User-friendly
ImpactJS provides a user-friendly structure for developing games, making it accessible for beginners and simplifying the development process.
Level Editor
It includes a built-in level editor called Weltmeister, which allows developers to create and manage game levels easily without external tools.
JavaScript-Based
Being JavaScript-based, it allows developers to leverage their existing web development skills and integrates well with other web technologies.
Broad Browser Support
ImpactJS games run in the browser, which means they are cross-platform and can be played on any device with a modern browser.
Active Community
There is an active community around ImpactJS that offers support, plugins, and resources, which is beneficial for problem-solving and enhancing projects.
We have collected here some useful links to help you find out if ImpactJS is good.
Check the traffic stats of ImpactJS on SimilarWeb. The key metrics to look for are: monthly visits, average visit duration, pages per visit, and traffic by country. Moreoever, check the traffic sources. For example "Direct" traffic is a good sign.
Check the "Domain Rating" of ImpactJS on Ahrefs. The domain rating is a measure of the strength of a website's backlink profile on a scale from 0 to 100. It shows the strength of ImpactJS's backlink profile compared to the other websites. In most cases a domain rating of 60+ is considered good and 70+ is considered very good.
Check the "Domain Authority" of ImpactJS on MOZ. A website's domain authority (DA) is a search engine ranking score that predicts how well a website will rank on search engine result pages (SERPs). It is based on a 100-point logarithmic scale, with higher scores corresponding to a greater likelihood of ranking. This is another useful metric to check if a website is good.
The latest comments about ImpactJS on Reddit. This can help you find out how popualr the product is and what people think about it.
PhobosLab had ImpactJS and created Ejecta, which was a stripped down JS VM for just the audio/video stuff. Source: over 2 years ago
Check his game development and engine: https://impactjs.com/. Source: over 3 years ago
I'm also curious how projects like JavaScript PC Emulator and JavaScript Game Engine handled those issues in case some of you know. Source: over 3 years ago
One game which kind of is in the same ballpark as the game you are describing (minus the online part) is CrossCode which is also developed in HTML5 with https://impactjs.com/. Which handles audio, rendering and a bunch of other things for you so you can focus on making the game. Source: over 3 years ago
JavaScript has become so powerful that we can use it to build games. There are a lot of libraries on the market like melonJS and impactJS. - Source: dev.to / about 4 years ago
If you wanted to stick with Javascript and the browser then options include https://phaser.io/ and https://impactjs.com/ but I have no experience of these myself. Source: over 4 years ago
The CrossCode game was made with JavaScript, using a modified version of the Impact Game Engine. Some of the other commenters mentioned RPGMaker, and many of the creators of CrossCode actually began with that, so it may not be a bad shout. Source: over 4 years ago
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