Software Alternatives, Accelerators & Startups

Virgil 3D GPU project

Virgil is a research project to investigate the possibility of creating a virtual 3D GPU for use...

Virgil 3D GPU project

Virgil 3D GPU project Reviews and Details

This page is designed to help you find out whether Virgil 3D GPU project is good and if it is the right choice for you.

Screenshots and images

  • Virgil 3D GPU project Landing page
    Landing page //
    2023-05-04

Features & Specs

  1. Open Source

    Virgil 3D GPU is an open-source project, which means it is freely available for use, modification, and distribution. This encourages collaboration and innovation within the community.

  2. Cross-Platform Compatibility

    The project is designed to work across different operating systems, including Linux and Windows. This enhances its usability in diverse environments and broadens its user base.

  3. Virtualized GPU Acceleration

    Virgil 3D provides virtualized GPU acceleration for QEMU and KVM guests, enabling enhanced graphical performance for virtual machines without needing physical GPU pass-through.

  4. Improved Performance

    Users can achieve improved graphical performance in virtual machines compared to software rendering. This is beneficial for running graphic-intensive applications within VMs.

  5. Community Support

    Being a community-driven project, there is a wealth of knowledge, forums, and shared resources available to users seeking help or wanting to contribute.

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Social recommendations and mentions

We have tracked the following product recommendations or mentions on various public social media platforms and blogs. They can help you see what people think about Virgil 3D GPU project and what they use it for.
  • Davinci resolve on Chromebook
    Again I might be wrong, since I have not looked into it long. But I think that the GPU support in Crostini is only for hardware acceleration. Not for video decoding. I think they use (https://virgil3d.github.io/) which has no video adapter functionality. Source: over 3 years ago
  • Android 13 virtualization lets Pixel 6 run Windows 11, Linux distributions
    I'd assume that it doesn't, while passthrough exist on KVM, it still requires the actual drivers to be installed on the emulated OS and mobile handset drivers are usually proprietary blobs. The APIs could be translated to a generic driver that works on the OSs though, something like https://virgil3d.github.io/. - Source: Hacker News / over 3 years ago
  • Worthwhile to virtualize a GPU with ESXi or just plop in a dedicated GPU?
    I learned recently that there is a project for QEMU: https://virgil3d.github.io/ This does about what you are asking for, has a different approach but is probably not as performant. Source: over 3 years ago
  • I made an application to run Windows Apps on Linux using a VM as if they are native applications
    GPU paravirtualization of 3D acceleration is still not really yet available in any virtualization/emulation platform. So for now we've stuck with passthrough. Source: over 3 years ago
  • Any possibility of running Civilization IV?
    A guest in vmd(8) may enter 32-bit mode, but has no graphical display; Civilization IV would need a graphical display with 3D acceleration. VirGL provides such acceleration for Linux guests in qemu, but doesn't exist in vmd. Source: about 4 years ago
  • im a noob. whats the difference betweem sr iov and gpu partioning. Are there any (dis)advantages?
    The closest thing to this that the Linux ecosystem is likely to receive any time soon is Virgil, and that is not close to ready and probably won't be as performant as direct device partitioning. Source: about 4 years ago
  • Is there a way to do something equivalent to Hyper-V's GPU-P?
    Closest equivalent would probably be Virgl. No Windows guest support yet afaik. Source: about 4 years ago
  • DXVK Native gets an official release to help Linux ports with Vulkan
    Or you can even use bare-metal as an API, as I speculated about ten years ago. Run games in a PC-compatible VM and let them bring their own RTOS kernel. We could do that today if we had mature GPU virtualization in the vein of VIRGIL, but we don't. Some games could bring 10MB of Linux kernel, some might have a thin little RTOS, and some might bring a redistributable version of embedded Windows. Don't laugh --... Source: about 4 years ago
  • Hyper-v gpu-pv, can't set-vmgpupartitionadapter
    The KVM camp had something more open going, (Virgl3D, qCUDA). Source: about 4 years ago
  • Improve performance of Firefox under QEMU (no GPU passthru)
    Use virgl and force-enable hardware acceleration. It's not perfect but it's the best you can get without GPU passthrough. Source: over 4 years ago

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Is Virgil 3D GPU project good? This is an informative page that will help you find out. Moreover, you can review and discuss Virgil 3D GPU project here. The primary details have not been verified within the last quarter, and they might be outdated. If you think we are missing something, please use the means on this page to comment or suggest changes. All reviews and comments are highly encouranged and appreciated as they help everyone in the community to make an informed choice. Please always be kind and objective when evaluating a product and sharing your opinion.