Software Alternatives & Startups

warmup.rocks VS Puzzlescript

Compare warmup.rocks VS Puzzlescript and see what are their differences

warmup.rocks

warmup.rocks keeps your CDN cache warm in every edge location worldwide: Cloudflare, Fastly, Akamai, CloudFront and more. Warming from 42 countries, hit-ratio analytics.

Rating
0 reviews
Pricing
Paid Free trial $15 / Monthly (1 project, 100 pages per run, Warm every 3 hours)
Puzzlescript

Open Source HTML5 Puzzle Game Engine

Rating
0 reviews
Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

Which is more popular?

CDN popularity
100% vs 0%
alternatives listed
5 vs 26

Base details

Website, pricing, platforms and company facts side by side.

warmup.rocks
P
Puzzlescript
Website warmup.rocks puzzlescript.net
Pricing
Paid Free trial $15 / Monthly (1 project, 100 pages per run, Warm every 3 hours) Official pricing
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Platforms
Web Wordpress WooCommerce Wix ReactJS +2
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Company Startup from Switzerland · 1 - 9 employees · 2026 —
Listed in

About warmup.rocks and Puzzlescript

In their own words, as submitted to SaaSHub.

warmup.rocks
P
Puzzlescript

A CDN isn't one cache. It's hundreds of independent ones, and most of them are cold. Cloudflare alone runs 300+ data centers, and each keeps its own cache. A page cached in Frankfurt is still ice cold in Tokyo, so the first visitor per region pays the full origin round trip. In our measurement of...

Read more about warmup.rocks

No description of Puzzlescript yet.

Features and specs

What each product offers, as listed by its team.

warmup.rocks 5 features
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Puzzlescript 5 features
  • Free Resource
    Warmup.rocks offers a collection of button hover effects and micro-interactions completely free of charge, making it accessible to developers and designers of all budgets.
  • Copy-Paste Code
    The site provides ready-to-use CSS and HTML code snippets that can be easily copied and implemented directly into projects, saving development time.
  • Visual Preview
    Users can see live previews of each animation effect before deciding to use it, allowing for quick visual assessment without needing to test code first.
  • Variety of Effects
    The collection includes numerous different button animation styles, giving developers multiple creative options to enhance user interface interactivity.
  • Lightweight Implementation
    The animations are typically built with pure CSS or minimal JavaScript, making them lightweight and easy to integrate without heavy dependencies.
  • Ease of use
    Puzzlescript has a simple and user-friendly interface that allows beginners to create puzzles easily without needing extensive programming knowledge.
  • Focus on 2D puzzle games
    Designed specifically for creating tile-based puzzle games, Puzzlescript excels in this niche, offering tools and features tailored to such game types.
  • Free and open-source
    Puzzlescript is available to use for free and is open-source, allowing users to not only create games at no cost but also modify the engine's source code if needed.
  • Rapid prototyping
    The platform allows for quick testing and iteration of game ideas due to its straightforward setup and less complex coding environment.
  • Built-in sharing and exporting
    Puzzlescript provides options to easily share your games online and export them, facilitating dissemination and feedback collection from others.

Possible disadvantages

  • Limited game complexity
    The tool is specialized for simple 2D puzzle games, making it difficult to create more complex games that require advanced mechanics or 3D graphics.
  • Restricted graphics and sound
    Puzzlescript has limitations in terms of advanced graphical and audio capabilities, which may be a constraint for developers looking for more elaborate multimedia options.
  • Learning curve for custom rules
    While the basics are easy to grasp, creating custom game rules can require a deeper understanding of the language used within Puzzlescript, which may pose a learning curve for new users.
  • Limited community and support
    Although there are some resources available, the community support and documentation can be limited compared to larger game engines, potentially making it harder to find help.
  • Not suitable for all game types
    Because it’s focused on tile-based puzzles, Puzzlescript is not well-suited for developers looking to create other types of games, such as action-packed or narrative-driven experiences.

Videos

Walkthroughs and reviews on video.

warmup.rocks 0 videos + Add
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Puzzlescript 3 videos + Add

No warmup.rocks videos yet. You could help us improve this page by suggesting one.

Puzzlescript Demo

More videos

  • - PUZZLESCRIPT workshop | GAMERella
  • - Puzzlescript Longplay - Train Braining

Category popularity

How often each product is chosen within a category, 0–100% relative to the other.

Score bands 0–20 21–40 41–50 51–60 61–100
warmup.rocks
P
Puzzlescript
100% 100%
CDN
0% 0%
0% 0%
100% 100%
100% 100%
0% 0%
0% 0%
100% 100%

Questions & Answers

As answered by people managing warmup.rocks and Puzzlescript.

Who are some of the biggest customers of your product?

warmup.rocks's answer

  • this:matters GmbH (the Swiss web agency behind the product, running client sites through it)

What makes your product unique?

warmup.rocks's answer

Most cache warmers run from one server, so they only warm the one CDN edge location that server happens to hit. CDNs like Cloudflare cache per data center, 300+ of them, and a HIT in Frankfurt says nothing about Singapore.

warmup.rocks is different:

  • Warms from 42 countries on 6 continents, so the cache gets filled where your visitors actually are
  • Verifies every response (cf-cache-status, x-cache) instead of just firing requests and hoping
  • Shows hit ratio per edge location, so you see whether warming actually works
  • Nothing to install: no plugin, no script tag, no DNS change

Why should a person choose your product over its competitors?

warmup.rocks's answer

Three reasons:

  • Geography. Competitors warm from a single region. We warm from 42 countries, which is the whole point of a CDN cache.
  • Verification. We read the cache status header of every single response and report the actual hit ratio per location, so you see whether warming works instead of taking it on faith.
  • Deploy integration. A deploy hook or our GitHub Action re-warms the cache right after you ship, which is exactly when it's coldest.

Plans start at $15/month with a 7-day free trial.

How would you describe the primary audience of your product?

warmup.rocks's answer

Developers, agencies and store owners who run sites behind a CDN (Cloudflare, Fastly, CloudFront, Akamai, bunny.net) and serve visitors in more than one region. Typical cases:

  • WordPress/WooCommerce sites where preload plugins stop at the server cache
  • Shopify and Magento stores with a long product tail that never stays warm on its own
  • Anyone whose deploys purge the edge cache and leave the first visitor per location with a slow load

What's the story behind your product?

warmup.rocks's answer

I run a web agency in Switzerland, and for years I believed our sites were fast because we put them behind Cloudflare and saw HIT in the headers. Then I measured from other continents: pages that loaded in milliseconds from Zurich took multiple seconds from Tokyo or São Paulo, because each edge location keeps its own cache and most of them were cold.

I built a warmer for our own client sites first, then measured 408,000 CDN requests and found a miss is 3.5× slower than a hit at the median. That data convinced me this should be a product.

Which are the primary technologies used for building your product?

warmup.rocks's answer

  • Node.js + TypeScript with Hono as the web framework
  • SQLite for storage
  • Astro for the public site, vanilla JavaScript for the dashboard
  • Warming requests go through dedicated datacenter proxies in 42 countries

The whole thing runs on a plain VPS behind Cloudflare, which keeps it fast and cheap without a pile of infrastructure.

User comments

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