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WASM-4 VS Construct 2

Compare WASM-4 VS Construct 2 and see what are their differences

WASM-4 logo WASM-4

Build retro games using WebAssembly for a fantasy console

Construct 2 logo Construct 2

Scirra Construct is a 2D game development engine with a focus on building games visually.
  • WASM-4 Landing page
    Landing page //
    2022-10-07
  • Construct 2 Landing page
    Landing page //
    2023-04-21

WASM-4 features and specs

  • Cross-Platform Compatibility
    WASM-4 leverages WebAssembly, allowing games to run on any device with a modern web browser without the need for compilation or platform-specific customization.
  • Lightweight & Efficient
    WASM-4 is designed to be lightweight, ensuring fast load times and efficient execution, which is ideal for quick, casual game experiences.
  • Simple API
    The API provided by WASM-4 is straightforward, making it easy for developers to start creating games without a steep learning curve.
  • Community Support
    WASM-4 has a growing community of developers who share resources, tutorials, and tools, making it easier for new developers to learn and contribute.
  • Multiple Language Support
    Developers can use various languages like Rust, AssemblyScript, and C/C++ to develop games on WASM-4, providing flexibility in terms of language choice.

Possible disadvantages of WASM-4

  • Limited Graphics Capability
    WASM-4 focuses on retro-style graphics, which limits the complexity and detail of visuals that can be achieved compared to more advanced game engines.
  • Sound and Music Limitations
    The audio capabilities of WASM-4 are fairly basic, which can be restrictive for developers looking to create rich soundscapes or complex music tracks.
  • No Integrated Development Environment
    WASM-4 does not come with a dedicated development environment, which means that developers have to set up their own toolchains and workflows.
  • Limited Game Complexity
    Due to its focus on simplicity and retro-style games, the engine may not support highly complex game mechanics or large-scale games.
  • Dependence on WebAssembly
    Relying on WebAssembly means that WASM-4 is dependent on browser support for new features, which may lag behind native game development platforms.

Construct 2 features and specs

  • User-Friendly Interface
    Construct 2 offers a drag-and-drop interface, making it accessible for users without programming skills to create games.
  • Fast Prototyping
    The visual scripting system allows for quick iteration and experimentation, enabling rapid development and testing of game concepts.
  • Cross-Platform Export
    Games developed in Construct 2 can be exported to multiple platforms including HTML5, Android, iOS, Windows, and more.
  • Extensive Documentation and Community Support
    Construct 2 has comprehensive documentation and an active community, which provides tutorials, forums, and asset stores that help in learning and improving game development skills.
  • Performance Optimization
    Construct 2 is built to optimize the performance of games running on various devices, ensuring smoother gameplay experience.

Possible disadvantages of Construct 2

  • Limited 3D Support
    Construct 2 is primarily a 2D game engine and lacks the capability to handle 3D game development efficiently.
  • Licensing Cost
    While there is a free version, more advanced features and export options require purchasing a license, which can be costly for some users.
  • Performance Overhead
    Games built with Construct 2 can have performance overhead compared to those developed with native code, which can affect the performance on less powerful devices.
  • Limited Customization
    While the visual scripting language is powerful, it can be restrictive for advanced users who need more control and customization over their game logic and performance.
  • Dependency on HTML5
    Construct 2โ€™s primary export format is HTML5, which may not be suitable for all types of games, particularly those that require high-performance or native features.
  • Secondary Focus on Newer Engine
    Construct 2 is not the latest engine from Scirra; Construct 3 is its successor. Newer updates and features are likely to prioritize Construct 3, potentially slowing down the development and support for Construct 2.

WASM-4 videos

Libretro Cores: WASM-4

More videos:

  • Review - WASM-4 Game Jam announcement! - WebAssembly fantasy console

Construct 2 videos

Construct 2 - How To Make a Game - Review

More videos:

  • Review - Construct 2 = Easiest Game Maker EVER!

Category Popularity

0-100% (relative to WASM-4 and Construct 2)
Game Engine
18 18%
82% 82
Game Development
14 14%
86% 86
Graph Databases
100 100%
0% 0
3D Game Engine
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare WASM-4 and Construct 2

WASM-4 Reviews

We have no reviews of WASM-4 yet.
Be the first one to post

Construct 2 Reviews

The Top 10 Video Game Engines
What better than an HTML-based engine to wrap up the list? Construct 2 doesnโ€™t hinge on your ability to code. Sign me up!
The Best 15 Mobile Game Engines / Development Platforms & Tools in 2020
Construct 2 is a HTML5 platform for creating 2D games. It is very easy to use as coding is not required and it has many features that will help you in developing visually appealing games in a short time. It also allows for multiplatform export so your project will be ready to be launched in different devices at once.
Source: thetool.io

Social recommendations and mentions

Based on our record, WASM-4 seems to be more popular. It has been mentiond 4 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

WASM-4 mentions (4)

  • WASM Instructions
    Let's keep it going :D Writing a Minimum Viable Cartridge for WASM4 (https://wasm4.org/) using WAT: https://twitter.com/warianoguerra/status/1748382204508410149 Wasm compilers in a tweet: https://twitter.com/warianoguerra/status/1576166873296941056. - Source: Hacker News / over 2 years ago
  • Publishing my first game using pico-8
    You should checkout WASM4โฝยนโพ, an Open Source WebAssembly-based fantasy console with 4 colors and a 160x160 screen. One of its advantages over TIC-80 is that you can program games in any language that compiles to WebAssembly. The games are tiny pure Wasm "carts" that can run on any Wasm runtime, from the browser to Nintendo 3DS. [1] https://wasm4.org. - Source: Hacker News / almost 3 years ago
  • Random seed creation showcase for wasm4 fantasy console
    I created a showcase (and a Rust crate) which enables to create a random seed in the [wasm4](https://wasm4.org) fantasy console. With this seed a game could create a different map or other game items and events and would enable replaying the game with difference in these game items (if a different seed is chosen). In the wasm4 console (and potentially others) there is no source of random or a random number... Source: almost 4 years ago
  • Thinking of learning Zig and systems programming
    If you have a simple game idea you want to write, you can use wasm4 (https://wasm4.org). Source: almost 4 years ago

Construct 2 mentions (0)

We have not tracked any mentions of Construct 2 yet. Tracking of Construct 2 recommendations started around Mar 2021.

What are some alternatives?

When comparing WASM-4 and Construct 2, you can also consider the following products

TIC-80 - TIC-80 is a fantasy computer where you can make, play and share tiny games.

Godot Engine - Feature-packed 2D and 3D open source game engine.

PICO-8 - Lua-based fantasy console for making and playing tiny, computer games and programs.

GDevelop - GDevelop is an open-source game making software designed to be used by everyone.

Atto Time - Atto is a simple, all-in-one solution that accurately tracks your employeesโ€™ time and automates timesheets. Join 10,000+ businesses that trust Atto. Sign up now!

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.