The Codility platform includes:
CodeCheck - Design role-specific remote skills assessments to screen your technical candidates before moving them to the interview stage.
CodeLive - Host technical remote or onsite interviews via our shared editor using a range of templates and whiteboards.
CodeEvent - Assess thousands of candidates at a time via technical recruiting events and find the best talent faster.
This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Codility. While we know about 204 links to Unity, we've tracked only 2 mentions of Codility. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
- Technical skills: have they got the walk to match the talk? Programming languages on a resume mean little if candidates are unable to demonstrate their hard coding skills. You can test these skills with technical skill tests, such as the ones created by Codility or HackerRank. - Source: dev.to / about 1 year ago
Codility : Verify and improve coding skills. - Source: dev.to / about 4 years ago
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 1 month ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 3 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 8 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 10 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 11 months ago
HackerRank - HackerRank is a platform that allows companies to conduct interviews remotely to hire developers and for technical assessment purposes.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
CodeSignal - CodeSignal is the leading assessment platform for technical hiring.
Godot Engine - Feature-packed 2D and 3D open source game engine.
iMocha - Make intelligent talent decisions.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.