
DaisyUI
Tailwind CSS
Tailwind UI
Bootstrap
FlowBite
Chakra UI
Mantine
Preline UI
Zero-K
Warzone 2100
Spring Engine
Veloren
Xonotic
Age of Empires
Dune Legacy
OpenRA
DaisyUI
Zero-KNo DaisyUI videos yet. You could help us improve this page by suggesting one.
Based on our record, DaisyUI should be more popular than Zero-K. It has been mentiond 165 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If you're using a component library like daisyUI, you can map styling options directly to its semantic classes btn-primary, bg-base-200). This gives you theme switching for free โ every block re-skins automatically when the theme changes. - Source: dev.to / 4 months ago
DaisyUI[0] is the Bootstrap on Tailwind. Bootstrap makes everything looks the same. With Tailwind, most of the times and besides the colors, you have to look in the code to know it's Tailwind. [0]https://daisyui.com/. - Source: Hacker News / 4 months ago
Instead, I'm going with DaisyUI. It is a nice UI library with ready-to-use components and utilities. The best part? You can just include it via CDNโno setup needed. - Source: dev.to / 5 months ago
I later discovered DaisyUI, which provides a theme system on top of Tailwind. Instead of using color names like bg-blue-500, you can use semantic names like bg-primary and then define what primary means in your theme. - Source: dev.to / 7 months ago
Is this not exactly what DaisyUI (https://daisyui.com) is? - Source: Hacker News / 7 months ago
Zero-K is a similar game (also opensource, built on same engine, slightly different design goals): https://zero-k.info/ https://store.steampowered.com/app/334920/ZeroK/ Zero-K simplified the economy (metal cost = energy cost) but added a whole lot of mechanics like overdrive grids and made every unit unique. There is a lot more unit variety with mind-control, jumpjets, shields, unit-throwers, self-replicators,... - Source: Hacker News / over 1 year ago
And, for completion, with the same engine that beyond all reason is done, but with a different game play feeling: https://zero-k.info/ I personally prefer Zero-K (flatter tech tree, territory can be more important), but both are great games. - Source: Hacker News / over 2 years ago
I'll take this opportunity to recommend Zero-K[1] for those who were into Total Annihilation. It's truly excellent! [1]: https://zero-k.info/. - Source: Hacker News / almost 3 years ago
Zero-k (https://zero-k.info/) on the same engine supports custom maps. How would you feel about uploading / other people uploading the map? Source: about 3 years ago
My current favorite is Beyond All Reason. Before BAR, my favorite was Zero-K. Both BAR and zk use the same game engine, SpringRTS. BAR and zk are very similar to one another, and they're successors for Total Annihilation and Supreme Commander. Source: over 3 years ago
Tailwind CSS - A utility-first CSS framework for rapidly building custom user interfaces.
Warzone 2100 - Join "The Project" to restore humanity's synaptic-link technology after nuclear war...
Tailwind UI - Beautiful UI components by the creators of Tailwind CSS.
Spring Engine - Spring is a versatile 3D RTS game engine.
Bootstrap - Simple and flexible HTML, CSS, and JS for popular UI components and interactions
Veloren - A multiplayer voxel RPG. Inspired in games such as Cube World, Breath of the Wild, Dwarf Fortress and Minecraft.