Bgfx
PlotDevice
Cairo
Anti-Grain Geometry (AGG)
Raphael
Aspose.Drawing for .NET
Skia
SkiaSharp
Codezero
OneNeck IT Solutions
Uptima
MediaFire
Skaled
Sirius
Essintial
IBM Garage
Boost development team productivity by leveraging existing Kubernetes infrastructure to create local environments that closely mirror production.
Eliminate configuration errors, onboarding times, and guesswork debugging with logs to catch bugs earlier in the development cycle.
Bgfx
CodezeroNo features have been listed yet.
Codezero is recommended for software developers, DevOps professionals, and teams working with Kubernetes who are seeking to optimize their deployment processes. It is particularly beneficial for those who want to minimize the complexities of multi-cloud management and increase development agility.
Based on our record, Codezero should be more popular than Bgfx. It has been mentiond 20 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I previously integrated bgfx [1], which allows you to write graphics code and shaders once and supports consoles, with SDL2 stack and Swift [2]. It was quite a nice experience, especially for someone who had never worked with any of these tools before. I'm excited for SDL3 as it introduces console abstractions, eliminating the need for additional dependencies for the GPU API, especially for someone who casually... - Source: Hacker News / almost 2 years ago
BGFX: Pretty mature and easy to use with many backends. Source: almost 3 years ago
The primary improvement we've heard about in over a decade sounded like a single engineer's side project to integrate the open-source BGFX library migrating the engine from Dx9 to Dx11. (In addition, the macOS beta was just using CrossOver with fixes for any bugs with the Windows compatibility layer.). Source: over 3 years ago
There are still things like BGFX in active development and use. I think the bigger issue is that folks can never really agree on how things should be abstracted for a higher level API. Source: over 3 years ago
I would use the native API for each platform with something like bgfx. Source: about 4 years ago
DISCLAIMER - I have no commercial affiliation with codezero.io - I just know some of the guys and I'm kind of a fan. Source: about 3 years ago
Hi there. Have you tried https://codezero.io? That's exactly what we help accomplish. Source: about 3 years ago
Yes, Koblime costs money to operate (~$200/mo) and I appreciate every one of my supporters but realistically, Koblime is supported by my day job at https://codezero.io. My interests are in embedded software and cloud computing and Koblime has been a really nice creative outlet for me. If hosting costs become too much of a worry, I can reach out to friends at Google or Microsoft and get some free startup credits as... Source: over 3 years ago
You can also use https://codezero.io intercept to debug containers locally. Source: almost 4 years ago
Https://codezero.io for local+remote collaborative development. Source: about 4 years ago
PlotDevice - PlotDevice is a graphics language for tinkerers, designers, developers and is written in Python.
OneNeck IT Solutions - OneNeck provides a comprehensive suite of enterprise-class IT solutions that are customized to fit your specific needs.
Cairo - Cairo is an open-source 2D graphics library released under the GNU Lesser General Public License with support for several output devices.
Uptima - QUOTE TO CASH Uptima is the leader in Quote to Cash transformations, which impact the pre-sales customer experience.
Anti-Grain Geometry (AGG) - Anti-Grain Geometry (AGG) is an open-source 2D graphics library that provides you with tools to create multiple shapes and also comes with detailed documentation for explaining all the important concepts.
MediaFire - MediaFire is the simple solution for uploading and downloading files on the internet.