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Check the traffic stats of Google Game Servers on SimilarWeb. The key metrics to look for are: monthly visits, average visit duration, pages per visit, and traffic by country. Moreoever, check the traffic sources. For example "Direct" traffic is a good sign.
Check the "Domain Rating" of Google Game Servers on Ahrefs. The domain rating is a measure of the strength of a website's backlink profile on a scale from 0 to 100. It shows the strength of Google Game Servers's backlink profile compared to the other websites. In most cases a domain rating of 60+ is considered good and 70+ is considered very good.
Check the "Domain Authority" of Google Game Servers on MOZ. A website's domain authority (DA) is a search engine ranking score that predicts how well a website will rank on search engine result pages (SERPs). It is based on a 100-point logarithmic scale, with higher scores corresponding to a greater likelihood of ranking. This is another useful metric to check if a website is good.
The latest comments about Google Game Servers on Reddit. This can help you find out how popualr the product is and what people think about it.
Take a look at my post further up. I think something similar was done for Niantic, and I wouldn't be surprised if some of these publishers also have sweetheart Play deals: https://cloud.google.com/solutions/games. - Source: Hacker News / almost 2 years ago
For those who don't know what I am talking about, go to https://cloud.google.com/solutions/games and check the partners. Something very interesting on that list. What do you guys think is going on behind the curtains? Source: over 2 years ago
On PC, less than 5% of my matches are P2P connections. Google Cloud Game Servers can handle high amount of traffic; it is Google for God's sake! Google & Amazon host a lot of games. The only logical reason that would make the game switch to a player-hosted match should be because you & your opponent are closer to each other than the nearest server, but that's not always the case from the matches I see on PC. I am... Source: about 3 years ago
I am seeing new server locations for online play, all of them are run by Google, which provides dedicated server services for video games. The new locations I am seeing are:. Source: over 3 years ago
My tests show that PES 2021 connects to the opponent's IP address directly, which is an evidence that matches are "player-hosted". That evidence is gone in eFootball, and now you have absolutely no evidence to support that eFootball is still running on "player-hosted" (p2p) model. It does not make any sense for Konami to pay Google for servers if it's not to use their Game Servers service. Source: over 3 years ago
eFootball directs traffic to Google Cloud servers, which offers Game Servers services to developers. The only logical conclusion is that Konami paid for the servers to work as dedicated servers for eFootball. Source: over 3 years ago
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