Trilo3D turns a single photo โ or multi-view references โ into textured 3D models in the browser. Built for game props, ecommerce visuals, concept art, and design pipelines that need downloadable assets, not just a preview.
Trilo 1.0 is our image-to-3D engine, tuned for up to 2M-face geometry and 2048px texture quality โ from fast production runs to higher-density Master outputs.
Game artists, VFX / hard-surface prototypers, industrial designers, and ecommerce teams who want a clear browser workflow: upload โ choose quality & materials โ generate โ download.
Try Trilo3D free with starter credits at trilo3d.com โ no desktop install required.
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Image to 3D
Turn one photo, product shot, or concept image into a textured 3D mesh
Multi-view to 3D
Add front / back / left / right views for tighter geometry and consistent textures
Geometry density
Up to 2M-face meshes for production-ready detail
Texture quality
Up to 2048px textures with optional PBR maps
PBR materials
Albedo, Normal, Roughness, and Metallic maps
Export formats
GLB, FBX, OBJ, USDZ, and STL
Workflow
Browser-based studio โ upload, generate, and download with no desktop install
Trilo3D is a focused browser studio for image-to-3D and multi-view-to-3D. You upload one photo or several camera angles, generate a textured mesh with Trilo 1.0, optionally add PBR maps, and export production formats (GLB, FBX, OBJ, USDZ, STL) without installing a DCC app. Credit pricing is shown before you generate, so batch tests stay predictable.
Choose Trilo3D when you want a clean path from reference images to downloadable assets: multi-view support for harder shapes, up to 2M-face geometry and 2048px textures, PBR material options, and multi-format export for Blender, Unity, Unreal, web, AR, and print. Compared with broader AI-3D suites or full desktop tools like Blender/SketchUp, Trilo3D is built for fast image-driven generation in the browserโnot a general modeling suite or image generator.
Game artists and indie studios making props, ecommerce and product teams preparing 3D from catalog photos, hard-surface / industrial designers prototyping from references, and VFX or concept artists who need textured meshes from stillsโwithout opening a full DCC first.
Trilo3D started from a simple workflow gap: creators often have strong 2D referencesโproduct shots, concept art, AI imagesโbut still need a fast way to get textured 3D into Blender, Unity, Unreal, or web viewers. We built a browser studio around Trilo 1.0 so image and multi-view inputs go straight to production-ready exports, with clear credit pricing.
AI image-to-3D / multi-view reconstruction (Trilo 1.0) Web-based 3D preview and asset download (GLB and related formats) Modern web app stack (Nuxt / Vue) Cloudflare edge hosting
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Check the traffic stats of Trilo3D on SimilarWeb. The key metrics to look for are: monthly visits, average visit duration, pages per visit, and traffic by country. Moreoever, check the traffic sources. For example "Direct" traffic is a good sign.
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