Software Alternatives & Startups

Savepoint.gg VS CloudPloy

Compare Savepoint.gg VS CloudPloy and see what are their differences

Savepoint.gg

Your gaming backlog, organized. Track what you're playing, discover what's next, and share your journey with friends.

Rating
0 reviews
Pricing
Free
CloudPloy

Deploy anywhere from your AI tool.

Rating
0 reviews
Pricing
Freemium $9.99 / Monthly (Starter $9.99 / Pro $19 / Scale $39)
Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

Which is more popular?

Game Reviews popularity
100% vs 0%
alternatives listed
14 vs 1

Base details

Website, pricing, platforms and company facts side by side.

Savepoint.gg
CloudPloy
Website savepoint.gg cloudploy.com
Pricing
Freemium $9.99 / Monthly (Starter $9.99 / Pro $19 / Scale $39) Official pricing
Platforms
Web iPhone Android
—
Company 2025 —
Listed in

About Savepoint.gg and CloudPloy

In their own words, as submitted to SaaSHub.

Savepoint.gg
CloudPloy

Savepoint is a free, cross-platform way to keep your games in one place, on iPhone, Android, and the web. Save games to your wishlist and backlog, mark what you are currently playing, beaten, on hold, or set aside, and rate the ones you finish. Discovery is built in: browse new releases, classic...

Read more about Savepoint.gg

Add an API key. Your agent deploys from Claude Code, Cursor, or any MCP client. Bring your own Ubuntu/AWS server or provision Hetzner/DigitalOcean/AWS at cost. Flat plan for the control plane; compute at the provider’s rate. Free forever: 1 small server, 1 app.

Read more about CloudPloy

Features and specs

What each product offers, as listed by its team.

Savepoint.gg 8 features
CloudPloy 5 features
  • Free to Use
    Free forever for the first 1000 founding members
  • Native Mobile Apps
    Native iPhone and Android apps
  • Web-Based Access
    Full web-native app built at savepoint.gg
  • Wishlist Feature
    Wishlist and backlog with neutral, self-applied statuses (Currently Playing, Beaten, Platinumed, On Hold, Backlog, Wishlist)
  • Steam Integration
    Steam library import
  • Game Discovery
    Game discovery: new releases, classic games, and picks by genre
  • Robust Search Functionality
    Typo-tolerant search that finds the game even when you misspell it
  • Ratings & Reviews
    Ratings and reviews on the games you finish
  • Simplified Cloud Deployment
    CloudPloy appears to streamline the process of deploying applications to cloud infrastructure, reducing the complexity typically associated with cloud provisioning and configuration.
  • Automation Capabilities
    The platform likely offers automation features that can save time on repetitive deployment tasks, allowing development teams to focus more on core application development.
  • Multi-Cloud Support Potential
    If CloudPloy supports multiple cloud providers, it could offer flexibility for organizations that want to avoid vendor lock-in or need to work across different cloud ecosystems.
  • Time Efficiency
    By automating deployment workflows, CloudPloy may significantly reduce the time required to get applications from development to production environments.
  • Scalability Features
    Cloud deployment tools like this often include scalability options that help applications handle varying loads without manual intervention.

Possible disadvantages

  • Limited Public Information
    There is limited detailed information available about CloudPloy's specific features, pricing, and technical capabilities, making it difficult to fully assess its offerings without direct trial or more documentation.
  • Learning Curve
    As with most specialized deployment platforms, users may need to invest time learning the specific workflows, terminology, and best practices unique to CloudPloy.
  • Potential Integration Challenges
    Depending on existing infrastructure and toolchains, integrating CloudPloy into established DevOps pipelines could present compatibility challenges.
  • Pricing Transparency
    Without clear, publicly available pricing information, potential users may find it challenging to evaluate cost-effectiveness compared to established competitors in the cloud deployment space.
  • Market Maturity Uncertainty
    As a potentially newer or less established platform, CloudPloy may lack the extensive community support, third-party integrations, and proven track record that more mature deployment tools offer.

Category popularity

How often each product is chosen within a category, 0–100% relative to the other.

Score bands 0–20 21–40 41–50 51–60 61–100
Savepoint.gg
CloudPloy
100% 100%
0% 0%
0% 0%
100% 100%
100% 100%
0% 0%
100% 100%
0% 0%

Questions & Answers

As answered by people managing Savepoint.gg and CloudPloy.

What makes your product unique?

Savepoint.gg's answer

Two things.

First, coverage. Among the major game trackers, savepoint is the one with native iPhone and Android apps and a full web app, all synced. Most alternatives pick a side: Backloggd and How Long To Beat are web only, Stash is mobile only, GG is mobile first. Your library is the same whether you open it on a phone or a laptop.

Second, what it deliberately leaves out. There are no completion percentages over your collection, no streaks, no days-since counters, and no backlog-size warnings. A lot of backlog tools gamify your library into a chore list with scores and progress bars. savepoint treats it as a library: a place you keep games, not a to-do list that judges you for the games you keep.

Around that sit Steam library import, typo-tolerant search that finds the game even when you misspell it, and discovery by new releases, classics, and genre. It is free.

Why should a person choose your product over its competitors?

Savepoint.gg's answer

Because you probably game on more than one device, and because you do not need another app telling you that you are behind.

Cross-platform is the practical reason. If you browse games on a laptop but save them from your phone, most trackers make you choose one. Savepoint has native iPhone and Android apps plus full web app.

The no-guilt design is the reason people stay. Backlog tools tend to drift toward guilt mechanics: completion bars, scores out of 100, shame reports, streaks you can break. Savepoint has none of them, on purpose. Statuses are neutral and self-applied (Currently Playing, Beaten, Platinumed, On Hold, Backlog, Wishlist), and nothing in the app measures you against your own collection.

Practical extras: free, Steam library import in a couple of taps, and game data from IGDB.

If you want a tracker that pushes you to finish things, other tools do that well and you should use one. Savepoint is for people who want a calm place to keep games.

How would you describe the primary audience of your product?

Savepoint.gg's answer

Gamers with more games than time.

Specifically, people who buy across several storefronts and platforms (Steam, PlayStation, Xbox, Switch, Game Pass) and have lost track of what they own, what they meant to play, and what they thought of the ones they finished.

They tend to be adults whose gaming time has become limited and unpredictable, which is exactly why the pressure mechanics in other trackers land badly for them. They are also the sort of people who already keep a Goodreads or Letterboxd account: they enjoy logging and remembering their media, not just consuming it.

Secondary audiences: Steam users specifically, since the Steam import is the fastest way to fill a library, and returning players coming back to a collection they set aside a while ago.

What's the story behind your product?

Savepoint.gg's answer

Savepoint is built by Adam, a solo developer and lifelong gamer.

It started as a personal problem. Every backlog tracker I tried made my hobby feel like homework: completion percentages, streaks, and a growing pile of "unfinished" games staring back at me. Gaming was the thing I did to relax, and my tracker had quietly turned it into a second job with a progress bar.

Meanwhile books and film had figured this out. Goodreads, Letterboxd, and Fable made it normal to keep a shelf, remember what you thought of something, and find your next one through people you trust. Games had trackers, but most were either web only or built around completion.

So savepoint became the opposite of a to-do list: a calm, cross-platform library where saving a game commits you to nothing. The name is the gaming term. A savepoint is where you come back to.

Which are the primary technologies used for building your product?

Savepoint.gg's answer

React Native and Expo, one TypeScript codebase shipping to iOS, Android, and web. NativeWind (Tailwind for React Native) for styling.

Supabase (PostgreSQL and Storage) for the backend, split across two databases: a public game-data catalog and a private user database secured with row-level security. Clerk for authentication. TanStack Query for server state and Zustand for UI state. IGDB as the game data source, synced nightly.

EAS (Expo Application Services) for builds, deployment, and web hosting. Sentry for error monitoring, PostHog for product analytics.

Who are some of the biggest customers of your product?

Savepoint.gg's answer

Not applicable. Savepoint is a free consumer app used by individual gamers, not a B2B product, so there are no company or enterprise customers.

User comments

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Alternatives to Savepoint.gg and CloudPloy

When comparing Savepoint.gg and CloudPloy, you can also consider the following products.