
VS Code
Sublime Text
Vim
Node.js
Notepad++
Microsoft Visual Studio
GitHub
IntelliJ IDEA
TIC-80
Godot Engine
LOVE 2D
PICO-8
LรVR
Solar 2D
GDevelop
HaxeFlixel
VS CodeTIC-80 is ideal for beginners in game development who want to learn in a fun, manageable environment. It's also suitable for experienced developers looking to quickly prototype game ideas or participate in game jams. Fans of retro gaming aesthetics and developers interested in mastering an 8-bit style will find TIC-80 particularly appealing.
Based on our record, VS Code seems to be a lot more popular than TIC-80. While we know about 1215 links to VS Code, we've tracked only 73 mentions of TIC-80. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Visual Studio Code, a code editor created by Microsoft, was first introduced on April 29, 2015, at the Build conference. - Source: dev.to / 6 days ago
The step up from there is an editor with a built-in agent like Cursor, Google Antigravity, Windsurf, or VS Code with a coding extension. These are code editors with an AI agent living inside them, and the difference is the responsible party for getting things from place to place. Instead of the software creator shuttling code between windows, the AI agent edits the project files directly and runs the GitHub and... - Source: dev.to / 20 days ago
For IDE-heavy teams, BYOK (bring your own key) can be interesting, no matter whether you live in WebStorm or VS Code. On the JetBrains side, the JetBrains AI plans and Junie BYOK docs allow it, and most VS Code AI extensions offer the same idea: keep the IDE, connect provider keys, pay the provider. - Source: dev.to / about 1 month ago
Option 1: Raw editing in IDE. You open the .md file in VS Code or whatever you use. Syntax highlighting shows you the structure. Maybe you toggle a preview pane. This works for quick edits but becomes painful for anything involving tables, diagrams, or complex formatting. - Source: dev.to / about 1 month ago
You'll need Python 3.8+ and pip for the quickstart, with venv recommended for isolation. Install the requests library for HTTP calls. VS Code with the Python extension works well as an editor, though PyCharm or Sublime Text work equally well. You'll also need a free Foxit developer account. - Source: dev.to / about 2 months ago
Of course there are many others. The most prominent examples being Pico-8 and TIC-80. And these two are fine projects and wonderful things are done with and in them. The difference between them and Mini Micro would be in the terms they use to advertise themselves: console vs computer. - Source: dev.to / 9 months ago
You'll probably love [TIC-80](https://tic80.com/). - Source: Hacker News / about 1 year ago
And TIC-80 (https://tic80.com/). It can be used with "lua, ruby, js, moon, fennel, scheme, squirrel, wren, wasm, janet or python". - Source: Hacker News / over 1 year ago
Like this maybe? https://tic80.com/. - Source: Hacker News / almost 2 years ago
You'll always need to deal with a bit of Lua afaik. If you like fantasy consoles, you can use TIC-80[1] to not have to deal with any Lua. [1] https://tic80.com/. - Source: Hacker News / almost 2 years ago
Sublime Text - Sublime Text is a sophisticated text editor for code, html and prose - any kind of text file. You'll love the slick user interface and extraordinary features. Fully customizable with macros, and syntax highlighting for most major languages.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Vim - Highly configurable text editor built to enable efficient text editing
LOVE 2D - Hi there! LรVE is an *awesome* framework you can use to make 2D games in Lua.
Node.js - Node.js is a platform built on Chrome's JavaScript runtime for easily building fast, scalable network applications
PICO-8 - Lua-based fantasy console for making and playing tiny, computer games and programs.