
CircleCI
Jenkins
Codeship
Travis CI
Bamboo
Bitrise
TeamCity
Buddy
JMonkeyEngine
Unity
Blender
Unreal Engine
CryENGINE
Godot Engine
Stencyl
Cocos2d
CircleCI
JMonkeyEngineBased on our record, CircleCI should be more popular than JMonkeyEngine. It has been mentiond 83 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
CircleCI is another popular and mature platform, with extensive support for plugins / reusable workflows in the form of "orbs". - Source: dev.to / 7 months ago
Everyone is free to use alternative CI/CD workflow pipelines. These are often better than Github Actions. There include - https://circleci.com/ - https://www.travis-ci.com/ - Gitlab Anyone can complain as much as they want, but unless they put the money where their mouth is, it's just noise. - Source: Hacker News / 7 months ago
CircleCI Account: You need an active CircleCI account connected to your GitHub repository where the application code resides. If you donโt have one, sign up at circleci.com. - Source: dev.to / 11 months ago
In this guide, you will explore how to build a fully automated pipeline for processing and updating a vector database using AWS Lambda and CircleCI. The solution involves extracting text from PDFs, generating embeddings with OpenAI, and storing them in Zilliz Cloud, a managed vector database. You will also set up AWS infrastructure (S3, ECR, and Lambda) and implement a CI/CD pipeline with CircleCI to automate... - Source: dev.to / about 1 year ago
CircleCI: Still solid, but watch pricing and concurrency limits. - Source: dev.to / about 1 year ago
> Unfortunately, this is yet another open source game engine with too small a user base. I wonder why some engines are seemingly destined for success and others... aren't. Godot got really big, despite a somewhat similar feature set: https://godotengine.org/ (really nice 2D support, 3D rendering was worse until version 4, GDScript has both a nice iteration speed but also has gotten some criticism, while C# was a... - Source: Hacker News / almost 3 years ago
There more `bare-metal` engines like https://jmonkeyengine.org/ (well it is not C++, it is Java based)... Source: over 3 years ago
This project develops a cross-platform Subspace client and server written in Java. It was developed from scratch on the idea of extensibility and modularity. The server is based on modules/frameworks highly optimized for scaled, networked, grid-based, infinite world physics. The client is based on the JMonkeyEngine, a minimalistic modern developer friendly, open source, game engine. Source: over 3 years ago
> Godot is one of those pinnacle FOSS projects that just totally impresses me, especially given the state its in now, with 4.0. It is definitely one of the success stories, at least so far. For example, there are projects like jMonkeyEngine (a game engine in Java, on top of LWJGL) that don't get as much attention and their movement forwards is way slower: https://jmonkeyengine.org/ There's also Stride 3D, which is... - Source: Hacker News / over 3 years ago
It is, or at least was, efficient. Java has a great game engine called https://jmonkeyengine.org/ that at the time could compete with Unity, not sure the status now. And LWJGL, the lower layer for ooengl, was quite nice to use and it is efficient to go that low level if you plan to do a game that does not fit the stereotypes in such game engines, as you will find yourself fighting the engine more than the actual... Source: over 3 years ago
Jenkins - Jenkins is an open-source continuous integration server with 300+ plugins to support all kinds of software development
Unity - The multiplatform game creation tools for everyone.
Codeship - Codeship is a fast and secure hosted Continuous Delivery platform that scales with your needs.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Travis CI - Simple, flexible, trustworthy CI/CD tools. Join hundreds of thousands who define tests and deployments in minutes, then scale up simply with parallel or multi-environment builds using Travis CIโs precision syntaxโall with the developer in mind.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.