
Quake
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Xonotic
Unreal Tournament
DotA 2
Counter-Strike
Team Fortress 2
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Markdrop
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Quake
MarkdropQuake is highly recommended for fans of classic FPS games, players who enjoy competitive multiplayer environments, and those who appreciate games with a strong emphasis on movement and precision shooting. It's also suitable for newcomers interested in exploring the roots of modern first-person shooters.
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Markdrop's answer:
Markdrop combines powerful visual feedback, screen recording, and developer-ready bug reporting into a single, lightweight tool that feels invisible until you need it. Unlike bloated alternatives, Markdrop is fast, easy to integrate, and built for modern teams who care about speed and clarity with no Chrome extension or signup friction required.
Markdrop's answer:
Affordable, transparent pricing: Markdrop offers all the core features at a fraction of the cost of tools like Markup.io or Pastel.
Designed for devs and designers: Every comment can include logs, screen recordings, and environment data ready for developers to act on.
No friction for users: Share a link and anyone can leave feedback. No browser extensions, no accounts, no hassle.
Fast and privacy-respecting: Lightweight script, GDPR-compliant, and zero tracking bloat.
All-in-one: Combines comments, annotations, bug reporting, and async video so teams donโt need 3 different tools.
Markdrop's answer:
Markdrop is built for:
Founders and indie builders who want fast feedback without complex tools
Designers and PMs collecting client or stakeholder feedback
Developers who want bug reports with context, not vague screenshots
Agencies delivering websites and apps that need client review In short, itโs for lean product teams who value clarity and speed.
Markdrop's answer:
Markdrop was born out of frustration. As a solo founder building multiple products, I (Manuel) kept running into the same feedback pain, long email chains, vague bug reports, and overpriced tools that did too much or too little. So I built what I needed: a clean, no-fuss tool to drop comments directly on a site, see what users saw, and get back to shipping.
Markdrop's answer:
Which are the primary technologies used for building your product?
Frontend: Svelte 5 Backend: Cloudflare Workers, D1, and Durable Objects Database: Wrangler DB (D1) DevOps/Infra: Cloudflare Pages + R2 for static assets and file storage
Markdrop's answer:
Indie founders using Markdrop to launch and iterate faster
Agencies working with clients.
YC applicants using it to get fast design review
No-code builders collecting client feedback inside Webflow
Internal product teams replacing Slack screenshots with structured feedback
Based on our record, Quake seems to be more popular. It has been mentiond 2 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Usually codes should be redeemable via the Bethesda account (https://quake.bethesda.net/en) or the Steam library. But unfortunately I have no idea what kind of account you get with Game Pass. If all else fails you could try to ping u/SyncError, he's a/the developer and often willing to help. Source: almost 4 years ago
Here you go man! I found this through the official Quake.com home page. Source: about 5 years ago
Doom - Doom is a science fiction horror-themed first-person shooter video game in which players assume the...
BugHerd - BugHerd: The Website Feedback Tool for Agencies
Xonotic - Xonotic is a free (GPL), fast-paced first-person shooter that works on Windows, OS X and Linux.
Pastel - Sticky note-based feedback collection tool for live websites
Unreal Tournament - Unreal is a series of first-person shooter video games developed by Epic Games.
Webvizio - This free website feedback tool & website review software allows managers and teams to collaborate on website revisions in real time. Join for free now!