Based on our record, Minecraft seems to be a lot more popular than Unigine. While we know about 62 links to Minecraft, we've tracked only 6 mentions of Unigine. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
There is also Unigine [1] but that has less community around it than Unreal. I am mentioning it because I think it should be known more. It was started by a single russian dev who was initially just writing online tutorials on various OpenGL and physics stuff (frustum.org). Then he decided to make a commercial engine and started a company. Of course their engine evolved a lot since and they have a team of devs now... - Source: Hacker News / 8 months ago
Give it a good once-over when it arrives for any shipping damage, check to make sure that memory overclocking in enabled in the BIOS since that's sometimes not done by the builder and then benchmark it with something simple like Unigine to make sure it's not running weirdly below the norms (4070Ti should be around 3100-3300 in Unigine Heaven) or you can download 3DMark Demo and it should give you a... Source: 10 months ago
But yeah, I was trying to push Unigine (double sized vector3 would be nice) as it seems to target more the industry type apps. Source: almost 2 years ago
Https://unigine.com/ is a powerful game engine that no one seems to pay any attention to. So, they mainly get their revenue from industrial applications. Source: about 2 years ago
So you consider an engine "professional" if your favourite big PC games run on it? What sort of logic is this? I suppose enterprise-geared engines like UEngine aren't "professional" either because they aren't popular with game developers? Source: almost 3 years ago
I have 3 minecraft accounts, all of which were originally Mojang and were migrated to Microsoft accounts, why don't I have any of the capes that I should have? I've went to minecraft.net and there's no option to enable capes. Source: 5 months ago
I have a server (hosted by Logic) which we tried to upgrade to 1.20.50 tonight. However, when the server starts it shows that it's loading 1.20.40. Logic has tried to help me, and I've tried downloading the file directly from Minecraft.net, same results. I've blown away every single file from the server and tried fresh, it just keeps coming up as 1.20.40 and when my upgraded client tries to connect I get an error... Source: 5 months ago
So I used to mod back in the day on 1.12 and I tried to do it again on 1.20, does anyone have a (working) tutorial on how to get this to work because every time I press play on the modpack I have created on curseforge it leads me to this dumb "Migrate" screen, once I press it it brings me to minecraft.net where I am still logged into my minecraft account so I don't know what I'm doing wrong. Source: 5 months ago
Yes, I logged in with my microsoft account to which the Majong Account was migrated. And after logging in on the profile page on minecraft.net, the game isn't there. I can only buy the game now. Source: 6 months ago
Whenever I install the launcher from minecraft.net it says to go to the microsoft store (i own both versons on PC) and when I click install it wont work its a brand new PC btw. Source: 7 months ago
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