Software Alternatives, Accelerators & Startups

SFML VS CoffeeScript

Compare SFML VS CoffeeScript and see what are their differences

Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

SFML logo SFML

SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.

CoffeeScript logo CoffeeScript

Unfancy JavaScript
  • SFML Landing page
    Landing page //
    2018-09-29
  • CoffeeScript Landing page
    Landing page //
    2022-01-31

We recommend LibHunt CoffeeScript for discovery and comparisons of trending CoffeeScript projects.

SFML features and specs

  • User-Friendly API
    SFML provides a simple and intuitive API which makes it easier for developers to learn and use, especially for beginners who are new to graphics programming.
  • Cross-Platform Support
    SFML supports multiple operating systems including Windows, Linux, and macOS, allowing developers to create cross-platform applications with minimal code changes.
  • Module-Based
    It offers different modules for handling various system aspects like graphics, window, audio, and networking. This modularity helps in organizing code better and using only what is needed.
  • Hardware Acceleration
    SFML provides hardware-accelerated graphics, making it efficient and fast for rendering, which is critical for real-time applications like games.
  • Community and Documentation
    SFML has an active community and offers comprehensive documentation, tutorials, and a supportive forum which are invaluable for development and troubleshooting.

Possible disadvantages of SFML

  • Limited 3D Support
    SFML is primarily designed for 2D graphics, and it doesn’t have native support for 3D graphics, which can be limiting for developers looking to create 3D games.
  • Less Popularity
    Compared to other game development libraries and frameworks like Unity or Unreal Engine, SFML is less popular, which means fewer third-party resources and plugins.
  • Manual Memory Management
    SFML does not handle memory management for you, requiring developers to be cautious with resource management to avoid memory leaks.
  • Limited Advanced Features
    While SFML covers basic game development needs, it may lack advanced features and tools provided by more extensive engines, leading developers to implement more functionalities manually.
  • Smaller Ecosystem
    The ecosystem around SFML is smaller compared to more mature game engines, which leads to fewer tutorials, plugins, and reusable assets available for developers.

CoffeeScript features and specs

  • Concise Syntax
    CoffeeScript offers a more concise and readable syntax compared to vanilla JavaScript, making it easier to write and understand code quickly.
  • Less Boilerplate
    Eliminates much of the boilerplate code that is common in JavaScript, such as curly braces and semicolons, leading to cleaner code.
  • Class Syntax
    Provides a simplified syntax for defining classes and inheritance, which can make object-oriented programming more straightforward.
  • Function Binding
    Automatically binds the value of `this` to the current context in functions, reducing the need for workarounds or additional code to manage scope.
  • List Comprehensions
    Offers powerful list comprehension features, allowing developers to create complex arrays and objects more easily.
  • Syntactic Sugar
    Adds syntactic sugar to improve code aesthetics and readability, such as the `fat arrow` for functions and destructuring assignments.
  • Interoperability
    Generates clean and readable JavaScript, which makes it easy to integrate with existing JavaScript codebases and libraries.

Possible disadvantages of CoffeeScript

  • Learning Curve
    Although inspired by JavaScript, CoffeeScript has its own unique syntax and features, requiring developers to learn and adapt to a new way of writing code.
  • Debugging
    Debugging can be challenging because error messages and stack traces often refer to the compiled JavaScript rather than the original CoffeeScript code.
  • Tooling
    Although many modern tools and editors support CoffeeScript, it doesn't have as wide an ecosystem or as many support resources compared to JavaScript.
  • Performance Overhead
    The compilation step introduces a performance overhead in the development workflow, potentially slowing down the build process.
  • Declining Popularity
    With the advent of ES6 and TypeScript, CoffeeScript's popularity has waned, leading to fewer community contributions and less frequent updates.
  • Compatibility
    Certain newer JavaScript features may not be directly supported in CoffeeScript, requiring developers to wait for updates or use workarounds.
  • Maintenance
    Maintaining a CoffeeScript codebase may become increasingly difficult as the language becomes less commonly used, making it harder to find developers proficient in it.

SFML videos

Coding a Simple SFML Game Framework in C++/ SFML

More videos:

  • Review - A Closer Look at SFML
  • Review - ALLEGRO vs. SDL vs. SFML (Game Programming Q&A)

CoffeeScript videos

CoffeeScript Tutorial

Category Popularity

0-100% (relative to SFML and CoffeeScript)
Game Engine
100 100%
0% 0
Programming Language
0 0%
100% 100
Game Development
100 100%
0% 0
Web Scraping
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, CoffeeScript seems to be a lot more popular than SFML. While we know about 25 links to CoffeeScript, we've tracked only 1 mention of SFML. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

SFML mentions (1)

  • Open source recreation of the PS Vita game -- Calling all creators
    I would like to recreate the Plastic Memories PS Vita game as a free, open source, cross-platform (any platform SFML runs on*) game for everyone to enjoy. I'm not sure how much time I'll be able to put into it (I don't have much time between school and various other projects of mine) but I can handle the code, coordination, and source code hosting. Source: over 3 years ago

CoffeeScript mentions (25)

  • Ask HN: Why don't browsers just build a non-JS interpreter?
    JS isn't perfect, but it's good enough. And there is ongoing effort to make it even better. Also, many other languages compile to JS (without WASM). Notably: - https://www.typescriptlang.org/ - https://coffeescript.org/ - https://clojurescript.org/ - https://www.transcrypt.org/ I wrote https://multi-launch.leftium.com, which is only 6% JS. The majority is Svelte (65%) + TypeScript (27%). ( - Source: Hacker News / over 1 year ago
  • Vanilla+PostCSS as an Alternative to SCSS
    As a front-end web developer, do you still use CoffeeScript or jQuery? Unlikely, as TypeScript, ES/TC39 and Babel (and the retirement of Internet Explorer thanks to @codepo8 and his EDGE team) have helped to transform JavaScript into some kind of a modern programming language. - Source: dev.to / over 2 years ago
  • Why React isn't dying
    On the other hand, companies choose React because that's where all the developers are. If you want to build something that can be maintained years from now, you better not choose the next hype train that goes straight to nowhere (remember CoffeeScript ?). You want something battle tested that has stood the test of time, where you won't have trouble finding developers to scale once you need to. And nobody ever got... - Source: dev.to / over 2 years ago
  • Civet: The CoffeeScript of TypeScript
    Http://coffeescript.org/#expressions this comes from Lisp and makes a lot of things easier. Obviously this was not implemented in ES6 because it would break compatibility and there is also some problems with implicit returns that made the feature a bit weird I wonder if a syntax like this for JS would work: const eldest = if (24>41) { escape "Liz" } else { escape "Ike" } with "escape" working like a mix of "break"... - Source: Hacker News / over 2 years ago
  • Civet: The CoffeeScript of TypeScript
    Coffeescript[1] was a flavour of JS syntax meant to look similar to Ruby syntax. You just compiled it back to JS. It was nice for working on Rails projects since it made everything feel more “cohesive”. I assume this project is here for older Coffeescript[1] projects who want to start using typescript, and need access to interfaces/types that were present in old CS files. [1] https://coffeescript.org/. - Source: Hacker News / over 2 years ago
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What are some alternatives?

When comparing SFML and CoffeeScript, you can also consider the following products

raylib - Cross-platform, open-source game development library in C.

Octoparse - Octoparse provides easy web scraping for anyone. Our advanced web crawler, allows users to turn web pages into structured spreadsheets within clicks.

Allegro - Allegro 4 and Allegro 5 are cross-platform, libraries mainly aimed at video game and multimedia...

Diggernaut - Web scraping is just became easy. Extract any website content and turn it into datasets. No programming skills required.

SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...

JavaScript - Lightweight, interpreted, object-oriented language with first-class functions