Software Alternatives & Startups

EJS VS SketchAR

Compare EJS VS SketchAR and see what are their differences

EJS

An open source JavaScript Template library.

Rating
0 reviews
Pricing
Open source
SketchAR

Start drawing easily using augmented reality

Rating
0 reviews
Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

Which is more popular?

Based on our record, EJS seems to be a lot more popular than SketchAR. While we know about 26 links to EJS, we've tracked only 1 mention of SketchAR.

social mentions
26 vs 1
Javascript UI Libraries popularity
100% vs 0%
alternatives listed
157 vs 115

Base details

Website, pricing, platforms and company facts side by side.

EJS
EJS
SketchAR
Website ejs.co sketchar.io
Pricing
Open source
—
Listed in

Features and specs

What each product offers, as listed by its team.

EJS
EJS 6 features
SketchAR 4 features
  • Simplicity
    EJS is easy to learn and use, especially for developers who are already familiar with JavaScript. The syntax is straightforward, making it a good choice for quick application development.
  • JavaScript Integration
    Since EJS templates are JavaScript files, you can seamlessly integrate JavaScript code, making it easy to manipulate data and use familiar JavaScript functions.
  • Lightweight
    EJS is a lightweight template engine, which makes it an optimal choice for applications where performance and simplicity are critical.
  • Flexibility
    Allows for the embedding of plain JavaScript within the templates, giving developers the flexibility to add logic directly in their HTML.
  • Partial Templates
    Supports partials, which help to reuse code snippets across different views, promoting DRY (Don't Repeat Yourself) principles.
  • Server-Side Rendering
    Supports server-side rendering, which can improve performance by reducing the amount of client-side processing needed.

Possible disadvantages

  • Limited Functionality
    Compared to more feature-rich template engines like Handlebars or Pug, EJS offers limited functionalities which might be a drawback for large, complex projects.
  • Debugging
    Debugging EJS templates can sometimes be challenging. Errors within templates can often be vague, making it difficult to trace the root cause.
  • Maintenance
    Embedding a lot of JavaScript within templates can make the code harder to read and maintain, especially as the complexity of the application grows.
  • Performance Overhead
    For very large and complex templates, EJS can introduce a performance overhead compared to more optimized template engines designed for high performance.
  • Community and Support
    While EJS has a reasonable user base, the community and support may not be as extensive as more popular alternatives like React or Vue.js.
  • Augmented Reality Feature
    SketchAR utilizes augmented reality to help users create drawings. It overlays the sketch onto real-world surfaces, making it easier for artists to follow complex patterns.
  • Educational Tool
    The app can be a powerful educational tool for individuals learning to draw or improve their skills.
  • NFT Marketplace
    Users can mint their artwork as NFTs and sell them directly through the SketchAR marketplace. This opens up possibilities for artists to monetize their creations.
  • Wide Range of Templates
    SketchAR provides a variety of templates and ready-to-use artworks, making it easy for beginners to start drawing.

Possible disadvantages

  • Limited Free Features
    Many of the app's more advanced features and templates are behind a paywall, which may limit the experience for users unwilling or unable to pay for premium features.
  • Requires Modern Devices
    The augmented reality capabilities necessitate a relatively modern smartphone or tablet, potentially excluding users with older devices.
  • Digital Medium Constraints
    For users who prefer traditional drawing methods, the digital nature of SketchAR's functionality may not provide the same tactile experience as paper and pencil.
  • Steep Learning Curve
    Although the app is designed to be user-friendly, some of the more advanced features may present a steep learning curve for new users.

Analysis

An editorial look at what each product does well and who it suits.

EJS
EJS
SketchAR

Overall verdict

  • Yes, EJS is considered good, particularly for projects where developers want ease of use and flexibility with JavaScript templating. It is lightweight, easy to learn, and integrates well with Express, a popular Node.js web application framework.

Why this product is good

  • EJS (Embedded JavaScript Templating) is popular because it provides a simple way to generate HTML markup with plain JavaScript. It allows for the embedding of JavaScript logic within your HTML templates, making it straightforward to use for those familiar with JavaScript. It's known for its efficiency in rendering templates and ease of integration with Node.js applications.

Recommended for

    EJS is recommended for developers building server-side web applications using Node.js and those looking for a simple, yet effective, templating solution. It is particularly suitable for small to medium-sized projects where dynamic content generation is needed and for teams that prioritize simplicity and performance.

Overall verdict

  • SketchAR is considered a good tool for artists, especially beginners and intermediates seeking a blend of technology and traditional art techniques. Its use of AR to facilitate learning and creativity is widely appreciated.

Why this product is good

  • SketchAR is a popular app that combines augmented reality (AR) with drawing. It allows users to project outlines onto paper through their devices to trace and improve their drawing skills. The platform offers step-by-step tutorials, an art community for engagement, and regular feature updates. These attributes make it a compelling choice for art enthusiasts looking to learn and refine their skills with modern technology.

Recommended for

  • Art students who are beginning to learn drawing techniques.
  • Hobbyists who want to improve their art skills in a guided manner.
  • Tech-savvy individuals interested in exploring AR applications in art.
  • Teachers looking for innovative tools to supplement art education.

Videos

Walkthroughs and reviews on video.

EJS
EJS 2 videos + Add
SketchAR 3 videos + Add

Kane Creek - Bestop Trail Review at EJS 2019

More videos

  • - JavaScript Templating Tutorial | Introduction To EJS

Drawing with Augmented Reality: AMAZING or AWFUL?? - SketchAR Review *Brutally Honest*

More videos

  • - SketchAR HoloLensEDU Review 2017
  • - SketchAR app - Learn to draw using Augmented Reality

Category popularity

How often each product is chosen within a category, 0–100% relative to the other.

Score bands 0–20 21–40 41–50 51–60 61–100
EJS
EJS
SketchAR
100% 100%
0% 0%
0% 0%
100% 100%
100% 100%
0% 0%
0% 0%
100% 100%

User comments

Share your experience with using EJS and SketchAR. For example, how are they different and which one is better?

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Social recommendations and mentions

Recommendations tracked on public social media and blogs since March 2021.

EJS
EJS 26 mentions
SketchAR 1 mention
  • Next.js vs Express: What to Choose in 2025?
    Express does not provide SEO benefits by default and would require additional configuration with tools like EJS (Embedded JavaScript) or Handlebars for server-side rendering. - Source: dev.to / over 1 year ago
  • Chapter 7: HTML part two
    For a more robust approach, we'd probably need to install a templating language of some kind, such as Twig, EJS, Handlebars, Pug or Mustache (this is not a complete list!). Reading the documentation for posthtml-modules, you'll notice it... - Source: dev.to / over 1 year ago
  • Web Components and SSR - 2024 Edition
    Server-side Framework SSR is when you use a framework that runs the HTML templating logic entirely on the server to compose the HTML that will be rendered in the browser. These are frameworks like Ruby on Rails, ASP.Net, PHP, or even... - Source: dev.to / almost 2 years ago

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  • How to paint/sketch better?
    Practice is everything. The more you draw sketches more progress you get. When I graduated from the art academy, we went to a museum and copy famous artists to understand their lines, shapes, and composition. Later you will understand... Source: about 5 years ago

Alternatives to EJS and SketchAR

When comparing EJS and SketchAR, you can also consider the following products.