Software Alternatives, Accelerators & Startups

SST VS Construct 2

Compare SST VS Construct 2 and see what are their differences

Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

SST logo SST

Work on your serverless apps live

Construct 2 logo Construct 2

Scirra Construct is a 2D game development engine with a focus on building games visually.
  • SST Landing page
    Landing page //
    2023-08-27
  • Construct 2 Landing page
    Landing page //
    2023-04-21

SST features and specs

  • Ease of Use
    SST is designed to simplify the process of building serverless applications, providing developers with higher-level abstractions and tools that streamline development.
  • Integration with AWS
    SST is well-integrated with AWS services, allowing developers to leverage the full power of AWS infrastructure while maintaining a focus on serverless architecture.
  • Live Lambda Development
    SST supports live Lambda development, enabling developers to make real-time changes and see them reflected immediately without the need for lengthy deployment processes.
  • Infrastructure as Code
    With SST, developers can define their infrastructure programmatically, which promotes version control, scalability, and collaboration among team members.
  • Flexibility
    SST provides flexibility to developers, allowing them to use popular libraries and frameworks alongside serverless components, thus accommodating various use cases.

Possible disadvantages of SST

  • Learning Curve
    Developers unfamiliar with SST and its abstractions may face a learning curve in understanding how to effectively use the toolkit and take full advantage of its features.
  • AWS Lock-in
    As SST is tightly integrated with AWS services, it can lead to vendor lock-in, making it challenging for organizations to switch to other cloud providers in the future.
  • Complexity for Small Projects
    For smaller projects, the overhead introduced by SST's abstractions and tooling might be unnecessary, adding complexity without significant benefits.
  • Dependency on Community Support
    SST relies on community support for maintenance and feature development, which could pose a risk if the community's interest wanes or if support does not keep pace with AWS innovations.

Construct 2 features and specs

  • User-Friendly Interface
    Construct 2 offers a drag-and-drop interface, making it accessible for users without programming skills to create games.
  • Fast Prototyping
    The visual scripting system allows for quick iteration and experimentation, enabling rapid development and testing of game concepts.
  • Cross-Platform Export
    Games developed in Construct 2 can be exported to multiple platforms including HTML5, Android, iOS, Windows, and more.
  • Extensive Documentation and Community Support
    Construct 2 has comprehensive documentation and an active community, which provides tutorials, forums, and asset stores that help in learning and improving game development skills.
  • Performance Optimization
    Construct 2 is built to optimize the performance of games running on various devices, ensuring smoother gameplay experience.

Possible disadvantages of Construct 2

  • Limited 3D Support
    Construct 2 is primarily a 2D game engine and lacks the capability to handle 3D game development efficiently.
  • Licensing Cost
    While there is a free version, more advanced features and export options require purchasing a license, which can be costly for some users.
  • Performance Overhead
    Games built with Construct 2 can have performance overhead compared to those developed with native code, which can affect the performance on less powerful devices.
  • Limited Customization
    While the visual scripting language is powerful, it can be restrictive for advanced users who need more control and customization over their game logic and performance.
  • Dependency on HTML5
    Construct 2โ€™s primary export format is HTML5, which may not be suitable for all types of games, particularly those that require high-performance or native features.
  • Secondary Focus on Newer Engine
    Construct 2 is not the latest engine from Scirra; Construct 3 is its successor. Newer updates and features are likely to prioritize Construct 3, potentially slowing down the development and support for Construct 2.

SST videos

Performix sst review fat burner

More videos:

  • Review - Hornady 129gr SST Recovered Bullet Review: 6.5 Creedmoor Deer Load ๐ŸฆŒ
  • Review - SST Energy Seltzer Review; The Energy Drink by Performix.

Construct 2 videos

Construct 2 - How To Make a Game - Review

More videos:

  • Review - Construct 2 = Easiest Game Maker EVER!

Category Popularity

0-100% (relative to SST and Construct 2)
Developer Tools
100 100%
0% 0
Game Development
0 0%
100% 100
Open Source
100 100%
0% 0
Game Engine
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare SST and Construct 2

SST Reviews

We have no reviews of SST yet.
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Construct 2 Reviews

The Top 10 Video Game Engines
What better than an HTML-based engine to wrap up the list? Construct 2 doesnโ€™t hinge on your ability to code. Sign me up!
The Best 15 Mobile Game Engines / Development Platforms & Tools in 2020
Construct 2 is a HTML5 platform for creating 2D games. It is very easy to use as coding is not required and it has many features that will help you in developing visually appealing games in a short time. It also allows for multiplatform export so your project will be ready to be launched in different devices at once.
Source: thetool.io

Social recommendations and mentions

Based on our record, SST seems to be more popular. It has been mentiond 31 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

SST mentions (31)

  • Best/low maintenance devops toolchain for basic sass?
    After researching all night, https://github.com/serverless-stack/sst seems like a good trade off between flexibility, simplicity and features. Source: over 3 years ago
  • Dynamodb design with Appsync
    I use https://github.com/serverless-stack/serverless-stack โ€” not the serverless project. This one is far better. Source: over 4 years ago
  • A magical AWS serverless developer experience
    That said: SST is open source, so you could maybe somehow reimplement their debug stack which is the websockets magic + the Lambda shim in terraform to get it working... Source: over 4 years ago
  • Anti-Patterns to Avoid in Lambda Based Apps
    If you are using CDK then check out SST: https://github.com/serverless-stack/serverless-stack It's based on CDK and has a great local development environment for Lambda. It allows you to set breakpoints and test it locally: https://serverless-stack.com/examples/how-to-debug-lambda-functions-with-visual-studio-code.html. - Source: Hacker News / almost 5 years ago
  • Introducing Serverless Cloud: AWS Serverless Power for Back-Endsโ€”Without the Complexity
    I'll just plug what we built, SST: https://github.com/serverless-stack/serverless-stack. Source: almost 5 years ago
View more

Construct 2 mentions (0)

We have not tracked any mentions of Construct 2 yet. Tracking of Construct 2 recommendations started around Mar 2021.

What are some alternatives?

When comparing SST and Construct 2, you can also consider the following products

Netlify - Build, deploy and host your static site or app with a drag and drop interface and automatic delpoys from GitHub or Bitbucket

Godot Engine - Feature-packed 2D and 3D open source game engine.

Coolify - An open-source, hassle-free, self-hostable Heroku & Netlify alternative.

GDevelop - GDevelop is an open-source game making software designed to be used by everyone.

Serverless - Toolkit for building serverless applications

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.