This page is designed to help you find out whether TryMAO.dev is good and if it is the right choice for you.
MAO, the multi-agent orchestration canvas (trymao.dev), is a native desktop app for running several coding agents at once. Claude Code, Codex, Gemini CLI, Grok, OpenCode, Antigravity and plain shells run as real terminal nodes on one canvas, each with its own login, model and Markdown role.
Draw a wire between two agents and they can ask each other questions, send tasks and return results. An agent with no wire can't reach anyone. An Orchestrator agent can recruit other agents, wire them in and direct the work while you approve what it does. Running agents stay quiet; the ones that need you line up.
Layers give each line of parallel work its own git worktree and canvas, so agents edit the same repository on separate branches, and you land a layer back into the main branch when it is done. Browser portals put a live Chromium page on the canvas, and device portals an Android emulator or phone (and, on macOS, an iOS Simulator), so a wired agent can click, type and screenshot what it just built. Markdown notes are shared context that agents can read and append to. Routines send an agent a prompt on a schedule.
Remote workspaces open a project on a Linux server over SSH, or inside WSL on Windows: the agents run there, the canvas stays on your desktop.
MAO is written in Rust and rendered on the GPU with GPUI. Workspace state is local JSON and Markdown, each agent talks to its own provider directly, and there is no telemetry unless you opt in. It runs on macOS (Apple silicon and Intel), Windows x8664 and Linux x8664. There is a 7-day free trial with no card, then a one-time licence: US$20 in most countries, less in parts of Asia and South America.
Listed in
Supported agents
Claude Code, Codex, Gemini CLI, Grok, OpenCode, Antigravity and any shell command, as real terminals
Agent hand-offs
Wire two agents and they send each other tasks and return results; an Orchestrator can recruit and direct others
Layers
Each line of parallel work gets its own git worktree and canvas; land it back when done
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