Some time ago I found zdog - it's a lightweight 3D javascript engine, for canvas or SVG. If you check out its site, you'll see it described as pseudo 3D. What does that mean? Basically zdog holds a model of 3D shapes, but renders everything as 2D flat shapes. - Source: dev.to / about 1 year ago
For some reason could not paste more links into my last comment so here are some other thoughts on things to do too. Zdog: Https://zzz.dog/ This one is a way to do vector pseudo 3d illustrations on the web, but it mostly just has a simple rotation not much beyond that. Source: over 1 year ago
Hi, I am trying to make a 3D editor for the Zdog library. Source: almost 2 years ago
For this project, I'm tinkering with ZDog (https://zzz.dog/) a nifty little flat-shaded pseudo-3d engine for the browser, written in Javascript. It's pretty simple as 3d engines go, but as one might expect, it's heavily structured around OOP and mutable objects, and makes extensive use of Javascript prototypal inheritance. Source: almost 2 years ago
Do you know an article comparing Zdog to other products?
Suggest a link to a post with product alternatives.
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