Software Alternatives, Accelerators & Startups

XInput VS Cachely.dev

Compare XInput VS Cachely.dev and see what are their differences

Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

XInput logo XInput

XInput is an API that allows applications to receive input from the Xbox Controller for Windows.
Cachely is a managed implementation of self-hosted remote cache for monorepos. Speed up CI, prove how much time and cost you saved, get build optimization suggestions, safe from cache poisoning (CVE-2025-36852). Turborepo and Bazel on the roadmap.
  • XInput Landing page
    Landing page //
    2023-02-27
  • Cachely.dev Landing page
    Landing page //
    2026-08-01

Cachely is the managed self-hosted remote cache for Nx and Turborepo - the cache backend you'd otherwise build and run yourself, hosted for you on Cloudflare's edge (R2). It's a drop-in replacement for a DIY @nx/s3-cache / S3 bucket setup: point your build tool at Cachely with a token and two environment variables, and share build cache across CI and every developer's laptop.

Unlike a self-hosted cache, Cachely enforces read-only tokens at the API, so pull-request and fork builds can read but never write - closing the Nx cache-poisoning attack (CVE-2025-36852). It adds ROI reporting (the real build minutes and dollars the cache saved), per-tool insights, and build-optimization suggestions on top.

Pricing is a flat per-workspace subscription with no per-seat fees - add every developer, bot, and CI actor without watching the bill. Cachely never stores your source code; it caches only task outputs and their content hashes. Nx and Turborepo today; Bazel on the roadmap.

Cachely.dev

$ Details
freemium
Release Date
2026 June

XInput features and specs

  • Standardization
    XInput provides a standardized API for accessing game controller features, ensuring consistent behavior across different Windows platforms and Xbox controllers.
  • Ease of Use
    XInput is designed to be straightforward and easy to use, reducing the complexity developers face when implementing controller support.
  • Full Compatibility with Xbox Controllers
    It offers full compatibility with Xbox 360 and Xbox One controllers, which are widely used by gamers, ensuring a seamless experience.
  • Vibration Support
    XInput includes built-in support for controller vibration feedback, enhancing the gaming experience without additional setup.
  • Dead Zone Handling
    The API provides automatic handling of dead zones for thumbsticks, improving input accuracy and performance with minimal developer effort.

Possible disadvantages of XInput

  • Limited to Xbox Controllers
    XInput is primarily designed for Xbox controllers, which limits its use with other types of gamepads and input devices.
  • No Support for Older Devices
    It does not support devices that were designed for DirectInput, potentially alienating users with older hardware.
  • Restricted to Windows
    XInput is a Windows-specific API, which can be a limitation for developers aiming for cross-platform compatibility.
  • Limited Number of Controllers
    XInput natively supports up to four controllers, which might be insufficient for certain multiplayer scenarios.
  • Lack of Advanced Features
    It does not provide access to advanced features such as controller LED customization or low-level input data, which can be a constraint for developers needing these capabilities.

Cachely.dev features and specs

  • Simplified Caching Setup
    Cachely.dev likely offers an easy-to-integrate caching layer that reduces the complexity of manually configuring caching infrastructure, allowing developers to implement caching with minimal setup time.
  • Performance Improvement
    By providing a dedicated caching solution, Cachely.dev can help reduce latency and improve application response times, especially for frequently accessed data or API responses.
  • Developer-Focused Design
    The .dev domain and branding suggest the product is tailored specifically for developers, potentially offering clean APIs, SDKs, and documentation that fit into modern development workflows.
  • Scalability
    As a specialized caching service, it may be built to handle scaling automatically, removing the burden of managing cache infrastructure as traffic grows.
  • Reduced Backend Load
    Effective caching can significantly reduce the load on primary databases and backend services, potentially lowering infrastructure costs and improving overall system reliability.

XInput videos

Redgear Pro Wireless Gamepad | Review after 1 yr | Best Controller | Xinput vs Direct Input

More videos:

  • Review - Razer Raiju Review - Best PS4 and PC Xinput Controller?
  • Review - Steelseries Stratus XL for Windows and Android Bluetooth Game Controller Review - Supports Xinput

Cachely.dev videos

No Cachely.dev videos yet. You could help us improve this page by suggesting one.

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Category Popularity

0-100% (relative to XInput and Cachely.dev)
Game Development
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0% 0
Productivity
0 0%
100% 100
Game Engine
100 100%
0% 0
Developer Tools
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100% 100

User comments

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Social recommendations and mentions

Based on our record, XInput seems to be more popular. It has been mentiond 3 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

XInput mentions (3)

  • what is your unpopular opinion regarding simracing?
    DirectInput dates back to the Win9x days, and the current implementation dates back to the WinXP days. It's officially deprecated by Microsoft, which basically means "stop using it for new development." Its replacements are XInput (the Xbox controller API) and a similar API called Windows.Gaming.Input, intended for UWP applications. Source: almost 4 years ago
  • Looking for steering wheels that uses XInput on PC?
    For those unfamiliar with the XInput standard https://learn.microsoft.com/en-us/windows/win32/xinput/xinput-and-directinput. Source: almost 4 years ago
  • odd wheel base hardware
    I have experience making Teensy joysticks, so the hardware/firmware side is covered. I'm happy to hear DirectInput is still being used contrary to MS advice https://docs.microsoft.com/en-us/windows/win32/xinput/xinput-and-directinput Https://github.com/redragonx/can2rNET provides the interface to wheelchair control system. Source: over 4 years ago

Cachely.dev mentions (0)

We have not tracked any mentions of Cachely.dev yet. Tracking of Cachely.dev recommendations started around Jun 2026.

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