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CloudShell
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Based on our record, Polygonjs seems to be a lot more popular than CloudShell. While we know about 138 links to Polygonjs, we've tracked only 13 mentions of CloudShell. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
The Google Cloud Shell API empowers organizations to automate cloud operations, accelerate software delivery, and improve efficiency. By providing a programmatic interface for managing Cloud Shell environments, the API unlocks new possibilities for developers, SREs, and data teams. Explore the official documentation and try the hands-on lab to experience the benefits of the Cloud Shell API firsthand. ... - Source: dev.to / about 1 year ago
Command-line (gcloud) -- Those who prefer working in a terminal can enable APIs with a single command in the Cloud Shell or locally on your computer if you installed the Cloud SDK which includes the gcloud command-line tool (CLI) and initialized its use. If this is you, issue this command to enable the API: gcloud services enable youtube.googleapis.com Confirm all the APIs you've enabled with this command:... - Source: dev.to / almost 2 years ago
Gcloud/command-line - Finally, for those more inclined to using the command-line, you can enable APIs with a single command in the Cloud Shell or locally on your computer if you installed the Cloud SDK (which includes the gcloud command-line tool [CLI]) and initialized its use. If this is you, issue the following command to enable all three APIs: gcloud services enable geocoding-backend.googleapis.com... - Source: dev.to / about 2 years ago
While you might find that using the Google Cloud online console or Cloud Shell environment meets your occasional needs, for maximum developer efficiency you will want to install the Google Cloud CLI (gcloud) on your own system where you already have your favorite editor or IDE and git set up. - Source: dev.to / over 3 years ago
Here is the product https://cloud.google.com/shell It has a quick start guide and docs. - Source: Hacker News / over 3 years ago
- some corners will connect less than 4 tiles. This does the opposite of the previous point, as this removes diagonals. This limits your moves in a specific direction, but can also protect you from your opponents. It's the kind of features that can be used both as a defense and as attack. And the boards are procedurally generated, so you can play unique games each time (or you can re-use the same boards if you... - Source: Hacker News / about 2 years ago
That's the path I took with Polygonjs ( https://polygonjs.com ), and a game I've just released ( https://polyreplay.com/minesweepertwist ), with more coming shortly. But it didn't start like that. It only started as a tool I could use to deliver client projects, as I was trying to become a freelance for interactive 3D scenes for the web. Project after project ( some examples here: https://polygon-lab.com/ ), I... - Source: Hacker News / over 2 years ago
I'm building one, called Polygonjs ( https://polygonjs.com/ ), you have a few examples to play with ( https://polygonjs.com/docs/examples ). - Source: Hacker News / over 2 years ago
You can have a look how I do it in Polygonjs (which is a node-based design tool based on threejs), in this example scene. Source: over 2 years ago
If you're familiar with Houdini, I invite you to try Polygonjs, which is based on threejs and inspired by Houdini. You can basically build threejs in a procedural way, with just nodes. Source: over 2 years ago
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