UIKit is recommended for developers who need a flexible and modular framework for building user interfaces, especially those who prefer a clean design system and extensive component library. It is suitable for beginners due to its comprehensible documentation and also for experienced developers looking to streamline their workflow with a reliable front-end framework.
Based on our record, UIKit should be more popular than Pixi.js. It has been mentiond 22 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
UIkit: A lightweight and modular front-end framework. - Source: dev.to / 8 months ago
Franken UI is compatible with UIkit 3 and can work as a standalone CSS framework but can be integrated with Tailwind CSS for faster styling and customization. The design of Franken UI is influenced by shadcn/ui. It aims to provide a solution to developers who are not comfortable using React, Vue, or Svelte by leveraging UIkit for JavaScript and accessibility. - Source: dev.to / 11 months ago
As an iOS engineer, you've likely encountered SwiftUI and UIkit, two popular tools for building iOS user interfaces. SwiftUI is the new cool kid on the block, providing a clean way to build iOS screens, while UIkit is the older and more traditional way to build screens for iOS. SwiftUI uses a declarative style where you describe how the UI should look, similar to Jetpack Compose in Android. UIkit, on the other... - Source: dev.to / over 1 year ago
All that's left is adding a little style. I won't claim to be a frontend engineer or a UI designer, so I just used UIKit to easily add modern-looking style to the HTML table and buttons. As mentioned throughout the article, the CSS classes and other small details are excluded since they are not directly relevant to the tutorial. See the full example on GitHub to try running it for yourself. - Source: dev.to / over 1 year ago
Can try UIKIT out if you're looking around, I've used it solely for some quick slider stuff in certain projects and use it fully in others. The docs are pretty good and they have a discord community that's fairly active. Source: almost 2 years ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / about 1 year ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 2 years ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 2 years ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 3 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 4 years ago
Bootstrap - Simple and flexible HTML, CSS, and JS for popular UI components and interactions
Anime.js - Lightweight JavaScript animation library
Semantic UI - A UI Component library implemented using a set of specifications designed around natural language
p5.js - JS library for creating graphic and interactive experiences
Materialize CSS - A modern responsive front-end framework based on Material Design
D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.