Cross-platform Development
The Remoted iOS Simulator allows developers using a Windows machine to test and debug their iOS applications without needing a physical Mac, making it convenient for cross-platform development.
Convenience
It allows using familiar Windows environments and tools for iOS app testing and development, streamlining the development process for those working primarily on Windows.
Integration
Seamlessly integrates with Visual Studio, enabling developers to use powerful debugging tools and features straight from their preferred IDE.
Cost-effective
Reduces the need for multiple hardware setups since you can develop for iOS without the immediate need for a Mac system.
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I've seen something like this https://docs.microsoft.com/en-us/xamarin/tools/ios-simulator/. Are there any ideas you know about. Source: about 3 years ago
And that shortcoming can be handled by a remote simulator being executed on the aforementioned mac build server. Source: over 4 years ago
There isn't really an option from what I know, I have a drawer of semi working Ipads and Iphones to test with. But If you have an apple around to run as the build host you can use Visual Studio on windows and use Xamerain. https://docs.microsoft.com/en-us/xamarin/tools/ios-simulator/ but I'm pretty sure you still need to be runing xcode on a apple somewhere. https://developer.apple.com/xcode/. Source: over 4 years ago
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