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Google ARCore VS Toolkit for CreateJS

Compare Google ARCore VS Toolkit for CreateJS and see what are their differences

Google ARCore logo Google ARCore

Google Augmented Reality SDK

Toolkit for CreateJS logo Toolkit for CreateJS

Ease the transition from Flash to HTML5.
  • Google ARCore Landing page
    Landing page //
    2023-07-07
  • Toolkit for CreateJS Landing page
    Landing page //
    2023-05-12

Google ARCore features and specs

  • Wide Device Compatibility
    ARCore supports a wide range of Android devices, making it accessible to a large user base.
  • High-Quality Tracking
    ARCore provides high-precision tracking and environmental understanding, enhancing the user experience in AR applications.
  • Cross-Platform
    ARCore supports not only Android but also iOS through the ARCore SDK for iOS, allowing developers to reach users on both platforms.
  • Integration with Google Services
    ARCore can be easily integrated with other Google services like Maps, enabling developers to create location-based AR experiences.
  • User-Friendly SDK
    Offers a comprehensive SDK with extensive documentation, tutorials, and community support, which eases the development process for beginners and experts alike.

Possible disadvantages of Google ARCore

  • Performance Variability
    Performance and capabilities can vary significantly across different Android devices, potentially leading to inconsistent user experiences.
  • Limited Advanced Features
    While ARCore provides the basic functionalities required for AR, it may lack some of the advanced features available in more specialized AR platforms.
  • Battery Consumption
    ARCore applications can be resource-intensive, leading to higher battery consumption on mobile devices.
  • iOS Limitations
    Although ARCore supports iOS, it may not be as deeply integrated or optimized as native ARKit applications, potentially limiting performance.
  • Dependency on Google Play Services
    ARCore relies on Google Play Services for AR, which may not be available in certain regions or on devices without Google Play support.

Toolkit for CreateJS features and specs

  • Integration with Adobe Animate
    Toolkit for CreateJS is integrated with Adobe Animate, making it easy for designers and animators who are familiar with Adobe's ecosystem to create HTML5 content without needing to learn new tools.
  • HTML5 Canvas Compatibility
    It allows users to export their animations directly to HTML5 Canvas, which is compatible with modern web browsers, ensuring animations run smoothly across different platforms.
  • Rich Animation and Interactivity
    The toolkit enables the creation of complex animations and interactive content, providing a wide range of functionality for enhancing user engagement on web pages.
  • Open Source Libraries
    Toolkit for CreateJS leverages open source libraries, which are well-documented and actively maintained, offering users a reliable foundation for their projects.
  • Versatile Output
    The toolkit supports the creation of versatile multimedia content, which can include animations, vector graphics, and multimedia content, making it suitable for diverse web projects.

Possible disadvantages of Toolkit for CreateJS

  • Learning Curve
    For users unfamiliar with Adobe Animate or CreateJS, there can be a steep learning curve, which can be a barrier to entry for those transitioning from other platforms or tools.
  • Performance Limitations
    Because the toolkit relies on the HTML5 Canvas API, performance can be an issue on mobile devices or with complex animations, potentially leading to slower load times and reduced responsiveness.
  • Limited to Canvas
    Animations and interactive content are limited to Canvas, which does not support DOM elements or CSS, restricting certain types of interactivity that rely on these technologies.
  • JavaScript Dependency
    The toolkit requires a good understanding of JavaScript for adding sophisticated interactivity, which can be challenging for designers or animators who do not have a programming background.
  • Flash Transition Challenges
    Users moving from Flash to HTML5 Canvas might face challenges adapting to the different environment and limitations compared to what was possible with Flash's extensive capabilities.

Analysis of Google ARCore

Overall verdict

  • Google ARCore is a solid choice for developers looking to create high-quality AR experiences on Android devices. It continuously receives updates and support from Google, ensuring compatibility with a wide range of devices and keeping up with technological advancements in augmented reality.

Why this product is good

  • Google ARCore is considered good due to its robust set of features that enable developers to create immersive augmented reality experiences. It provides accurate motion tracking, environmental understanding, and light estimation, making it a powerful tool for AR applications on Android devices. Its integration with standard development environments like Unity and Unreal Engine also allows for seamless cross-platform development.

Recommended for

    Developers who are interested in creating interactive AR applications and experiences specifically for Android platforms will find ARCore particularly useful. It's also recommended for those who want to leverage existing mobile devices' capabilities without needing specialized hardware.

Google ARCore videos

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Toolkit for CreateJS videos

Toolkit for CreateJS : 1 - Introduction

Category Popularity

0-100% (relative to Google ARCore and Toolkit for CreateJS)
Augmented Reality
100 100%
0% 0
Development
77 77%
23% 23
Tool
0 0%
100% 100
Communication
100 100%
0% 0

User comments

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Social recommendations and mentions

Based on our record, Google ARCore should be more popular than Toolkit for CreateJS. It has been mentiond 9 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Google ARCore mentions (9)

  • We're accelerating the Android XR platform with a new agreement with HTC
    - There was the AR (https://developers.google.com/ar). - Source: Hacker News / 8 months ago
  • App to get height of object.
    I don't know houw you would do it on ios but you should be able to do it on android if the phone supports it with.this library from google: https://developers.google.com/ar. Source: over 2 years ago
  • Tracking of an exact point of an object
    If you have any control on the choice of the source/webcam, I'd recommend using a camera that can sense depth from the start (lidar cameras, like Intel RealSense if you are building something like a commercial robot; or a consumer device with lidar capabilities like iPad Pros since 2020, because they come with SDKs to do what you want from the start. E.g. https://developer.apple.com/augmented-reality/arkit/ or... Source: over 3 years ago
  • Is it possible to run an AR application on a raspberry pi 4 Model B
    You guys are right that Unity doesn't support building for arm64 Linux. It looks like the op could potentially install Android on the Raspberry Pi, which may allow them to run Android APKs built with Unity. However, AR Core is needed in order for Unity's AR functionality to work, and I suspect it would take additional work to get AR Core working on the Pi with an external camera and gyroscope. Source: over 3 years ago
  • Is Arcore required to build ar apps with unity?
    If the phone doesn't support ARCore, then you would have to implement all of the world / surface detection yourself inside your application code, which is very difficult problem to solve. Source: over 3 years ago
View more

Toolkit for CreateJS mentions (1)

  • Thoughts on Flash (2010)
    Yes, but the HTML50-output options leave a lot to be desired - it's not as simple as taking an existing multi-megabyte *.fla file from 2004, opening it in Animate CC and going File > Export - there's a whole bunch of incompatibility and breaking-changes involved, some are listed here: https://helpx.adobe.com/animate/using/creating-publishing-html5-canvas-document.html What's kinda interesting to me is that... - Source: Hacker News / about 2 years ago

What are some alternatives?

When comparing Google ARCore and Toolkit for CreateJS, you can also consider the following products

Apple ARKit - A framework to create Augmented Reality experiences for iOS

Pixelplex - Pixelplex is a software development company that offers multiple software, containing different technology experts, innovative business culture, and around 100 talented developers.

Vuforia SDK - Vuforia is a vision-based augmented reality software platform.

Business Catalyst - Adobe is changing the world through digital experiences. We help our customers create, deliver and optimize content and applications.

ZapWorks - ZapWorks is the complete augmented reality toolkit for agencies and businesses who want to push the boundaries of creativity and storytelling.

Aconvert Convert SWF Online - Aconvert Convert SWF Online is a website that provides a service of converting small web format files to other formats like PDF, JPG, and PNG.