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EditorConfig VS GDevelop

Compare EditorConfig VS GDevelop and see what are their differences

Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

EditorConfig logo EditorConfig

EditorConfig is a file format and collection of text editor plugins for maintaining consistent coding styles between different editors and IDEs.

GDevelop logo GDevelop

GDevelop is an open-source game making software designed to be used by everyone.
  • EditorConfig Landing page
    Landing page //
    2021-08-25
  • GDevelop Landing page
    Landing page //
    2023-10-23

EditorConfig features and specs

  • Consistency Across Editors
    EditorConfig helps maintain consistent coding styles for multiple developers working on the same project across various editors and IDEs. This ensures that all developers adhere to the same coding standards, minimizing discrepancies in code formatting.
  • Ease of Use
    EditorConfig files are simple to set up and use. Once the configuration file is in place, any supported editor with the EditorConfig plugin installed will automatically enforce the styles, requiring minimal ongoing maintenance from developers.
  • Compatibility
    EditorConfig is compatible with a wide range of editors and IDEs through plugins, allowing developers to use their preferred development environment while still adhering to project-wide formatting rules.
  • Source Control Friendliness
    By enforcing consistent styles, EditorConfig reduces the likelihood of unnecessary code diffs caused by differing formatting preferences, making version control diffs cleaner and easier to understand.

Possible disadvantages of EditorConfig

  • Limited Scope
    EditorConfig focuses primarily on basic whitespace and file-ending settings. It does not provide comprehensive style enforcement, such as linting for programming language-specific syntax rules or convention enforcement beyond formatting.
  • Requires Editor Support
    EditorConfig requires either native support or plugins to be installed in the editor or IDE. If a developer is using an unsupported editor or does not have the plugin installed, they may not benefit from the configuration.
  • Potential for Inconsistencies
    Depending on the implementation of the EditorConfig plugin in specific editors, there can be slight differences in how rules are applied. This can potentially lead to inconsistencies if not all team members use the same tools or versions.
  • Basic Feature Set
    EditorConfigโ€™s feature set is relatively basic compared to other tools that offer more robust configurations and checks, such as full-featured code linters and formatters that enforce a wider array of coding conventions and rules.

GDevelop features and specs

  • User-Friendly Interface
    GDevelop provides a drag-and-drop interface, making it accessible for beginners who don't have prior coding experience.
  • Cross-Platform Export
    Games created with GDevelop can be exported to multiple platforms, including Windows, macOS, Linux, Android, iOS, and the web.
  • Free and Open Source
    GDevelop is completely free and its source code is open for anyone to modify and improve.
  • Extensive Documentation
    The platform provides a wide range of tutorials, examples, and thorough documentation, making it easier for developers to learn and utilize the tool.
  • Vibrant Community
    An active community forum and resources are available, providing support and opportunities for collaboration.
  • No-Code Solution
    GDevelop allows game creation without any coding, making it highly suitable for rapid prototyping and educational purposes.

Possible disadvantages of GDevelop

  • Performance Limitations
    The engine may struggle with performance issues for more complex games, especially those with high-end graphics and intensive computations.
  • Limited Advanced Features
    While suitable for 2D game development, GDevelop lacks advanced features found in other engines, potentially limiting more experienced developers.
  • Learning Curve for Advanced Usage
    Although easy for beginners, mastering the platform for more complex projects can have a steep learning curve.
  • Limited Integration
    Integration with third-party tools and services is not as extensive as in some other, more established game development engines.
  • Project Collaboration
    Collaborative features are relatively basic, potentially making it less ideal for larger, team-based projects.
  • 2D Only
    GDevelop focuses exclusively on 2D game development, which can be a downside for those looking to develop 3D games.

Analysis of GDevelop

Overall verdict

  • Yes, GDevelop is generally considered a good option for game development, especially for beginners.

Why this product is good

  • GDevelop is an open-source game development platform that provides an easy-to-use interface and a variety of features that allow for the creation of both 2D and 3D games without needing extensive programming knowledge. It offers a drag-and-drop interface, a robust set of pre-built behaviors, and extensive documentation and tutorials, making it accessible to new developers. Additionally, being free and supported by a community of developers, it constantly evolves with updates and new features.

Recommended for

  • Beginners who want to learn game development without extensive coding.
  • Independent developers looking for a free, open-source tool.
  • Educators teaching game development due to its user-friendly interface and ease of use.
  • Developers interested in rapid prototyping of game ideas.

EditorConfig videos

EditorConfig, A tool I include in all my projects

More videos:

  • Review - Detecting missing ConfigureAwait with FxCop and EditorConfig - Dotnetos 5-minute Code Reviews
  • Review - 15 Visual Studio Editor Tips including Intellicode and EditorConfig

GDevelop videos

GDevelop 5 -- Ultimate Beginner Game Engine?

More videos:

  • Review - Clickteam Fusion 2.5 Vs GDevelop 5 - (Game Engine REVIEW 2019 )
  • Review - Clickteam Fusion 2.5 Vs GDevelop 5 - (Game Engine REVIEW 2020 )
  • Tutorial - Beginner Multiplayer Tutorial

Category Popularity

0-100% (relative to EditorConfig and GDevelop)
Code Coverage
100 100%
0% 0
Game Development
0 0%
100% 100
Code Analysis
100 100%
0% 0
Game Engine
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare EditorConfig and GDevelop

EditorConfig Reviews

We have no reviews of EditorConfig yet.
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GDevelop Reviews

  1. kio
    ยท none at none ยท

    awesome, but contains some bugs like frezees or editor view crash

    ๐Ÿ Competitors: Godot Engine
    ๐Ÿ‘ Pros:    Easy to use|Easy user interface|Easy to setup|Open-source|Anyone can upload
    ๐Ÿ‘Ž Cons:    Bugs|Freezes|Slow on android device|Paid plans|Little slow

16 Scratch Alternatives
Beginners who donโ€™t have any programming skills but still want to create some games can quickly access one of the best platforms based on the open source network to help them develop games named the GDevelop. This platform lets users release their creative skills to quickly build games, such as puzzles, shoot-em-ups, strategy, racing, adventure, and more. It can even permit...
20 Best Scratch Alternatives 2023
GDevelop is described as a โ€œfree and easy game-making app.โ€ Itโ€™s similar to Scratch in that itโ€™s a no-code platform; it doesnโ€™t require using programming languages. GDevelop is also free and open source.
Trending 10 BEST Video Game Design & Development Software 2021
Open-source free software, GDevelop allows developers to make games without programming skills. It allows you to create objects for games such as sprites, text objects, video objects, and custom shapes.
Best Game Engines for Linux in 2021
Construct 3 is free with limits. After that, you have to sign up for a monthly subscription. If you can not afford to pay for it, you can use GDevelop, an alternative to Construct 3 for Linux.
Source: kerneltips.com
Trending 7 Best Game Development Software 2021
GDevelop is the best game making software for beginners & professionals. GDevelop provides you easy and simplistic interface, which most developers like in GDevelop.
Source: vilesolid.com

Social recommendations and mentions

EditorConfig might be a bit more popular than GDevelop. We know about 87 links to it since March 2021 and only 78 links to GDevelop. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

EditorConfig mentions (87)

  • Coding in Style
    I can update the indentation configuration in neovim, but I think a much nicer option and better convention would be to set up .editorconfig. - Source: dev.to / 5 months ago
  • Writing a Good Claude.md
    - tokens are relatively cheap but they're not free on a paid plan; why spend tokens on something linters and formatters can do deterministically and for free? If you wanted Claude Code to handle linting automatically, you're better off taking that out of CLAUDE.md and creating a Skill [2]. > What? Why would that be a reasonable assumption/prediction for even near-term agent capabilities? Providing it with some... - Source: Hacker News / 8 months ago
  • Tabs vs. Spaces: The War Is Over
    Iโ€™ve also been tinkering around with AI-Coding assistants, having fun and learning many of the missing steps from my career. As someone who loved to write codes that are well formatted, well named, and well organized, the one thing I hate about AI-Coding is mess. So, the first thing I do now is to set `.editorconfig`[1] and add an instruction as part of the process to respect it. btw, it still ignores it at times.... - Source: Hacker News / 12 months ago
  • Converting a Git repo from tabs to spaces (2016)
    FWIW: EditorConfig isn't a ".net ecosystem" thing but works across a ton of languages, editors and IDEs: https://editorconfig.org/ Also, rather than using GitHub Actions to validate if it was followed (after branch was pushed/PR was opened), add it as a Git hook (https://git-scm.com/docs/githooks) to run right before commit, so every commit will be valid and the iteration<>feedback loop gets like 400% faster as... - Source: Hacker News / about 1 year ago
  • Config-file-validator v1.7.0 released!
    Added support for EditorConfig, .env, and HOCON validation. - Source: dev.to / almost 2 years ago
View more

GDevelop mentions (78)

  • No-Code Game Development: Using AI to Build Your First Game
    GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / about 1 year ago
  • Ask HN: Platform for 11 year old to create video games?
    Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
  • Exploring Raylib and Open Source
    I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
  • Unityโ€™s New Pricing: A Wake-Up Call on the Importance of Open Source in Gaming
    It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
  • Ask HN: Favorite Game Engine?
    I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
View more

What are some alternatives?

When comparing EditorConfig and GDevelop, you can also consider the following products

Prettier - An opinionated code formatter

Godot Engine - Feature-packed 2D and 3D open source game engine.

ESLint - The fully pluggable JavaScript code quality tool

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.

pre-commit by Yelp - A framework for managing and maintaining multi-language pre-commit hooks

Unity - The multiplatform game creation tools for everyone.