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raylib VS CoffeeScript

Compare raylib VS CoffeeScript and see what are their differences

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raylib logo raylib

Cross-platform, open-source game development library in C.

CoffeeScript logo CoffeeScript

Unfancy JavaScript
  • raylib Landing page
    Landing page //
    2022-07-08
  • CoffeeScript Landing page
    Landing page //
    2022-01-31

We recommend LibHunt CoffeeScript for discovery and comparisons of trending CoffeeScript projects.

raylib features and specs

  • Simple and Easy to Use
    Raylib offers a straightforward API, making it ideal for beginners and those looking to quickly prototype game ideas without dealing with complex set-up or configurations.
  • Cross-Platform Support
    Raylib supports multiple platforms, including Windows, Linux, macOS, and HTML5, allowing developers to build games that can run on different operating systems.
  • Lightweight
    This library is lightweight and requires minimal dependencies, which makes it fast to compile and easy to include in various projects.
  • Modular Design
    Raylib's modular design allows developers to use only the modules they need, which can help to optimize the application and reduce its size.
  • Growing Community
    With an active and growing community, raylib provides a support network of enthusiasts and developers, as well as a variety of tutorials and shared projects.

Possible disadvantages of raylib

  • Limited Advanced Features
    Raylib may lack some of the more advanced features found in other mature game development frameworks, which might be a drawback for experienced developers looking for advanced functionalities.
  • Smaller Ecosystem
    Compared to more popular engines, raylib has a smaller ecosystem, meaning fewer third-party tools, plugins, and extensions, which could limit development options.
  • Learning Curve for Advanced Topics
    While it's beginner-friendly at a basic level, mastering more advanced development with raylib may require digging deeper into C programming and understanding low-level details.
  • Limited Official Documentation
    The official documentation, although available, might not be as comprehensive or detailed as what’s offered by larger frameworks, potentially leading to reliance on community support.
  • Lack of Built-in UI Tools
    Raylib does not include extensive graphical user interface tools, so developers might need to implement their own UI system or integrate third-party libraries for complex UI tasks.

CoffeeScript features and specs

  • Concise Syntax
    CoffeeScript offers a more concise and readable syntax compared to vanilla JavaScript, making it easier to write and understand code quickly.
  • Less Boilerplate
    Eliminates much of the boilerplate code that is common in JavaScript, such as curly braces and semicolons, leading to cleaner code.
  • Class Syntax
    Provides a simplified syntax for defining classes and inheritance, which can make object-oriented programming more straightforward.
  • Function Binding
    Automatically binds the value of `this` to the current context in functions, reducing the need for workarounds or additional code to manage scope.
  • List Comprehensions
    Offers powerful list comprehension features, allowing developers to create complex arrays and objects more easily.
  • Syntactic Sugar
    Adds syntactic sugar to improve code aesthetics and readability, such as the `fat arrow` for functions and destructuring assignments.
  • Interoperability
    Generates clean and readable JavaScript, which makes it easy to integrate with existing JavaScript codebases and libraries.

Possible disadvantages of CoffeeScript

  • Learning Curve
    Although inspired by JavaScript, CoffeeScript has its own unique syntax and features, requiring developers to learn and adapt to a new way of writing code.
  • Debugging
    Debugging can be challenging because error messages and stack traces often refer to the compiled JavaScript rather than the original CoffeeScript code.
  • Tooling
    Although many modern tools and editors support CoffeeScript, it doesn't have as wide an ecosystem or as many support resources compared to JavaScript.
  • Performance Overhead
    The compilation step introduces a performance overhead in the development workflow, potentially slowing down the build process.
  • Declining Popularity
    With the advent of ES6 and TypeScript, CoffeeScript's popularity has waned, leading to fewer community contributions and less frequent updates.
  • Compatibility
    Certain newer JavaScript features may not be directly supported in CoffeeScript, requiring developers to wait for updates or use workarounds.
  • Maintenance
    Maintaining a CoffeeScript codebase may become increasingly difficult as the language becomes less commonly used, making it harder to find developers proficient in it.

raylib videos

Raylib 3.0 Released -- The Best Way to Learn C or C++ Game Development*

More videos:

  • Tutorial - Raylib tutorial | Episode 1 | Setting up Raylib and Creating a Window
  • Review - RayLib Receives An Epic MegaGrant!

CoffeeScript videos

CoffeeScript Tutorial

Category Popularity

0-100% (relative to raylib and CoffeeScript)
Game Engine
100 100%
0% 0
Programming Language
0 0%
100% 100
Game Development
100 100%
0% 0
Web Scraping
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare raylib and CoffeeScript

raylib Reviews

  1. Diliup Gabadamudalige
    · Partner at EMorphusGames ·
    Raylib, a hidden Powerhouse

    I got to know Raylib just a few days ago taking a course on learning C++ to start using Unreal Engine. I have a background with assembler(a long time ago), Python/Pygame, C#/Monogame, and Unity/C#. Within the few days I used it, I am simply blown away by the simplicity but yet extremely powerful Raylib library. The routines and functions are very clear and access is very simple. Everything is well documented. I am yet to go in-depth with the library but I never had such an experience in the past building games, which is my main interest. If you stumbled upon this by chance stop and give it a go. You'll never regret it. Right now I am thinking of the many ways I can use this with the languages I know.

    🏁 Competitors: MonoGame, Pygame

CoffeeScript Reviews

We have no reviews of CoffeeScript yet.
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Social recommendations and mentions

Based on our record, CoffeeScript should be more popular than raylib. It has been mentiond 25 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

raylib mentions (7)

  • New Year, New Game Engine - Nikola Engine Devlog 0
    You see, for the past several years I have used many programming languages and many more game frameworks and libraries. Programming languages like Java, C#, C++, and even, sadly, JavaScript (I know...). Game frameworks like LWJGL, SDL2, Raylib, MonoGame, SFML, and many more. Essentially, I have seen it all. Out of all of them, I think SDL2 was closer to what I was looking for, though, Raylib was the one I used the... - Source: dev.to / 3 months ago
  • Are there any game engines that support 3D that are more code orientated?
    It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited? Source: over 2 years ago
  • How can I make graphics games using cpp?
    I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want. Source: over 2 years ago
  • Best C++ libraries for 2D game development
    I'd also recommend raylib as an option. Check out its website: http://raylib.com/. It is beginner friendly enough with good cheatsheet and examples. Source: almost 3 years ago
  • Question about graphic/game libraries
    Finally, you can use raylib.com , a C library but it has a great interface and multiple examples. Howeve, it is not wide-spread like SDL. Source: almost 4 years ago
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CoffeeScript mentions (25)

  • Ask HN: Why don't browsers just build a non-JS interpreter?
    JS isn't perfect, but it's good enough. And there is ongoing effort to make it even better. Also, many other languages compile to JS (without WASM). Notably: - https://www.typescriptlang.org/ - https://coffeescript.org/ - https://clojurescript.org/ - https://www.transcrypt.org/ I wrote https://multi-launch.leftium.com, which is only 6% JS. The majority is Svelte (65%) + TypeScript (27%). ( - Source: Hacker News / over 1 year ago
  • Vanilla+PostCSS as an Alternative to SCSS
    As a front-end web developer, do you still use CoffeeScript or jQuery? Unlikely, as TypeScript, ES/TC39 and Babel (and the retirement of Internet Explorer thanks to @codepo8 and his EDGE team) have helped to transform JavaScript into some kind of a modern programming language. - Source: dev.to / over 2 years ago
  • Why React isn't dying
    On the other hand, companies choose React because that's where all the developers are. If you want to build something that can be maintained years from now, you better not choose the next hype train that goes straight to nowhere (remember CoffeeScript ?). You want something battle tested that has stood the test of time, where you won't have trouble finding developers to scale once you need to. And nobody ever got... - Source: dev.to / over 2 years ago
  • Civet: The CoffeeScript of TypeScript
    Http://coffeescript.org/#expressions this comes from Lisp and makes a lot of things easier. Obviously this was not implemented in ES6 because it would break compatibility and there is also some problems with implicit returns that made the feature a bit weird I wonder if a syntax like this for JS would work: const eldest = if (24>41) { escape "Liz" } else { escape "Ike" } with "escape" working like a mix of "break"... - Source: Hacker News / over 2 years ago
  • Civet: The CoffeeScript of TypeScript
    Coffeescript[1] was a flavour of JS syntax meant to look similar to Ruby syntax. You just compiled it back to JS. It was nice for working on Rails projects since it made everything feel more “cohesive”. I assume this project is here for older Coffeescript[1] projects who want to start using typescript, and need access to interfaces/types that were present in old CS files. [1] https://coffeescript.org/. - Source: Hacker News / over 2 years ago
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What are some alternatives?

When comparing raylib and CoffeeScript, you can also consider the following products

SFML - SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.

Octoparse - Octoparse provides easy web scraping for anyone. Our advanced web crawler, allows users to turn web pages into structured spreadsheets within clicks.

Godot Engine - Feature-packed 2D and 3D open source game engine.

Diggernaut - Web scraping is just became easy. Extract any website content and turn it into datasets. No programming skills required.

SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...

JavaScript - Lightweight, interpreted, object-oriented language with first-class functions