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Embedly helps publishers and consumers manage embed codes from websites and APIs.

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High-performance sync for multiplayer web apps. Up to 120 FPS sync, automatic persistence, server authority, fine-grained auth, and more...

Which is more popular?
Based on our record, Embedly should be more popular than Reflect.net. It has been mentioned 13 times since March 2021.
Website, pricing, platforms and company facts side by side.
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What each product offers, as listed by its team.


Possible disadvantages
No features have been listed yet.
An editorial look at what each product does well and who it suits.


Overall verdict
Why this product is good
Recommended for
No analysis of Reflect.net yet.
Walkthroughs and reviews on video.
Tips On Embedding In Blogs And Websites Using Embedly
#2 – Aaron Boodman: From Google Gears to Replicache & Reflect.net
How often each product is chosen within a category, 0–100% relative to the other.


Share your experience with using Embedly and Reflect.net. For example, how are they different and which one is better?
Recommendations tracked on public social media and blogs since March 2021.


You can see what kinds of properties you can see for media - I fed the URL of a video into embed.ly as that document suggested, but none of the fields returned gave me a video length... You may want to try with one of the images posted... Source: almost 3 years ago
Some people report success with getting approved by https://embed.ly/, others report that service never responded to them. Source: over 3 years ago
Embed.ly — Provides APIs for embedding media in a webpage, responsive image scaling, extracting elements from a webpage. Free for up to 5,000 URLs/month at 15 requests/second. - Source: dev.to / almost 4 years ago
In a recent (abandoned) project, I used Reflect: https://reflect.net/ It was by far the most developer-friendly experience I've had trying to implement collaborative editing. The one thing it didn't have that YJS did was built-in... - Source: Hacker News / over 2 years ago
Crazy plot twist (last minute edit): As I was about to publish this post I discovered that Replicache is going to be opened sourced in the near future and that its parent company is planning to launch a new sync-engine called "Zero".... - Source: dev.to / over 2 years ago
As the Monday began I started reading documentation and looking into the tech I wanted to use. For most of the stack I went with things I know. But for the multiplayer part I had to read up and understand the core concepts behind... - Source: dev.to / over 2 years ago
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