Software Alternatives & Startups

Officially verified details RuneTranslate

Translate games from Japanese, Chinese, Korean and 30+ languages: RPG Maker, Ren'Py, Unity, Unreal and more, rebuilt as a playable game.

RuneTranslate

RuneTranslate Reviews and Details

This page is designed to help you find out whether RuneTranslate is good and if it is the right choice for you.

Screenshots and images

  • Translate games from Japanese, Chinese, Korean and 30+ languages //
    2026-09-30
  • Create a project, choose a provider, translate, review, export //
    2026-09-30

Features & Specs

  1. Supported game engines

    17 engines and formats: RPG Maker, Ren'Py, Unity (Mono and IL2CPP), Unreal 4/5, Godot, Kirikiri, Wolf RPG, TyranoBuilder and more

  2. Playable translated build

    Exports a translated copy of the game that runs on its own, with no hook or loader running beside it

  3. Translation providers

    9 providers, 3 with no API key: Google, DeepL, OpenAI, Claude, DeepSeek, OpenAI-compatible APIs and local models via Ollama or LM Studio

  4. Source languages

    Japanese, Chinese, Korean and 30+ more, translated into 30+ target languages

  5. RuneLingua AI translation

    First-party AI machine translation included with every paid plan, with a monthly character allowance

  6. Save editor and cheat menu

    Free save editor for 8 formats (RPG Maker, Ren'Py, TyranoBuilder) and a live cheat menu for RPG Maker MV/MZ and Ren'Py

Badges

Promote RuneTranslate. You can add any of these badges on your website.

SaaSHub badge
Show embed code

Questions & Answers

As answered by people managing RuneTranslate.
  1. Why should a person choose RuneTranslate over its competitors?

    The free plan unlocks every engine, every provider and the editor. Paid plans add full speed and extras, never access to an engine.

    You choose how the text is translated: Google or DeepL with no API key, your own OpenAI, Claude, DeepSeek or DeepL key, a local model through Ollama or LM Studio, or RuneLingua, our own AI translation.

    And you keep the result: a playable translated build you can share, plus a project you can proofread line by line and come back to months later.

  2. What makes RuneTranslate unique?

    RuneTranslate works on the game's own files instead of hooking the running game. It detects the engine, pulls out every line, translates it and writes it back, so the result is a translated copy of the game that plays on its own, with nothing running beside it.

    One app covers 17 engines and formats, from RPG Maker and Ren'Py to Unity (Mono and IL2CPP), Unreal 4/5 and Godot, and adds translation of text baked into images, a save editor and a cheat menu.

  3. How would you describe the primary audience of RuneTranslate?

    • Players who want to play Japanese, Chinese or Korean games that never got a translation in their language
    • Fan translators who want a full workflow: extraction, machine translation, line-by-line editing and a playable export
    • Small developers localizing their own game, using the Developer tab to import CSV, JSON, PO or XLIFF strings

    The app itself is available in 19 interface languages.

  4. Which are the primary technologies used for building RuneTranslate?

    • Rust for the engine adapters, archive handling and export
    • Tauri for the Windows desktop app, with a React and TypeScript interface
    • Next.js for the website and account service
    • RuneLingua, the built-in AI translation, runs an open translation model on our own GPU
  5. What's the story behind RuneTranslate?

    RuneTranslate started from frustration. We wanted to translate games, and the tools available weren't capable enough. Most handled a single engine, some only hooked the running game and showed text in an overlay, and many broke on encrypted archives or newer engine versions. Translating one game often meant chaining several tools together and hoping the result still ran.

    We come from software development, so we built the tool we were missing: one app that opens the game's own files, detects the engine, pulls out every line, translates it with the provider you choose and writes it back, so the result is a translated game that plays on its own.

    It began with Japanese games and a handful of engines. Today it covers 17 engines and formats, games in Chinese, Korean and 30+ other languages, text inside images, a save editor, and RuneLingua, our own AI translation.

  6. Who are some of the biggest customers of RuneTranslate?

    • 5,000+ users of the RuneTranslate desktop app

Videos

How to Translate Japanese Games to English - RPG Maker & More | RuneTranslate

Do you know an article comparing RuneTranslate to other products?
Suggest a link to a post with product alternatives.

Suggest an article

RuneTranslate discussion

Log in or Post with
Visit the official website
runetranslate.com

Is RuneTranslate good? This is an informative page that will help you find out. Moreover, you can review and discuss RuneTranslate here. The primary details have been verified within the last quarter. So they could be considered up to date. If you think we are missing something, please use the means on this page to comment or suggest changes. All reviews and comments are highly encouranged and appreciated as they help everyone in the community to make an informed choice. Please always be kind and objective when evaluating a product and sharing your opinion.