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Crystal (programming language)
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Based on our record, Crystal (programming language) seems to be a lot more popular than Warp. While we know about 123 links to Crystal (programming language), we've tracked only 4 mentions of Warp. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Which can include type assertions but also a lot more. The agents seem to do well with this. I've also had good results using agents to write Crystal https://crystal-lang.org/ which is Ruby-like but does have the static types and produces blazing fast static binaries. Might be a sweet spot for coding agents if you're building some backend services. But I'd still pick Ruby on Rails for a new full stack project. - Source: Hacker News / about 2 months ago
Sounds a lot like Crystal, which is also similar to Ruby and features a green fiber runtime: https://crystal-lang.org/#concurrency. - Source: Hacker News / 2 months ago
> 1. Go with a better type system. A compiled language, that has sum types, no-nil, and generics. I was looking for something like that and eventually found Crystal (https://crystal-lang.org) as a closest match: LLVM compiled, strong static typing with explicit nulls and very good type inference, stackfull coroutines, channels etc. - Source: Hacker News / 5 months ago
Wondering why https://crystal-lang.org/ hasn't been mentioned in the comments. - Source: Hacker News / 8 months ago
> What kind of code snippets could you suggest? Anything really! Some websites that do this currently: https://ziglang.org, https://crystal-lang.org and https://www.ruby-lang.org/en > I have a comparison table mentioning features Yes - I did see this in the README. Maybe worth adding it, or something similar to the website. - Source: Hacker News / 9 months ago
Not to mention DirectX WARP https://learn.microsoft.com/en-us/windows/win32/direct3darticles/directx-warp. - Source: Hacker News / about 2 years ago
In addition to ISPC, some of this is also done in software fallback implementations of GPU APIs. In the open source world we have SwiftShader and Lavapipe, and on Windows we have WARP[1]. It's sad to me that Larrabee didn't catch on, as that might have been a path to a good parallel computer, one that has efficient parallel throughput like a GPU, but also agility more like a CPU, so you don't need to batch things... - Source: Hacker News / almost 3 years ago
If you select a WARP driver it should "theoretically work". But there are some limits with the WARP devices (https://learn.microsoft.com/en-us/windows/win32/direct3darticles/directx-warp). Source: over 3 years ago
If you use D3D11 or D3D12, those come with a software rasterizer by default so you can do graphics programming even without a GPU. It's called WARP and it's what Windows uses to e.g. Render the desktop and stuff before you install your graphics drivers. Source: about 4 years ago
Nim (programming language) - The Nim programming language is a concise, fast programming language that compiles to C, C++ and JavaScript.
Gotty - GoTTY is a simple command line tool that turns your CLI tools into web applications.
Go Programming Language - Go, also called golang, is a programming language initially developed at Google in 2007 by Robert...
Teleconsole - Teleconsole is a free service to share your terminal session with people you trust.
V (programming language) - Simple, fast, safe, compiled language for developing maintainable software.
Pagekite - Bring your localhost servers on-line.