Software Alternatives & Startups

Construct 2 VS JMonkeyEngine

Compare Construct 2 VS JMonkeyEngine and see what are their differences

Construct 2

Scirra Construct is a 2D game development engine with a focus on building games visually.

Rating
0 reviews
JMonkeyEngine

What is jMonkeyEngine? It's a free, open source game engine, made especially for Java game developers who want to create 3D games using modern technology.

Rating
0 reviews
Pricing
Open source

Which is more popular?

Based on our record, JMonkeyEngine seems to be more popular. It has been mentioned 23 times since March 2021.

social mentions
0 vs 23
Game Development popularity
65% vs 35%
alternatives listed
186 vs 133

Base details

Website, pricing, platforms and company facts side by side.

Construct 2
JMonkeyEngine
Website scirra.com jmonkeyengine.org
Pricing
Open source
Listed in

Features and specs

What each product offers, as listed by its team.

Construct 2 5 features
JMonkeyEngine 6 features
  • User-Friendly Interface
    Construct 2 offers a drag-and-drop interface, making it accessible for users without programming skills to create games.
  • Fast Prototyping
    The visual scripting system allows for quick iteration and experimentation, enabling rapid development and testing of game concepts.
  • Cross-Platform Export
    Games developed in Construct 2 can be exported to multiple platforms including HTML5, Android, iOS, Windows, and more.
  • Extensive Documentation and Community Support
    Construct 2 has comprehensive documentation and an active community, which provides tutorials, forums, and asset stores that help in learning and improving game development skills.
  • Performance Optimization
    Construct 2 is built to optimize the performance of games running on various devices, ensuring smoother gameplay experience.

Possible disadvantages

  • Limited 3D Support
    Construct 2 is primarily a 2D game engine and lacks the capability to handle 3D game development efficiently.
  • Licensing Cost
    While there is a free version, more advanced features and export options require purchasing a license, which can be costly for some users.
  • Performance Overhead
    Games built with Construct 2 can have performance overhead compared to those developed with native code, which can affect the performance on less powerful devices.
  • Limited Customization
    While the visual scripting language is powerful, it can be restrictive for advanced users who need more control and customization over their game logic and performance.
  • Dependency on HTML5
    Construct 2’s primary export format is HTML5, which may not be suitable for all types of games, particularly those that require high-performance or native features.
  • Secondary Focus on Newer Engine
    Construct 2 is not the latest engine from Scirra; Construct 3 is its successor. Newer updates and features are likely to prioritize Construct 3, potentially slowing down the development and support for Construct 2.
  • Open Source
    JMonkeyEngine is open-source, which means it's free to use and has a wide community of developers who contribute to its development and offer support.
  • Java-based
    It is built using Java, which makes it accessible to a large number of developers familiar with the language and benefits from Java's portability across different platforms.
  • Cross-platform
    JMonkeyEngine supports multiple platforms including Windows, macOS, Linux, and Android, enabling developers to create games that run on various devices.
  • Rich Feature Set
    The engine comes with a comprehensive set of features such as advanced 3D graphics, physics integration, terrain generation, and a user-friendly scene graph.
  • Active Community
    An active and responsive community provides forums, tutorials, and additional resources, helping both new and experienced developers.
  • Integrated Development Environment
    It includes its own SDK with an integrated development environment, which simplifies the process of game development by providing tools such as scene composer, model importer, and debugging tools.

Possible disadvantages

  • Java Performance
    Java generally has performance overhead compared to languages like C++ often used in other game engines. This can be a downside for performance-critical applications.
  • Limited Mobile Support
    While it supports Android, the engine's capabilities and performance on mobile platforms are not as robust as on desktops, and iOS support is limited.
  • Less Mature Asset Pipeline
    The asset pipeline of JMonkeyEngine is not as mature or comprehensive as those found in more established engines like Unity or Unreal, which may require additional effort for asset management.
  • Smaller Ecosystem
    Compared to mainstream engines, JMonkeyEngine has a smaller ecosystem. This means fewer third-party integrations, add-ons, and professional-grade assets available for immediate use.
  • Steeper Learning Curve for Java
    For developers not familiar with Java, there might be a steeper learning curve to become proficient with the language and its associated tools compared to more widely-used game development languages.
  • Less Commercial Support
    Being open-source and community-driven, JMonkeyEngine lacks the commercial support that some other engines offer. This can be a disadvantage for large-scale projects requiring professional backing.

Videos

Walkthroughs and reviews on video.

Construct 2 2 videos + Add
JMonkeyEngine 3 videos + Add

Construct 2 - How To Make a Game - Review

More videos

  • - Construct 2 = Easiest Game Maker EVER!

A Closer Look at the jMonkeyEngine

More videos

  • - jMonkeyEngine -- The Others Game Engine Series
  • - jMonkeyEngine3 Engine Showcase

Category popularity

How often each product is chosen within a category, 0–100% relative to the other.

Score bands 0–20 21–40 41–50 51–60 61–100
Construct 2
JMonkeyEngine
65% 65%
35% 35%
60% 60%
40% 40%
53% 53%
47% 47%
100% 100%
0% 0%

User comments

Share your experience with using Construct 2 and JMonkeyEngine. For example, how are they different and which one is better?

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Reviews and articles

External articles and on-site reviews we used to compare the two products.

Construct 2 no reviews yet
JMonkeyEngine no reviews yet
  • The Top 10 Video Game Engines
    www.gamedesigning.org · Sep 2020

    Right off the bat, the team boldly claims that using their engine will be easier than utilization and outright learning C++, which is true. C++ can be a hang-up for many not familiar with programming, and...

Social recommendations and mentions

Recommendations tracked on public social media and blogs since March 2021.

Construct 2 0 mentions
JMonkeyEngine 23 mentions

Tracking Construct 2 since Mar 2021.

  • Unity's Licensing Changes: Discover Stride a Community-Driven Open-Source Engine
    > Unfortunately, this is yet another open source game engine with too small a user base. I wonder why some engines are seemingly destined for success and others... aren't. Godot got really big, despite a somewhat similar feature set:... - Source: Hacker News / about 3 years ago
  • My recommendation on which language and libraries to use for the engine.
    There more `bare-metal` engines like https://jmonkeyengine.org/ (well it is not C++, it is Java based)... Source: over 3 years ago
  • [Hobby] Need help implement Continuous Collision Detection in a classic top-down multiplayer space shooter
    This project develops a cross-platform Subspace client and server written in Java. It was developed from scratch on the idea of extensibility and modularity. The server is based on modules/frameworks highly optimized for scaled,... Source: over 3 years ago

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Alternatives to Construct 2 and JMonkeyEngine

When comparing Construct 2 and JMonkeyEngine, you can also consider the following products.