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Based on our record, Socket.io seems to be a lot more popular than Resque. While we know about 718 links to Socket.io, we've tracked only 5 mentions of Resque. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
You can use a background job queue like Resque to scrape and process data in the background, and a scheduler like resque-scheduler to schedule jobs to run your scraper periodically. Source: almost 2 years ago
So how do we trigger such a long-running process from a Rails request? The first option that comes to mind is a background job run by some of the queuing back-ends such as Sidekiq, Resque or DelayedJob, possibly governed by ActiveJob. While this would surely work, the problem with all these solutions is that they usually have a limited number of workers available on the server and we didn’t want to potentially... - Source: dev.to / about 2 years ago
Background jobs are another limitation. Since only the Aha! Web service runs in a dynamic staging, the host environment's workers would process any Resque jobs that were sent to the shared Redis instance. If your branch hadn't updated any background-able methods, this would be no big deal. But if you were hoping to test changes to these methods, you would be out of luck. - Source: dev.to / about 2 years ago
The Schedules worker corresponds to the appwrite-schedule service in the docker-compose file. The Schedules worker uses a Resque Scheduler under the hood and handles the scheduling of CRON jobs across Appwrite. This includes CRON jobs from the Tasks API, Webhooks API, and the functions API. - Source: dev.to / about 3 years ago
There are a few of popular systems. A few need a database, such as Delayed::Job, while others prefer Redis, such as Resque and Sidekiq. - Source: dev.to / about 3 years ago
Previously we created a chat with pusher. But this time we are going to do it with Socket.io. Socket.io is a NodeJS library. With it we can create our own servers. This is cheaper than using pusher server and we have more control on the code. - Source: dev.to / 9 days ago
The first is the script tag in the head of our HTML document that loads the Socket.IO client library. This script tag includes the Socket.IO client library that will communicate with our socket.io server from the code above. - Source: dev.to / 27 days ago
Before diving into this tutorial, if you find microservices mysterious, check out my previous article for a detailed explanation. In this hands-on tutorial, we'll build a real-time chat server using Node.js, Socket.io, RabbitMQ, and Docker. Get ready for a practical journey into the world of microservices! Let's begin. - Source: dev.to / 3 months ago
Now we will be implementing socket logic using socket.io for building websockets. This library provides an abstraction layer on top of WebSockets, simplifying the process of creating real-time applications. For better maintainability, it is recommended to create a separate file for socket calls. To do this, navigate to the src folder, create a folder named services, and inside it, create a file named socket.ts... - Source: dev.to / 4 months ago
Hi I made a chat app using socket.io it worked fine locally but when I deployed the app on render.com socket is not working properly I have to refresh the page to see new messages please help... Source: 5 months ago
Sidekiq - Sidekiq is a simple, efficient framework for background job processing in Ruby
Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.
Hangfire - An easy way to perform background processing in .NET and .NET Core applications.
Pusher - Pusher is a hosted API for quickly, easily and securely adding scalable realtime functionality via WebSockets to web and mobile apps.
delayed_job - Database based asynchronous priority queue system -- Extracted from Shopify - collectiveidea/delayed_job
SignalR - SignalR is a server-side software system designed for writing scalable Internet applications, notably web servers.