Raphael
D3.js
p5.js
Paper.js
Highcharts
Snap.svg
Google Charts
RAWGraphs
Cinder
Processing
OpenFrameworks
Vuo
Nodebox
Pure Data
TouchDesigner
Vvvv
Based on our record, Cinder should be more popular than Raphael. It has been mentiond 14 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
You could also directly use libraries like Raphael or D3(lots of the tools around use D3.js as their core rendering library) if you just want help with drawing the SVG elements and connectors ... That is, if you're going to pull the data from the DB, decide in your app what each shape should be and where it should be on the page, etc. Integrating and driving these directly from Angular isn't trivial, but there are... Source: almost 5 years ago
In those darker times I used Raphaël to build charts and drag-drop UIs. Maybe check it out? Source: about 5 years ago
Have you come across openFrameworks (https://openframeworks.cc/) or Cinder (https://libcinder.org/)? Source: over 3 years ago
I only used SFML, currently making a 2D isometric game. I really like it so far overall, easy to use IMO, pretty well documented. Does what I need it to do. Heard good things about SDL2 and also Cinder++ (https://libcinder.org/) also. Source: almost 4 years ago
What kind of game? You might be better off using a game engine unless it's more of a simple starter project. Check out https://libcinder.org/ or see lots of engines here: https://github.com/collections/game-engines. Source: about 4 years ago
Try Cinder (https://libcinder.org/). I have not tried it myself but it seems to have the same goals as P5 and Processing (ie. Creative coding). Source: over 4 years ago
Kind of a shorty thing for Meta to do when Cinder is already taken by https://libcinder.org. Source: over 4 years ago
D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.
Processing - C++ and Java programming at the speed of thought.
p5.js - JS library for creating graphic and interactive experiences
OpenFrameworks - openFrameworks
Paper.js - Open source vector graphics scripting framework that runs on top of the HTML5 Canvas.
Vuo - Design and build live interactive media.