
Codezero
OneNeck IT Solutions
Uptima
MediaFire
Skaled
Sirius
Essintial
IBM Garage
PlayFab
GameSparks
Construct 3
Firebase
ct.js
Unigine
BYOND
LOVE 2D
Boost development team productivity by leveraging existing Kubernetes infrastructure to create local environments that closely mirror production.
Eliminate configuration errors, onboarding times, and guesswork debugging with logs to catch bugs earlier in the development cycle.
Codezero
PlayFabCodezero is recommended for software developers, DevOps professionals, and teams working with Kubernetes who are seeking to optimize their deployment processes. It is particularly beneficial for those who want to minimize the complexities of multi-cloud management and increase development agility.
PlayFab is recommended for developers who are building multiplayer games, need robust backend support, or want seamless integration with other Microsoft services and Azure. Itโs suitable for both small indie developers looking to minimize backend complexity and larger studios requiring advanced features and scalability.
Codezero might be a bit more popular than PlayFab. We know about 20 links to it since March 2021 and only 16 links to PlayFab. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
DISCLAIMER - I have no commercial affiliation with codezero.io - I just know some of the guys and I'm kind of a fan. Source: about 3 years ago
Hi there. Have you tried https://codezero.io? That's exactly what we help accomplish. Source: about 3 years ago
Yes, Koblime costs money to operate (~$200/mo) and I appreciate every one of my supporters but realistically, Koblime is supported by my day job at https://codezero.io. My interests are in embedded software and cloud computing and Koblime has been a really nice creative outlet for me. If hosting costs become too much of a worry, I can reach out to friends at Google or Microsoft and get some free startup credits as... Source: over 3 years ago
You can also use https://codezero.io intercept to debug containers locally. Source: almost 4 years ago
Https://codezero.io for local+remote collaborative development. Source: about 4 years ago
I think the best way to get started is PlayFab they have a great C++ & Blueprint UE plugin. Source: over 2 years ago
Iโve used playfab in the past to good success https://playfab.com/. Source: over 3 years ago
Kung gusto mo multiplayer game you can use Azure Playfab: https://playfab.com may "free" tier sila for development. Source: almost 4 years ago
Look into Microsoft's Azure PlayFab for something like this. There's a plugin for Unreal, though all of PlayFab's documentation seems to be for C# for Unity. Source: over 4 years ago
This video blog provides a high-level overview of Azure PlayFab and how its services like LiveOps can be used to makes games more engaging for your players. Source: over 4 years ago
OneNeck IT Solutions - OneNeck provides a comprehensive suite of enterprise-class IT solutions that are customized to fit your specific needs.
GameSparks - GameSparks is a Backend-as-a-Service solution provider to mobile game developers to help them...
Uptima - QUOTE TO CASH Uptima is the leader in Quote to Cash transformations, which impact the pre-sales customer experience.
Construct 3 - Create your own games with Construct. Our tools will empower you to make building 2D games easy no matter your experience level. Start your free trial today!
MediaFire - MediaFire is the simple solution for uploading and downloading files on the internet.
Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.