Software Alternatives & Startups

WListDB VS Digraph.dev

Compare WListDB VS Digraph.dev and see what are their differences

WListDB

Track every game you play, manage your backlog, import your Steam library, and never lose track of your gaming history. Free game tracker for PC, PlayStation, Xbox and Nintendo.

Rating
0 reviews
Pricing
Freemium €3.99 / Monthly
Digraph.dev

AI marketing platform for brands.

No screenshot yet
Rating
0 reviews
Pricing
Freemium Free trial $99 / Monthly
Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

Which is more popular?

Games popularity
100% vs 0%
alternatives listed
23 vs 1

Base details

Website, pricing, platforms and company facts side by side.

WListDB
Digraph.dev
Website wlistdb.com digraph.dev
Pricing
Freemium €3.99 / Monthly Official pricing
Freemium Free trial $99 / Monthly Official pricing
Platforms
Web Windows
—
Company 2024 Startup from the United States · 1 - 9 employees
Listed in

About WListDB and Digraph.dev

In their own words, as submitted to SaaSHub.

WListDB
Digraph.dev

Steam library at 300+ and no idea what you've finished? WListDB imports your library in one click. Track: playing, completed, dropped, plan to play. No spreadsheets. At year end you get a recap—games, hours, top genres—exportable as an image for socials. Release calendar, ranked lists, reviews....

Read more about WListDB

Digraph is an AI marketing platform for brands. It brings together AI research, market intelligence, website and campaign analysis, specialist AI workflows, and marketer-led guidance to help teams understand what shapes buyer decisions and what to do next. Teams can measure how AI systems...

Read more about Digraph.dev

Features and specs

What each product offers, as listed by its team.

WListDB 10 features
Digraph.dev 5 features
  • One-Click Steam Import
    Connect your Steam account and import your entire library at once. Choose a tracking status per game (or ignore it) during import — no manual entry, no spreadsheets.
  • Backlog Status Tracking
    Mark every game as playing, finished, planned, on hold, abandoned or endless. Filter your library by status to always know what to play next.
  • Playtime Tracking (Main Story / Completionist)
    See how long games take to beat — Main Story, Main + Extras and Completionist times — and log your own hours per playthrough phase.
  • Automatic Playtime Tracking (Desktop App)
    The free desktop app detects when a game is running and tracks your sessions automatically, so your hours stay accurate without manual timers.
  • Custom Ranked Lists
    Build public or private lists, rank your top games and share them with a link. Community lists are browsable and votable.
  • Year Recap & Monthly Wrapped
    Get a shareable recap of your gaming year — games finished, hours played, top genres — plus monthly wrapped summaries, exportable as an image.
  • Release Calendar
    Track upcoming releases week by week and get notified about the games you follow or hype.
  • Ratings & Reviews
    Score games, write reviews and keep a record of what you thought of everything you played.
  • Free to Use
    Core features are free with no ads. Optional supporter tier for extras.
  • Multi-Language
    Available in 5 languages (English, Spanish and more).
  • Developer-focused positioning
    The .dev domain and branding suggest a tool built for developers and technical teams, so its workflows are likely to fit engineering needs better than a generic product. I could not browse the site, so this is inferred from its positioning rather than confirmed.
  • Graph-based approach
    The name 'Digraph' (directed graph) suggests it models information as connected nodes and relationships. That kind of structure can make dependencies, ideas, or decisions easier to see than flat lists or documents. Confirm how the product actually uses this.
  • Modern, minimal presentation
    Newer developer tools tend to have lean interfaces and a focused feature set, which can mean a short learning curve and less clutter. I could not verify this for Digraph, so check it with a trial.
  • Potential for better organization and clarity
    If the tool works as the name suggests, visualizing relationships between items can improve shared understanding across a team. The benefit depends on how well the product is executed.
  • Early-stage responsiveness
    Smaller or newer products often respond quickly to user feedback and let users influence the roadmap. This is a general tendency and has not been verified for Digraph.

Category popularity

How often each product is chosen within a category, 0–100% relative to the other.

Score bands 0–20 21–40 41–50 51–60 61–100
WListDB
Digraph.dev
100% 100%
0% 0%
0% 0%
100% 100%
100% 100%
0% 0%
0% 0%
100% 100%

Questions & Answers

As answered by people managing WListDB and Digraph.dev.

How would you describe the primary audience of your product?

WListDB's answer

Gamers with large backlogs — the "patient gamer" type with a 100+ game Steam library who wants to know what they actually finished, how long games take to beat, and what to play next. Also players who enjoy ranking and sharing their collections through public lists and year-in-review recaps.

Which are the primary technologies used for building your product?

WListDB's answer

Next.js and React on the frontend, NestJS with PostgreSQL on the API, and an Electron desktop app for automatic play session tracking. All TypeScript.

What makes your product unique?

WListDB's answer

WListDB combines the two things gamers usually need separate tools for: HowLongToBeat-style playtime data (Main Story / Main + Extras / Completionist) and a full backlog tracker with statuses, ranked lists and reviews. Entry is automated — import your whole Steam library in one click instead of adding games one by one — and a free desktop app detects running games and tracks your play sessions automatically, split by phase and compared against community averages. At the end of the year you get a shareable recap of everything you played.

Why should a person choose your product over its competitors?

WListDB's answer

Less manual work: one-click Steam import instead of typing in hundreds of games, and automatic session tracking through the desktop app instead of manual timers. Deeper playtime tracking than catalog-style trackers (per-run hours split by Main / Extra / Completionist phases), and personal tracking that pure playtime databases don't offer. Core features are free with no ads, and the app is available in 5 languages.

What's the story behind your product?

WListDB's answer

The founder has been a patient gamer for years. His Steam library hit 300+ games and he had no idea what he'd actually completed — spreadsheets didn't stick. So he built WListDB: connect Steam once, sync your library, mark status as you play, and get a recap at the end of the year with games finished, hours played and top genres. It's the tool he wanted for himself, kept free with no ads on the core features.

Who are some of the biggest customers of your product?

WListDB's answer

WListDB is a free consumer app for individual gamers, not a B2B product — it has no corporate customers.

User comments

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Alternatives to WListDB and Digraph.dev

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