Software Alternatives & Startups

ArtDeck VS RANDOM.ORG

Compare ArtDeck VS RANDOM.ORG and see what are their differences

ArtDeck

Visual reference-board app for creatives to collect images, video, links, notes, GIFs, and PDFs, with study tools and iCloud sync across iPhone, iPad, and Mac

Rating
0 reviews
Pricing
Paid $5.99 / One-off
RANDOM.ORG

RANDOM.ORG offers true random numbers to anyone on the Internet.

Rating
0 reviews
Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

Which is more popular?

Based on our record, RANDOM.ORG seems to be more popular. It has been mentioned 563 times since March 2021.

social mentions
0 vs 563
Productivity popularity
100% vs 0%
alternatives listed
23 vs 144

Base details

Website, pricing, platforms and company facts side by side.

ArtDeck
RANDOM.ORG
Website getartdeck.com random.org
Pricing
Paid $5.99 / One-off
Company Startup from France · 2026 —
Listed in

About ArtDeck and RANDOM.ORG

In their own words, as submitted to SaaSHub.

ArtDeck
RANDOM.ORG

Build a moodboard, gather references for a project, or study an artwork up close. Everything stays together instead of scattered across screenshots, folders, and tabs. COLLECT FROM ANYWHERE • Take photos and video, scan documents, or import from Photos and Files • Save web links as preview cards,...

Read more about ArtDeck

No description of RANDOM.ORG yet.

Features and specs

What each product offers, as listed by its team.

ArtDeck 5 features
RANDOM.ORG 6 features
  • ToolBox - Study lenses
    Five lenses on any saved image: values, color, composition, read, and measure, so you can pull a palette, check a composition, or take an angle without leaving the board.
  • One canvas for everything
    Images, videos, GIFs, links with previews, notes, PDFs, palettes, drawings, and nested groups all live on the same board.
  • iPhone, iPad, And Mac
    Save on your phone, study beside a drawing app on iPad, organize on Mac. Sync is opt-in per board through your own iCloud, and boards work offline.
  • One-Time Purchase
    Buy once and keep it. No subscription, no in-app purchases, and no ArtDeck account to create.
  • Motion Study
    Step through video and GIF references, slow playback down, open a GIF filmstrip, and overlay nearby frames with onion skinning.
  • True Randomness
    RANDOM.ORG generates random numbers based on atmospheric noise, which is considered to be truly random compared to algorithmic pseudorandom number generators.
  • Variety of Services
    Provides a wide range of randomization services, such as random number generation, random list shuffling, coin flipping, dice rolling, and more.
  • API Access
    Offers an API that developers can use to integrate true random number generation into their applications.
  • Statistical Analysis
    Includes tools for analyzing the statistical properties of the generated random sequences, ensuring randomness quality.
  • User-Friendly Interface
    The website is easy to navigate and use, making it accessible for both technical and non-technical users.
  • Secure Randomness
    Often used for cryptographic purposes due to the high level of unpredictability in the generated numbers.

Possible disadvantages

  • Limited Free Usage
    The free-tier usage is limited, and heavy users may need to subscribe to a paid plan to access more extensive services.
  • Internet Dependency
    Requires an internet connection to access the randomization services, which can be a limitation in offline scenarios.
  • Potential for Downtime
    As with any web service, there is a potential for downtime or server issues which could disrupt access to the service.
  • Data Privacy
    Users submitting data for randomization (e.g., shuffling a list) may have concerns about data privacy and should review the privacy policy.
  • Speed
    The process of generating true random numbers from atmospheric noise can be slower compared to pseudorandom number generation.

Analysis

An editorial look at what each product does well and who it suits.

ArtDeck
RANDOM.ORG

No analysis of ArtDeck yet.

Overall verdict

  • RANDOM.ORG is generally considered a good resource for generating true random numbers.

Why this product is good

  • RANDOM.ORG utilizes atmospheric noise to generate sequences of random numbers, which is more unpredictable and thus more 'random' compared to algorithmic pseudo-random number generators used in computer programs. This makes it suitable for applications where true randomness is important, such as cryptography, secure data management, and unbiased data sampling.

Recommended for

  • Lottery games and raffles that require verifiable randomness.
  • Scientific experiments where unbiased random samples are critical.
  • Cryptography applications where security depends on unpredictability.
  • Games and simulations needing true random behavior.
  • Educational purposes to demonstrate the difference between true and pseudo-randomness.

Videos

Walkthroughs and reviews on video.

ArtDeck 0 videos + Add
RANDOM.ORG 3 videos + Add

No ArtDeck videos yet. You could help us improve this page by suggesting one.

How to cheat random.org on android

More videos

  • - Cheating random.org
  • - Random.org review

Category popularity

How often each product is chosen within a category, 0–100% relative to the other.

Score bands 0–20 21–40 41–50 51–60 61–100
ArtDeck
RANDOM.ORG
100% 100%
0% 0%
0% 0%
100% 100%
100% 100%
0% 0%
0% 0%
100% 100%

Questions & Answers

As answered by people managing ArtDeck and RANDOM.ORG.

What makes your product unique?

ArtDeck's answer

Most reference apps stop once the image is saved but ArtDeck keeps going.

It is the only reference board where collecting and studying happen in the same place, on the device you happen to be holding.

Why should a person choose your product over its competitors?

ArtDeck's answer

Against PureRef. PureRef is excellent on a desktop and has more specialized window modes: click-through transparency, always-on-top of one chosen app, separate overlays. It also runs on Windows and Linux, which ArtDeck does not. Choose ArtDeck when your references need to move between iPhone, iPad, and Mac, when you work on iPad beside a drawing app, when you study video reference, or when you want palette, value, composition, and measurement tools built in.

Against Eagle. Eagle is a library manager with strong tagging, smart folders, and batch operations on Mac and Windows. It has no native phone or tablet board. ArtDeck is a board first: things sit side by side on a canvas rather than in a grid, and the board travels with you.

Against Pinterest and the camera roll. Both are good at saving and bad at using. Pinterest ties your collection to an account, an algorithm, and a connection. ArtDeck boards are files on your devices, work offline, and never get reorganized by someone else's feed.

Against Milanote and general canvas tools. Those are built for teams planning work together, priced per seat per month. ArtDeck is built for one person studying images, bought once.

How would you describe the primary audience of your product?

ArtDeck's answer

People who save images because looking at them carefully is part of how they work.

Concretely, that is digital artists and illustrators, concept and game artists, 3D artists, designers, photographers, animators working from motion reference, and art students. It also fits anyone with thousands of screenshots and saved pins who has never been able to actually use them.

What they have in common is a habit rather than a job title: they gather references from the web, the camera roll, files, and other apps, lay them out side by side, and study what makes them work. They also tend to own Apple hardware and move between it during a single project. Save something on the phone in the morning, study it on iPad beside Procreate in the afternoon, organize the board on Mac later.

What's the story behind your product?

ArtDeck's answer

ArtDeck started from a personal problem: references were everywhere and useful nowhere. Saved pins in one place, screenshots in the camera roll, links in browser tabs, images in folders. Plenty of collecting, almost no returning.

The first version was the fix for that, a board where images, links, notes, and videos could sit together on one canvas and come along across iPhone, iPad, and Mac.

The second idea is the one that shaped the app. Collecting a reference and understanding it are not the same thing. Artists have always had a manual set of moves for the second part: squint at the image, flatten it to values, sample the colors, check where the lines land, measure the angle. Those moves were happening outside the app, in other tools or not at all. So ToolBox was built into the board, five lenses that open on any saved image without taking you away from it.

The belief underneath all of it is that what you collect shapes what you create. Collecting is creative work, not filing. And a tool for that should be yours: one purchase, no subscription, works offline, your boards on your own devices.

Which are the primary technologies used for building your product?

ArtDeck's answer

ArtDeck is a native Apple application, not a cross-platform wrapper. It is written in Swift with SwiftUI, and shares one codebase across iOS, iPadOS, and macOS while adapting the interface to each.

User comments

Share your experience with using ArtDeck and RANDOM.ORG. For example, how are they different and which one is better?

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Social recommendations and mentions

Recommendations tracked on public social media and blogs since March 2021.

ArtDeck 0 mentions
RANDOM.ORG 563 mentions

Tracking ArtDeck since Aug 2026.

  • Create robust CLI apps with Bashly
    Some people take randomness very seriously (especially those who deal with cryptography). There's even a web service called random.org self-described as "a true random number service that generates randomness via atmospheric noise".... - Source: dev.to / about 1 year ago
  • 30 minutes left to launch - who's still undecided on their build?
    I'm about to just do a Random.org roll for the 5 builds I'm deciding between. Let RNGesus take the wheel. Source: almost 3 years ago
  • Let's play a game + Comment to get 100-690 cones!
    I am live on twitch rn and let's play a game tip me in the comments 1000 cones and every 3000 cones tip I will use random.org to choose a winner between the three tippers who will get all of the cones. Do not tip to play if I am offline... Source: almost 3 years ago

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