Tetrisly
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Tetrisly is a new approach to organizing libraries in Figma and Sketch. 2500+ components help you create wireframes faster or create a library for a design system. It’s a perfectly crafted, named, organized Component Library based on recent Figma and Sketch features.
• 2500+ Resizable components
• Organized nested Symbols and Overrides
• Organized Layer and Text Styles
• Auto / Smart Layout
• Components are grouped by their function instead of by their complexity
• Ready to work at scale
• Components ID system
• Easily customizable styles
• Example Wireframes and Process Files
• Components are synced with foundations so every change is global
What are the benefits of Tetrisly?
UX Designers:
• Speed up the wireframing process
• All changes are global, you don’t have to change all elements locally again and again
• Collaborate with other UX designers on library development and expansion
UI Designers:
• Create one source of truth for your product
• Just start creating the component library with ideal file organization
• Build the right inheritance structure for design tokens and components based on your needs
Product teams:
• Reduce the entry threshold for new designers into the project
• A fully scalable file organization methodology gives you unlimited possibilities of product development
• Minimize the number of misunderstandings, mistakes and time-wasting thanks to good organization
Codemonkey is an interactive online platform designed to make learning code fun for kids from 5-14 years old. Through engaging games and challenges, it introduces programming concepts in a clear and accessible way. As children write code to help a monkey complete different tasks and puzzles, they develop essential skills like logical thinking, problem-solving, and understanding algorithms. With step-by-step instructions and immediate feedback, Codemonkey provides a supportive and enjoyable environment that makes getting started with coding both easy and exciting.
Tetrisly
CodeMonkeyTetrisly is recommended for UI/UX designers, product designers, and design teams who wish to streamline their design processes. It's also valuable for freelancers who want to enhance their productivity and achieve consistency in their projects.
CodeMonkey's answer:
CodeMonkey stands out by teaching real programming languages like CoffeeScript and Python through fun, game-based challenges. Unlike many platforms that rely only on block coding, it gradually transitions students to text-based coding for a more authentic experience. Its engaging storyline, where kids help a monkey complete tasks by writing code, keeps learners motivated and invested. The platform also supports educators with detailed lesson plans, progress tracking, and classroom management tools. With its global accessibility and step-by-step guidance, CodeMonkey makes coding approachable and enjoyable for children everywhere.
CodeMonkey's answer:
CodeMonkey is a great choice because it makes learning to code fun and exciting through interactive games and real coding languages. Unlike some other platforms that stick to just drag-and-drop blocks, CodeMonkey helps kids start writing real code early on. It’s super easy to use, with step-by-step instructions and instant feedback to keep learners on track. Teachers and parents also love it because it comes with ready-made lessons and tools to track progress. Plus, it’s used all over the world and available in different languages, so anyone can jump in and start coding!
CodeMonkey's answer:
CodeMonkey’s primary audience is children, typically aged 5 to 14, who are just starting to explore the world of coding. It’s designed for young learners who enjoy games and interactive challenges that make learning feel like play. The platform is also a great fit for educators and parents looking for a fun, structured way to teach programming. With content suitable for beginners and more advanced students, it appeals to a wide range of skill levels. Overall, CodeMonkey is perfect for curious kids who love solving puzzles and want to build real coding skills in a fun, supportive environment.
CodeMonkey's answer:
CodeMonkey was founded in 2014 by Jonathan Schor, Ido Schor, and Yishai Pinchover, inspired by their experiences teaching kids to code through playful activities. They envisioned a platform that would make coding accessible and enjoyable for children, blending real programming languages with engaging, game-based learning. Launched in Israel, CodeMonkey quickly gained global traction, reaching over 34 million students in 206 countries by 2024 . In 2018, it was acquired by TAL Education Group but continues to operate independently, expanding its offerings to include courses in AI, data science, and digital literacy. Today, CodeMonkey remains committed to empowering young learners worldwide through fun and effective coding education.
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