between the app and the payment provider. Payment platforms send events to Keylight, and the app receives one consistent license state through the SDK.
Keylight.dev's answer:
That's confidential.
Keylight.dev's answer:
Swift and Swift Package Manager for the Apple SDK Rust SDK / JS SDK / C# SDK / C++ SDK TypeScript React Next.js Stripe Connect and payment-provider webhooks Cryptographic signatures for secure, offline-capable licenses REST APIs for application and provider integrations
Share your experience with using Figma and Keylight.dev. For example, how are they different and which one is better?
External articles and on-site reviews we used to compare the two products.


My favorite tool right now.
Figma is a tool that almost everyone has heard about, whether you are a designer, programmer, or marketer. However, for those unfamiliar with Figma, it is a flexible web design platform that allows real-time teamwork...
Figma is the preferred tool of many professionals in the field of interactive design, real prototyping and graphic design. Figma simplifies and speeds up the brainstorming process with its online whiteboards and...
Recommendations tracked on public social media and blogs since March 2021.


Category Tool URL How I used it General AI assistant ChatGPT Https://chatgpt.com Breaking down concepts, simulating interviewers, reviewing answers AI writing / reasoning Claude Https://claude.ai Refining behavioral stories and... - Source: dev.to / 4 months ago
Figma is the most widely used sketching tool in the industry and has a generous free tier. - Source: dev.to / 5 months ago
Design Tools (152 EUR/month): Adobe Creative Cloud at 63 EUR, Maxon One at 50 EUR, Figma at 15 EUR, Spline at 7 EUR, Envato Elements at 17 EUR. This is where the real money goes. Adobe alone is a third of my total design spend. - Source: dev.to / 5 months ago
You don't want to hand-roll Ed25519 and lease parsing. Most licensing SDKs hide this behind a couple of calls. With Keylight, for example, the offline path collapses to: activate once, then a local checkOnLaunch() that verifies the lease... - Source: dev.to / 3 months ago
Full disclosure: I now build Keylight, so weigh this accordingly — I'm telling you the seam it's designed for, not that it wins every row. - Source: dev.to / 3 months ago
Full docs and the free tier are at keylight.dev. If you're on Tauri or Electron instead of native Swift, the same SDK pattern exists in JS/Rust. - Source: dev.to / 3 months ago
When comparing Figma and Keylight.dev, you can also consider the following products.

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A dead-simple software licensing API built for developers
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Design is really about solving problems. UXPin is the UX Design Platform that gets that right.
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