Software Alternatives, Accelerators & Startups

CloudShell VS PlayCanvas

Compare CloudShell VS PlayCanvas and see what are their differences

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CloudShell logo CloudShell

Cloud Shell is a free admin machine with browser-based command-line access for managing your infrastructure and applications on Google Cloud Platform.

PlayCanvas logo PlayCanvas

PlayCanvas is an open-source game engine built on WebGL and WebVR.
  • CloudShell Landing page
    Landing page //
    2023-07-12
  • PlayCanvas Landing page
    Landing page //
    2021-09-22

CloudShell features and specs

  • Integrated Environment
    CloudShell provides a fully integrated development environment directly within your browser, including access to Google Cloud resources, pre-installed Google Cloud SDK, and other useful tools.
  • Convenience
    Because it's browser-based, there is no need to install or configure anything locally, which can save considerable setup time and eliminate environment inconsistencies.
  • Security
    Operating within Google's infrastructure can add layers of security, including secure connection to cloud resources and less risk of exposing local machines to vulnerabilities.
  • Access to Project Resources
    Directly connects to Google Cloud resources associated with your account, making it easy to manage and deploy applications within your cloud environment.
  • Scalability
    Seamlessly scalable environment that can handle different workloads without performance degradation.
  • Persistent Storage
    CloudShell offers persistent storage, allowing users to save their work and configurations, which are available in future sessions.
  • Pre-installed Tools
    Includes a range of pre-installed tools, such as git, gcloud SDK, and language libraries, enabling efficient development and deployment workflows.

Possible disadvantages of CloudShell

  • Resource Limits
    CloudShell has usage limits, including limited disk space and CPU, which may not be sufficient for all types of workloads, particularly resource-intensive tasks.
  • Inactive Use Timeouts
    Sessions that are inactive for a period of time may be automatically terminated, which can disrupt ongoing work.
  • Dependency on Internet Connection
    Being a cloud-based solution, a stable internet connection is required. Any disruption in connectivity can hamper development and deployment processes.
  • Latency Issues
    Depending on your geographical location, there may be latency issues which can affect performance and response times.
  • Limited Customization
    While CloudShell provides many pre-installed tools, users have limited control over the environment compared to a locally managed development setup.
  • Paid Subscription Needed for Extensive Use
    Beyond the free tier, extensive usage of CloudShell resources may incur additional costs, which can add up depending on the scale and nature of the tasks.
  • Learning Curve
    New users who are not familiar with Google Cloud's ecosystem may face an initial learning curve to fully leverage CloudShell's capabilities.

PlayCanvas features and specs

  • Browser-Based
    PlayCanvas is entirely browser-based, which means you don't need to install any additional software. This allows for easy access from any computer with a web browser.
  • Real-Time Collaboration
    Multiple developers can work on the same project simultaneously, thanks to PlayCanvas's real-time collaboration features, similar to what you find in Google Docs.
  • Cross-Platform
    Games developed in PlayCanvas can be played across different platforms, including desktop, mobile, and VR with little modification.
  • Open Source Engine
    The PlayCanvas engine is open-source, which allows developers to understand, modify, and improve the underlying code to better suit their needs.
  • Fast Load Times
    The engine is highly optimized for performance, offering fast load times and an efficient execution of game code.
  • WebGL Support
    PlayCanvas leverages the power of WebGL, allowing for advanced 3D graphics directly in the web browser without needing plugins.

Possible disadvantages of PlayCanvas

  • Subscription Costs
    While there is a free tier, certain advanced features and additional storage require a paid subscription, which may be a barrier for smaller studios or hobbyists.
  • Internet Dependency
    Because it's browser-based, you need an internet connection to access the editor and some collaborative features, which can be a limitation in areas with poor connectivity.
  • Limited Asset Store
    PlayCanvasโ€™s asset store is not as extensive as some competitors, meaning developers might need to spend more time creating or sourcing assets from third parties.
  • Learning Curve
    For those new to browser-based game development or the PlayCanvas engine specifically, there might be a steeper learning curve compared to other more established engines like Unity or Unreal.
  • Performance Limitations
    While PlayCanvas is optimized for web performance, it might not handle very large or complex games as well as some native engines.
  • Community and Support
    The user community and official support resources for PlayCanvas are smaller compared to larger engines like Unity or Unreal, potentially making it harder to find solutions to specific issues.

Analysis of CloudShell

Overall verdict

  • Yes, CloudShell is a good tool, especially for those who are actively using Google Cloud Platform. It provides a user-friendly interface and a comprehensive set of tools to manage cloud resources effectively. Its convenience, combined with the power of GCP, makes it a valuable asset for cloud-based development and operations.

Why this product is good

  • CloudShell is a versatile tool offered by Google Cloud Platform (GCP) that provides a command-line environment directly in your web browser. It is particularly beneficial for developers and system administrators because it allows them to manage GCP resources easily without needing to install additional software on their local machines. CloudShell includes the Google Cloud SDK, along with other essential tools, making it a convenient and efficient option for cloud management tasks. Additionally, it offers persistent storage, allowing users to save their scripts and data between sessions. The integration with other GCP services enhances productivity by providing seamless access and control.

Recommended for

  • Developers who frequently work with Google Cloud Platform
  • System administrators managing GCP resources
  • New users of Google Cloud who need an easy introduction to command-line tools
  • Teams collaborating on GCP projects, as it supports session sharing

Analysis of PlayCanvas

Overall verdict

  • PlayCanvas is regarded as a robust and flexible tool for developing web-based 3D games and applications. Its ease of use, cloud-based collaboration, and extensive feature set make it a strong choice, especially for projects that prioritize accessibility and collaboration.

Why this product is good

  • PlayCanvas is considered good because it is a powerful open-source WebGL game engine that allows developers to create interactive and visually appealing 3D applications directly in the browser. It offers a user-friendly interface and supports collaborative editing, making it ideal for teams. PlayCanvas also includes a comprehensive set of features such as physics integration, real-time lighting, and support for VR and AR, enhancing the development experience.

Recommended for

    PlayCanvas is recommended for indie developers, small to medium-sized teams, and educational purposes. It is especially suited for those who are looking to create web-based 3D content quickly and efficiently without needing extensive proprietary tools. It's also beneficial for projects that require real-time collaborative development environments.

CloudShell videos

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PlayCanvas videos

PlayCanvas Turns 1.0! Open Source 3D HTML5 Game Engine Is All Grown Up

More videos:

  • Tutorial - PlayCanvas Revisited -- Bowling With PlayCanvas Tutorial
  • Review - WebGL R&D: Unity vs Unreal vs PlayCanvas Comparison.

Category Popularity

0-100% (relative to CloudShell and PlayCanvas)
Text Editors
100 100%
0% 0
Game Development
0 0%
100% 100
Development
100 100%
0% 0
Game Engine
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare CloudShell and PlayCanvas

CloudShell Reviews

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PlayCanvas Reviews

  1. Playcanvas is good

    As someone who recently started game development, finding the right engine has always been very difficult, It was till Chat-GPT (yes the Ai) recommended me playcanvas, it's Ui was challenging and its learning curve was steep, but at the end of the day it felt rewarding to understand and achieve something. So my final verdict, if you want to make 3D games, not go through the hassle of unity or work anywhere anytime, go for playcanvas.

    ๐Ÿ Competitors: Unity
    ๐Ÿ‘ Pros:    Fun

Best Game Engines for Linux in 2021
PlayCanvas is an advanced WebGL game engine. With PlayCanvas, you can create interactive VR and 3D games. This game engine runs directly from the browser.
Source: kerneltips.com

Social recommendations and mentions

Based on our record, PlayCanvas should be more popular than CloudShell. It has been mentiond 30 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

CloudShell mentions (13)

  • GCP Fundamentals: Cloud Shell API
    The Google Cloud Shell API empowers organizations to automate cloud operations, accelerate software delivery, and improve efficiency. By providing a programmatic interface for managing Cloud Shell environments, the API unlocks new possibilities for developers, SREs, and data teams. Explore the official documentation and try the hands-on lab to experience the benefits of the Cloud Shell API firsthand. ... - Source: dev.to / about 1 year ago
  • Intro to the YouTube APIs: searching for videos
    Command-line (gcloud) -- Those who prefer working in a terminal can enable APIs with a single command in the Cloud Shell or locally on your computer if you installed the Cloud SDK which includes the gcloud command-line tool (CLI) and initialized its use. If this is you, issue this command to enable the API: gcloud services enable youtube.googleapis.com Confirm all the APIs you've enabled with this command:... - Source: dev.to / almost 2 years ago
  • Explore the world with Google Maps APIs
    Gcloud/command-line - Finally, for those more inclined to using the command-line, you can enable APIs with a single command in the Cloud Shell or locally on your computer if you installed the Cloud SDK (which includes the gcloud command-line tool [CLI]) and initialized its use. If this is you, issue the following command to enable all three APIs: gcloud services enable geocoding-backend.googleapis.com... - Source: dev.to / about 2 years ago
  • Getting started with the Google Cloud CLI interactive shell for serverless developers
    While you might find that using the Google Cloud online console or Cloud Shell environment meets your occasional needs, for maximum developer efficiency you will want to install the Google Cloud CLI (gcloud) on your own system where you already have your favorite editor or IDE and git set up. - Source: dev.to / almost 4 years ago
  • Cloud desktops aren't as good as you'd think
    Here is the product https://cloud.google.com/shell It has a quick start guide and docs. - Source: Hacker News / almost 4 years ago
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PlayCanvas mentions (30)

  • Show HN: Spark, An advanced 3D Gaussian Splatting renderer for Three.js
    BabylonJS and the OP's own Aframe [1] seem to have similar licenses, similar number of Github stars and forks, although Aframe seems newer and more game / VR focused. How do Babylon, Aframe, Three.js, and PlayCanvas [2] compare from those that have used them? IIUC, PlayCanvas is the most mature, featureful, and performant, but it's commercial. Babylon is the featureful 3D engine, whereas Three.js is fairly raw.... - Source: Hacker News / about 1 year ago
  • Normal Map Interpolation on Deferred Shading
    For some reason that I cannot understand in my case the calculated shading normals are pixelated. Compared to playcanvas.com (probably a forward renderer), mine is like utter shit. Source: about 3 years ago
  • Migrating from WordPress After 12 Years
    PlayCanvas has been using WordPress for 12 years now. Generally speaking, it's been fine. However, after much consideration, we have migrated away to Jekyll + GitHub Pages. I thought our experience might be of interest to other WordPress users (if only to confirm why you wouldn't consider switching): Https://blog.playcanvas.com/moving-from-wordpress-to-jekyll-a-case-study/ Interested to hear peoples' thoughts... Source: about 3 years ago
  • I made a 3D editor that models in pure CSS+HTML
    It's just a cool tech demo that pushes CSS to its limits, but it's completely useless if you want to create usable 3d models. If you want to model in the browser, you can check out vectary, playcanvas, or spline. Source: about 3 years ago
  • I made a 3D editor that models in pure CSS+HTML
    The model in the video has no spheres, which is why the performance is decent. In any case, I agree with you for the most part, I'm just lazy and didn't expect anyone to actually want to use this for serious modelling. You should check out playcanvas or vectary if you are serious about in-browser 3D modelling. Source: about 3 years ago
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What are some alternatives?

When comparing CloudShell and PlayCanvas, you can also consider the following products

GitHub Codespaces - GItHub Codespaces is a hosted remote coding environment by GitHub based on Visual Studio Codespaces integrated directly for GitHub.

Unity - The multiplatform game creation tools for everyone.

CodeTasty - CodeTasty is a programming platform for developers in the cloud.

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.

Glitch - Glitch is the friendly community where everyone builds the web. Simple, powerful interface for creating web apps.

Blender - Blender is the open source, cross platform suite of tools for 3D creation.