Software Alternatives, Accelerators & Startups

Buck VS Please

Compare Buck VS Please and see what are their differences

Buck logo Buck

A high-performance build tool for Android by Facebook

Please logo Please

A Cross-Language Build System
  • Buck Landing page
    Landing page //
    2022-03-29
  • Please Landing page
    Landing page //
    2021-10-11

Buck features and specs

  • Speed
    Buck's advanced dependency graph management allows for fast incremental builds, which can significantly reduce build times compared to other build tools.
  • Deterministic Builds
    Buck ensures that the same input will always produce the same output, which enhances the reliability and consistency across different environments.
  • Reproducibility
    With Buck, you can build the same output from the same source code, ensuring greater confidence in the software you are shipping.
  • Fine-Grained Build Targets
    Buck offers fine-grained control over build rules, which can lead to more efficient builds by minimizing the amount of work needed when small changes are made.
  • Multi-Language Support
    Buck supports multiple programming languages and platforms, making it versatile for diverse project environments.
  • Remote Build Execution
    Buck supports remote build execution, which can speed up the build process by offloading tasks to more powerful servers or distributed environments.

Possible disadvantages of Buck

  • Steep Learning Curve
    The complexity and variety of features in Buck can make it difficult for new users to learn and adopt, especially for those accustomed to simpler build systems.
  • Sparse Documentation
    While there is some documentation available, it can be sparse, and users might struggle to find examples or community support for advanced usage.
  • Limited Ecosystem
    Compared to more established build tools like Maven or Gradle, Buck has a smaller ecosystem of plugins and extensions, which might limit its adaptability for certain projects.
  • Metadata Overhead
    Buck requires the maintenance of a considerable amount of metadata and configuration files, which can increase the complexity of managing large projects.
  • Configuration Complexity
    Setting up Buck and configuring build rules can be complex and time-consuming, requiring a deep understanding of the tool and its intricacies.

Please features and specs

  • Performance
    Please build offers high performance build speeds, which can significantly reduce build times compared to other tools. This is achieved through parallel execution and efficient incremental builds.
  • Flexibility
    Please is highly configurable and flexible, allowing developers to tailor the build system to fit a wide range of project requirements and workflows.
  • Cross-platform
    It supports cross-platform builds, enabling developers to use a single build system for projects targeting multiple operating systems.
  • Minimal Dependencies
    Please requires minimal external dependencies, which simplifies setup and reduces the potential for version conflicts and other dependency-related issues.
  • Open Source
    As an open-source tool, Please allows users to inspect, modify, and contribute to the codebase, fostering a collaborative community environment.

Possible disadvantages of Please

  • Steep Learning Curve
    New users might find Please build's configuration and scripting style challenging to learn, especially if they are not familiar with build systems.
  • Limited Ecosystem
    Compared to more established build tools, Please has a smaller ecosystem, which might result in fewer plugins, integrations, and community resources.
  • Complex Configuration
    For certain projects, the configuration might become complex, requiring careful management to maintain readability and manageability of build scripts.
  • Less Popular
    Please is not as widely adopted as some other build systems, potentially leading to fewer examples and support resources available online.

Analysis of Buck

Overall verdict

  • Buck is considered a good build system, especially for certain scenarios.

Why this product is good

  • Buck was developed by Facebook (now Meta) and is designed to handle large codebases efficiently.
  • It utilizes a build graph to minimize unnecessary recompilation, which can significantly speed up build times.
  • Supports parallel builds, allowing multiple tasks to be run concurrently, which is ideal for leveraging multi-core processors.
  • Highly configurable and supports incremental builds, improving the speed of the development cycle by compiling only changed files.
  • Open source, which allows the community to contribute to its development and adapt it for various needs.

Recommended for

  • Large-scale projects where build time is a critical factor.
  • Development teams familiar with or already using similar build systems like Bazel.
  • Projects that require a high degree of configurability and custom build rules.
  • Organizations looking for an open-source solution with an active community and ongoing support.

Buck videos

Buck HONEST Operator Review | Rainbow Six Siege

More videos:

  • Review - Unbreakable Pocket Knife Destruction Test - Buck 110 review
  • Review - Buck 110 review after carrying for 9 years

Please videos

Chinese March: ่ฏทไฝ ๆฃ€้˜… - Please Review

More videos:

  • Review - Hong Kong March: ่ฏทไฝ ๆฃ€้˜… - Please Review (Instrumental)
  • Review - ่ฏทไฝ ๆฃ€้˜… (March ยซPlease, reviewยป)

Category Popularity

0-100% (relative to Buck and Please)
Front End Package Manager
Action
0 0%
100% 100
Development
100 100%
0% 0
JS Build Tools
100 100%
0% 0

User comments

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Social recommendations and mentions

Please might be a bit more popular than Buck. We know about 12 links to it since March 2021 and only 9 links to Buck. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Buck mentions (9)

  • How to effectively work in big codebases
    Many big companies have built their own tools to reign in this complexity and make it easier and faster for developers to work on large, multi-language code bases. Meta has buck, Amazon has brazil, and Google has bazel. But from my experience, especially, with brazil, these tools also have some rough edges, so understanding how they work can go a long way. - Source: dev.to / about 2 years ago
  • Compiling a single-file app with csc.dll
    We use Buck company wide. Our packaging / deployment system, for example, expects to be given a Buck target to build, not a pre-built binary - I canโ€™t just build my app with dotnet and upload it. While it is possible for a Buck target to be a simple bash command (i.e dotnet publish), doing so makes the target โ€œopaqueโ€ - Buck wouldnโ€™t have any knowledge of my appโ€™s build graph so Iโ€™d lose many of the benefits it... Source: about 3 years ago
  • Just: A Command Runner
    Oh excellent, then better (and more portable!) tools are available: http://pants.build https://ninja-build.org https://buck.build and, if you hate yourself: https://bazel.build. - Source: Hacker News / over 3 years ago
  • Dev Discussions: Everything You Need to Know about Monorepos with Juri Strumpflohner of Nrwl
    Pioneered by tech giants like Google and Meta with tools like Bazel and Buck, monorepos are seeing widespread adoption across companies of all sizes and industries. - Source: dev.to / about 4 years ago
  • Using URLs for dependency management
    Buck has a http_file() that you can use this way, and it has first-class support for Java. Source: about 4 years ago
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Please mentions (12)

  • What I wish I knew about Python when I started
    Pip is a command line package manager that comes with Python, but it is definitely not the only package manager. Other tools like pipenv, poetry, pdm, conda, and even some third-party applications like please can all manage Python dependencies. One common mistake beginners make is installing Python, and then running pip install (or even worse, sudo pip install), before moving forward. While this works in the... - Source: dev.to / over 1 year ago
  • Top programming languages created in the 2010's on GitHub by stars
    Iโ€™m not sure a JS library qualifies as a PL. Or automation software (SoftStack). Or an API description language. Or a build system. Source: over 3 years ago
  • Just Use a Monorepo
    Regarding your first point, a good alternative to Bazel is [Please][https://please.build/] - its build graph can solve exactly this problem in CI. - Source: Hacker News / over 3 years ago
  • Need to know about various distributed build tools available
    Checkout: https://please.build/ - CMake is not directly supported, but you can easily extend please.build to invoke cmake commands to build your targets. - It does supports both Windows(ehweee) and Linux - MIT - BONUS: it is fast. Really fast(||)! Single binary. It is also versatile. I am using it to build a repo with multiple programming languages(C++(Wasm),Go,Js, Flutter), while spinning up vagrant and... Source: almost 4 years ago
  • When to Use Bazel?
    > the best way forward is to take the ideas of Bazel (hermetic and deterministic builds) and package them as a good small build system, perhaps even compatible with Bazel so you don't have to rewrite build rules all the time. How does https://please.build measure up? - Source: Hacker News / almost 4 years ago
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What are some alternatives?

When comparing Buck and Please, you can also consider the following products

GNU Make - GNU Make is a tool which controls the generation of executables and other non-source files of a program from the program's source files.

Gradle - Accelerate developer productivity. Gradle helps teams build, automate and deliver better software, faster. DocsExplore the documentation of Gradle. Find installation ..

npm - npm is a package manager for Node.

SCons - SCons is an Open Source software construction toolโ€”that is, a next-generation build tool.

Eyes โ€“ The Horror Game - Eyes โ€“ The Horror Game is an Action-Adventure, Horror, 1st-person Exploration and Single-player video game by Paulina Pabis and Michel Pabis.

Ender - Frontend Development