SFML
Allegro
LibGDX
raylib
Godot Engine
WADE
CrossBrowdy
MonoGame
Tiny C Compiler
GNU Compiler Collection
LLVM
clang
MinGW
Scoop
SSH of Windows' Linux subsystem
QBE
SFML
Tiny C CompilerNo Tiny C Compiler videos yet. You could help us improve this page by suggesting one.
Based on our record, Tiny C Compiler seems to be a lot more popular than SFML. While we know about 37 links to Tiny C Compiler, we've tracked only 1 mention of SFML. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I would like to recreate the Plastic Memories PS Vita game as a free, open source, cross-platform (any platform SFML runs on*) game for everyone to enjoy. I'm not sure how much time I'll be able to put into it (I don't have much time between school and various other projects of mine) but I can handle the code, coordination, and source code hosting. Source: over 4 years ago
Some of those already exist, e.g. https://bellard.org/tcc/ However, they're not in widespread use. I would be curious to learn if there's any data/non-anecdotal information as to why. Is it momentum/inertia of GCC/LLVM/MSVC? Are alternative compilers incomplete and can't actually compile a lot of practical programs (belying the "relatively simple program") claim? Or is the performance differential due to... - Source: Hacker News / 5 months ago
In theory you should be able to use TCC to build git currently [1] [2]. If you have a lightweight system or you're building something experimental, it's a lot easier to get TCC up and running over GCC. I note that it supports arm, arm64, i386, riscv64 and x86_64. [1] https://bellard.org/tcc/ [2] https://github.com/TinyCC/tinycc. - Source: Hacker News / 10 months ago
> I'm not sure who wants to be able to syntax highlight C at 35 MB per second, but I am now able to do so Fast, but tcc *compiles* C to binary code at 29 MB/s on a really old computer: https://bellard.org/tcc/#speed. - Source: Hacker News / over 1 year ago
"Because Pnut can be distributed as a human-readable shell script (`pnut.sh`), it can serve as the basis for a reproducible build system. With a POSIX compliant shell, `pnut.sh` is sufficiently powerful to compile itself and, with some effort, [TCC](https://bellard.org/tcc/). Because TCC can be used to bootstrap GCC, this makes it possible to bootstrap a fully featured build toolchain from only human-readable... - Source: Hacker News / about 2 years ago
For what it's worth you can implement a C compiler in under 10kLOC. The chibi C compiler is only a few thousand lines [1]. There is also Cake [2] and the tiny C compiler [3] which are both relatively small. [1] https://github.com/rui314/chibicc [3] https://bellard.org/tcc/. - Source: Hacker News / over 2 years ago
Allegro - Allegro 4 and Allegro 5 are cross-platform, libraries mainly aimed at video game and multimedia...
GNU Compiler Collection - The GNU Compiler Collection (GCC) is a compiler system produced by the GNU Project supporting...
LibGDX - Libgdx is a Java game development framework that provides a unified API that works across all...
LLVM - LLVM is a compiler infrastructure designed for compile-time, link-time, run-time, and...
raylib - Cross-platform, open-source game development library in C.
clang - C, C++, Objective C and Objective C++ front-end for the LLVM compiler.