Software Alternatives, Accelerators & Startups

ARToolKit VS Toolkit for CreateJS

Compare ARToolKit VS Toolkit for CreateJS and see what are their differences

ARToolKit logo ARToolKit

The world's most widely used tracking library for augmented reality.

Toolkit for CreateJS logo Toolkit for CreateJS

Ease the transition from Flash to HTML5.
  • ARToolKit Landing page
    Landing page //
    2023-01-01
  • Toolkit for CreateJS Landing page
    Landing page //
    2023-05-12

ARToolKit features and specs

  • Open-Source
    ARToolKit is open-source, which means it is free to use and can be modified to suit specific needs. This also encourages community contributions and transparency.
  • Cross-Platform Support
    Supports multiple platforms including Windows, macOS, Linux, Android, and iOS, which allows for wide-ranging application development.
  • Large Community
    Has a large user and developer community, providing a wealth of tutorials, forums, and third-party resources that can help in troubleshooting and learning.
  • Extensive SDK
    Includes a comprehensive Software Development Kit (SDK) that provides numerous features and functionalities for developing augmented reality applications.
  • Marker-Based Tracking
    Provides robust marker-based tracking, making it easier for developers to create stable and reliable AR experiences.

Possible disadvantages of ARToolKit

  • Steep Learning Curve
    Can be complex for beginners due to its extensive features and the need for understanding various aspects of augmented reality development.
  • Performance Limitations
    May not always offer the best performance compared to some newer AR frameworks, especially on lower-end devices.
  • Limited Natural Feature Tracking
    Primarily relies on marker-based tracking, with less robust support for natural feature tracking compared to other AR tools like ARCore or ARKit.
  • Outdated Documentation
    Some documentation may be outdated or not as comprehensive, making it challenging to find updated information or solutions to recent issues.
  • Maintenance and Updates
    Since it is community-driven, the frequency and quality of updates and maintenance can vary, potentially leading to bugs or compatibility issues.

Toolkit for CreateJS features and specs

  • Integration with Adobe Animate
    Toolkit for CreateJS is integrated with Adobe Animate, making it easy for designers and animators who are familiar with Adobe's ecosystem to create HTML5 content without needing to learn new tools.
  • HTML5 Canvas Compatibility
    It allows users to export their animations directly to HTML5 Canvas, which is compatible with modern web browsers, ensuring animations run smoothly across different platforms.
  • Rich Animation and Interactivity
    The toolkit enables the creation of complex animations and interactive content, providing a wide range of functionality for enhancing user engagement on web pages.
  • Open Source Libraries
    Toolkit for CreateJS leverages open source libraries, which are well-documented and actively maintained, offering users a reliable foundation for their projects.
  • Versatile Output
    The toolkit supports the creation of versatile multimedia content, which can include animations, vector graphics, and multimedia content, making it suitable for diverse web projects.

Possible disadvantages of Toolkit for CreateJS

  • Learning Curve
    For users unfamiliar with Adobe Animate or CreateJS, there can be a steep learning curve, which can be a barrier to entry for those transitioning from other platforms or tools.
  • Performance Limitations
    Because the toolkit relies on the HTML5 Canvas API, performance can be an issue on mobile devices or with complex animations, potentially leading to slower load times and reduced responsiveness.
  • Limited to Canvas
    Animations and interactive content are limited to Canvas, which does not support DOM elements or CSS, restricting certain types of interactivity that rely on these technologies.
  • JavaScript Dependency
    The toolkit requires a good understanding of JavaScript for adding sophisticated interactivity, which can be challenging for designers or animators who do not have a programming background.
  • Flash Transition Challenges
    Users moving from Flash to HTML5 Canvas might face challenges adapting to the different environment and limitations compared to what was possible with Flash's extensive capabilities.

Analysis of ARToolKit

Overall verdict

  • ARToolKit is considered a good choice for those looking to get started with AR development, especially for educational purposes or for projects where open-source compatibility is important. However, it might not be the best choice for high-end commercial applications, where more advanced and newer AR SDKs could offer better performance and easier integration.

Why this product is good

  • ARToolKit is a well-known open-source library for creating augmented reality (AR) applications. It is renowned for its robustness and long-standing presence in the AR community, providing developers with tools to overlay virtual imagery on the real world. Key features include marker tracking, support for various platforms, and the ability to integrate with other applications and systems. Its open-source nature ensures that developers can customize it to fit specific needs, and a large community exists for support and collaboration.

Recommended for

    ARToolKit is recommended for hobbyists, educators, and researchers who are interested in exploring AR technology. It is also suitable for developers who prefer open-source tools and need to create custom AR solutions without licensing fees. Additionally, those working on cross-platform AR projects may find it particularly useful because of its long-term support across different systems.

ARToolKit videos

AR SDK: Vuforia/Wikitude OR Open Source (ARToolkit)?

More videos:

  • Review - ARCore conflit with ARToolkit(Unreal4AR) Unreal Engine 4 - 2 Project Test
  • Demo - Augmented Reality Demo using the iPhone ARToolkit SDK and a Custom AR Marker

Toolkit for CreateJS videos

Toolkit for CreateJS : 1 - Introduction

Category Popularity

0-100% (relative to ARToolKit and Toolkit for CreateJS)
Augmented Reality
100 100%
0% 0
Development
65 65%
35% 35
Communication
100 100%
0% 0
Tool
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, Toolkit for CreateJS seems to be more popular. It has been mentiond 1 time since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

ARToolKit mentions (0)

We have not tracked any mentions of ARToolKit yet. Tracking of ARToolKit recommendations started around Mar 2021.

Toolkit for CreateJS mentions (1)

  • Thoughts on Flash (2010)
    Yes, but the HTML50-output options leave a lot to be desired - it's not as simple as taking an existing multi-megabyte *.fla file from 2004, opening it in Animate CC and going File > Export - there's a whole bunch of incompatibility and breaking-changes involved, some are listed here: https://helpx.adobe.com/animate/using/creating-publishing-html5-canvas-document.html What's kinda interesting to me is that... - Source: Hacker News / about 2 years ago

What are some alternatives?

When comparing ARToolKit and Toolkit for CreateJS, you can also consider the following products

Google ARCore - Google Augmented Reality SDK

Pixelplex - Pixelplex is a software development company that offers multiple software, containing different technology experts, innovative business culture, and around 100 talented developers.

Vuforia SDK - Vuforia is a vision-based augmented reality software platform.

Business Catalyst - Adobe is changing the world through digital experiences. We help our customers create, deliver and optimize content and applications.

AR SDK - Augmented Reality SDK

Aconvert Convert SWF Online - Aconvert Convert SWF Online is a website that provides a service of converting small web format files to other formats like PDF, JPG, and PNG.