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Recurred - Subscription Manager VS php eventloop

Compare Recurred - Subscription Manager VS php eventloop and see what are their differences

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Recurred - Subscription Manager logo Recurred - Subscription Manager

Free iOS and iPadOS app for tracking subscriptions and recurring bills. Renewal calendar, multi-currency totals, usage-based cancel suggestions, and home screen widgets. No account, no ads, syncs only through your own iCloud.

php eventloop logo php eventloop

a simple non blocking and async event loop written in php
  • Recurred - Subscription Manager
    Image date //
    2026-08-08
  • Recurred - Subscription Manager iPad
    iPad //
    2026-08-08
  • Recurred - Subscription Manager
    Image date //
    2026-08-08
  • Recurred - Subscription Manager
    Image date //
    2026-08-08
  • Recurred - Subscription Manager
    Image date //
    2026-08-08

Recurred keeps every subscription and recurring bill in one place. No bank login, no account, no ads. You add what you pay for, and it tells you what's coming, what it costs per year, and what you probably don't use.

It's free. Every feature is unlocked. No subscription required to track your subscriptions.

What it does:

  • Renewal calendar. See the day money actually leaves your account. Reminders before a renewal or before a free trial converts, at the lead time and hour you set.
  • Two home screen widgets. One for payments about to land, one for how the current month is tracking against what you usually spend.
  • Multi-currency. Track each subscription in the currency you're billed in and see the combined total in yours. Exchange rates stay up to date.
  • Optimizer. Tracks how often you open each service over a period you set, then shows which ones to cut and how much a year that saves.
  • Breakdowns by category, top spenders, and a 3-year payment timeline built from what you actually paid, not today's price.
  • Forward view. Open any upcoming month to see what's due. Useful when several annual bills land in the same week.
  • Price history. Log every increase and see what those small changes added up to.
  • Fast entry. Pick from 200+ popular services with logos and colors, describe your subscriptions in plain English and have them filled in on-device (Apple Intelligence-capable devices), or import a CSV.
  • Data stays on your device and syncs through your own iCloud. Nothing tracked, nothing sold.
  • Native on iPhone and iPad, dark mode first, Dynamic Type and VoiceOver on every screen. No web views.

Recurred is not affiliated with any brands shown. Logos are used for identification only.

  • php eventloop Landing page
    Landing page //
    2023-07-27

php eventloop

Website
github.com
$ Details
-
Platforms
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Release Date
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Recurred - Subscription Manager features and specs

  • Renewal Calendar & Reminders
    See the exact day money leaves your account. Get notified before a renewal or before a free trial converts, at the lead time and hour you choose.
  • Usage-Based Cancel Suggestions
    The Optimizer tracks how often you open each service over a period you set, then shows which subscriptions to cut and how much a year that saves.
  • Multi-Currency Totals
    Track each subscription in the currency you're billed in and see the combined total in yours, with exchange rates kept up to date.
  • Home Screen Widgets
    One widget for payments about to land, one for how the current month is tracking against your usual spend. Check without opening the app.
  • Real Spending History
    Category breakdowns, top spenders, and a 3-year payment timeline built from what you actually paid, not today's price. Log every price increase and see what those changes added up to.
  • Local-Only, No Account
    Data stays on your device and syncs through your own iCloud. No bank login, no account, no ads, no tracking. Plain-English subscription entry runs on-device on Apple Intelligence-capable hardware.
  • Free, Fully Unlocked
    Every feature is available at no cost. No subscription required to track your subscriptions.

php eventloop features and specs

  • Simple and lightweight
    The library provides a minimalistic implementation of an event loop in PHP, making it easy to understand and integrate into small projects without heavy dependencies.
  • Educational value
    As a straightforward PHP event loop implementation, it serves as a great learning resource for developers wanting to understand how event loops and asynchronous programming concepts work under the hood in PHP.
  • Non-blocking I/O support
    The library enables non-blocking I/O operations in PHP, allowing developers to handle multiple tasks concurrently without relying on multi-threading, which PHP does not natively support well.
  • Timer and periodic task support
    It provides built-in support for timers and periodic tasks, enabling developers to schedule recurring operations or delayed execution within the event loop.
  • Pure PHP implementation
    The library is written in pure PHP without requiring external C extensions, making it portable and easy to install across different PHP environments without special compilation steps.

Possible disadvantages of php eventloop

  • Limited community and support
    The project has a very small community with minimal stars, forks, and contributors on GitHub, which means limited peer support, fewer bug reports, and potentially slower issue resolution.
  • Not production-ready
    Given its small scale and limited adoption, the library may not be battle-tested enough for production environments where reliability, performance, and stability are critical.
  • Limited features compared to alternatives
    More established PHP async libraries like ReactPHP, AmpPHP, and others offer far more comprehensive ecosystems with HTTP servers, database clients, and stream handling that this library lacks.
  • Performance limitations
    Being a pure PHP implementation without leveraging extensions like ev, libuv, or swoole, the event loop may suffer from performance bottlenecks compared to extension-backed alternatives when handling high concurrency.
  • Poor documentation
    The repository has minimal documentation and examples, making it difficult for new users to understand the full API, edge cases, and best practices for using the library effectively.

Analysis of php eventloop

Overall verdict

  • php-eventloop is a lightweight event loop implementation for PHP that provides a solid, minimalistic solution for developers wanting to implement asynchronous, non-blocking behavior without adopting a full framework like ReactPHP or Amp. It's good for learning purposes and simpler use cases, though it lacks the extensive ecosystem, tooling, and production hardening of more established async libraries.

Why this product is good

  • Lightweight and simple to understand, making it easy to integrate into small projects
  • Useful for learning how event loops work under the hood in PHP
  • Minimal dependencies compared to larger async frameworks
  • Open source and available for inspection/modification on GitHub
  • Can be a good starting point for building custom async solutions

Recommended for

  • Developers learning about event-driven programming in PHP
  • Small projects needing basic async functionality without heavy dependencies
  • Educational purposes and understanding event loop internals
  • Prototyping simple non-blocking I/O operations
  • Developers who want full control over a minimal event loop implementation

Category Popularity

0-100% (relative to Recurred - Subscription Manager and php eventloop)
Subscription Management
100 100%
0% 0
PHP
0 0%
100% 100
Personal Finance
100 100%
0% 0
Eventloop
0 0%
100% 100

Questions & Answers

As answered by people managing Recurred - Subscription Manager and php eventloop.

What makes your product unique?

Recurred - Subscription Manager's answer

Ask someone what they're subscribed to and you'll hear Netflix, Spotify, maybe a gym they stopped visiting in February. That's the category almost every app in this space is built around, and it's a thin slice of what actually leaves your account.

I track around 40 subscriptions in 5 currencies, and most of mine aren't entertainment: mobile plan, home internet, domain renewals, cloud storage, dev tools, a couple of AI subscriptions, insurance billed once a year. Recurred is built for that list.

Which is why multi-currency isn't bolted on. You track each subscription in the currency you're billed in and get one total in yours.

The year matters more than the month here. A $12 monthly thing is $144 a year, and nobody cancels a $12 thing. A dozen of them is a flight home. Monthly framing makes every line look harmless.

And it's free with everything unlocked. That was a constraint I set on day one, not a launch promotion. There won't be a paid tier.

Why should a person choose your product over its competitors?

Recurred - Subscription Manager's answer

Price is the obvious one. Before I wrote any code I installed a dozen trackers and deleted every one. Most of them wanted a monthly payment, which is a strange thing to ask of someone installing an app to get their monthly payments under control. Recurred is free with every feature unlocked.

The rest is about what's in one app instead of five. The features I wanted already existed, just scattered: a good calendar here, a decent breakdown there. I used several for a while and was never happy with any of them. Recurred has the renewal calendar with trial-conversion reminders, real multi-currency support, category and top-spender breakdowns, price history, a 3-year timeline built from what you actually paid, home screen widgets, and an Optimizer that watches how often you open each service and tells you what to cut.

Then there's what it doesn't do. It never asks for a bank login, so no aggregator holds read access to your accounts. There's no account to create and no analytics SDK. The plain-English entry runs on device, so what you type about your finances stays on your phone.

It's SwiftUI top to bottom on iPhone and iPad. Dark mode first, Dynamic Type and VoiceOver on every screen, no web views.

How would you describe the primary audience of your product?

Recurred - Subscription Manager's answer

People whose subscription list runs well past streaming. The typical user has 20+ recurring payments and most of them are unglamorous: SaaS tools, cloud storage, domains, mobile and internet plans, AI subscriptions, insurance.

Two kinds of people in particular. Anyone billed in more than one currency, so expats, remote workers, freelancers with clients abroad, who are currently maintaining a spreadsheet with exchange rates in it. I had that spreadsheet. It was worse. And people who won't hand bank credentials to an aggregator just to categorize charges they can already name.

Apple only, on purpose. iPhone and iPad, plus Apple silicon Macs running it as a Designed for iPad app until the real Mac version is done. No Android version is planned. One person, one ecosystem, done properly.

What's the story behind your product?

Recurred - Subscription Manager's answer

I track around 40 subscriptions in 5 currencies. Before writing a line of code I installed a dozen trackers and deleted every one. Some had most of what I wanted and stopped right where it got interesting. A couple were beautiful and did almost nothing. Most had a payment screen.

I had a working proof of concept in November 2025. Subscriptions in, calendar out, currency math in the middle. On my own phone it looked finished.

Then I didn't touch it until the middle of June 2026. I was busy, but that's not the honest answer. The honest answer is I knew what came next: onboarding, empty states, iCloud sync conflicts, notification scheduling, Dynamic Type at the largest sizes, VoiceOver labels on charts, an icon, screenshots, a privacy page. None of it demos well. All of it is the app.

Once I sat back down in June it moved fast.

I'm a backend engineer, mostly Go, and I lead a team at a bank with native mobile apps. Reviewing mobile pull requests without ever having shipped a mobile app is a thin position to argue from. Wrapping a web view would have skipped the whole lesson, so it's Swift and SwiftUI all the way down.

Which are the primary technologies used for building your product?

Recurred - Subscription Manager's answer

Swift and SwiftUI, fully native on iPhone and iPad. It also runs on Apple silicon Macs as a Designed for iPad app while I work on a proper Mac version.

WidgetKit for the two home screen widgets.

CloudKit for sync, into the user's own iCloud. There's no database on my side.

Apple Foundation Models for the plain-English entry, running on device on Apple Intelligence capable hardware.

Go for the only server-side piece: a small service that keeps exchange rates fresh. It pulls from six providers with a cache in front, so one of them going down or going weird doesn't take the app's totals with it.

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