RAWGraphs
Plotly
D3.js
Tableau
Google Charts
NVD3
CanvasJS
Epoch JS
Defold Engine
Godot Engine
BYOND
Construct 2
Unreal Engine
GDevelop
ct.js
Corona SDK
RAWGraphs
Defold EngineDefold Engine is recommended for indie developers, small teams, and hobbyists focusing on 2D game development. It's particularly suitable for those who appreciate an open-source platform with an active community, and who need support for web and mobile platforms out of the box.
Based on our record, Defold Engine seems to be a lot more popular than RAWGraphs. While we know about 52 links to Defold Engine, we've tracked only 5 mentions of RAWGraphs. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Go back through a second time Code themes / pull insights/ double check for keywords tag accuracy Use Dovetailโs โchartsโ to review various tags (it will show you how many tags per word in various chart options, none are great.) Export desired csvโs from Dovetail Charts to free online data viz software like https://rawgraphs.io Boom. Iโm sure there are better ways but thatโs what I got! Source: over 4 years ago
Sankey is probably the most common name (after Captain Matthew Henry Phineas Riall Sankey who apparently made them to study energy flows in steam engines). But I've also heard it referred to as an alluvial diagram, for example in https://rawgraphs.io/. Source: over 4 years ago
This seems quite similar to RawGraphs: https://rawgraphs.io/ Both seem to provide a similar interface for dragging in a CSV file and constructing a chart, but RawGraphs is open-source, and can be used in the browser without installing anything (or the code can be downloaded and served locally). The main advantage of Daigo over RawGraphs seems to be that it supports publishing multiple charts as a dashboard.... - Source: Hacker News / over 4 years ago
Tools: Excel, Rawgraphs, Affinity Designer. Source: almost 5 years ago
Take a look at https://rawgraphs.io/. Source: over 5 years ago
2. Trying to integrate ghosttyfx into the Defold editor (https://defold.com/) Turns out integrating into a bigger IDE is much harder than just implementing a JavaFX view using libghostty... - Source: Hacker News / 3 days ago
I wonder if a slightly broader search for existing solutions - for instance, https://defold.com - would have shown that quick-startup, 3d-capable, c-integrable, low-end-hardware performant game engines could have been grabbed off the shelf. That said, this is cool and I would have probably celebrated a similarly fun project in their shoes. Perhaps the real accomplishment here is getting Toyota to employ you to... - Source: Hacker News / 6 months ago
Defold is not as well-known as Lรถve, but it seems to fit your description: https://defold.com/. - Source: Hacker News / over 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
Defold is another great open source Lua-based cross-platform game engine, and has a healthy ecosystem. https://defold.com/. - Source: Hacker News / almost 2 years ago
Plotly - Low-Code Data Apps
Godot Engine - Feature-packed 2D and 3D open source game engine.
D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.
BYOND - BYOND is the premier community for making and playing online multiplayer games.
Tableau - Tableau can help anyone see and understand their data. Connect to almost any database, drag and drop to create visualizations, and share with a click.
Construct 2 - Scirra Construct is a 2D game development engine with a focus on building games visually.