
Pure Data
SuperCollider
VCV Rack
MadMapper
QLab
VPT
TouchDesigner
Freej
Material Maker
Substance Designer
TextureLab
Filter Forge
PixaFlux
Quixel Suite
Substance Alchemist
FilterJS
Pure Data
Material MakerMaterial Maker is recommended for 3D artists, game developers, and hobbyists who are interested in creating procedural materials and textures without incurring high software costs. It is also suitable for educators and students who require an accessible and powerful tool for learning and teaching purposes in digital art and design.
Based on our record, Pure Data should be more popular than Material Maker. It has been mentiond 41 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
The whole thing is three runtimes glued together. DragonRuby GTK (mRuby) handles the game side: scenes, UI, sprite rendering, the per-tick game loop, the XP and tier-progression system. Pure Data, embedded via libpd, handles every audio sample: spectral analysis across four frequency bands, burst recording, the synthesis and effects chain, the feedback routing. A small custom C extension bridges the two via... - Source: dev.to / 2 months ago
I'm just going to mention Pure Data here, because I'm always surprised when people don't know about it. https://puredata.info/ I use it in my art and music practice to interfaced with hardware like a GameTrak controller, and to control drone motors for bowing/drumming physical things for computer controlled electroacoustic music. I also use it at a university lab for the development of assistive musical... - Source: Hacker News / about 2 months ago
I'm getting back in to audio programming, starting off with Pd[1] and reading Miller Puckette's book[2]. I'm planning on writing some low-level C libraries afterwards, using The Audio Programming[3] book as a guide [1] https://puredata.info. - Source: Hacker News / 8 months ago
My most recommended method for beginners has always been PD (https://puredata.info/) combined with The Theory and Technique of Electronic Music: (https://msp.ucsd.edu/techniques/latest/book.pdf) and this book (https://mitpress.mit.edu/9780262014410/designing-sound/). Eli's tutorials on SuperCollider are also very helpful: https://www.youtube.com/@elifieldsteel Of course, my project Glicol can also be helpful for... - Source: Hacker News / about 2 years ago
For node based workflows, check out Max or Pure Data. https://cycling74.com/products/max https://puredata.info/. - Source: Hacker News / over 2 years ago
In a software called material maker, this is the setup(slightly different but this basically just offsets the textures). Source: about 3 years ago
Did you find it? Here it is if you didn't. It's made in Godot. Source: over 3 years ago
โName your own priceโ alternative based on the Godot engine https://rodzilla.itch.io/material-maker. Source: over 3 years ago
Helmet overlay was made using material maker. Source: almost 4 years ago
No idea about that one but Material Maker works great! Source: about 4 years ago
SuperCollider - A real time audio synthesis engine, and an object-oriented programming language specialised for...
Substance Designer - Substance Designer is a node-based non-destructive application for material authoring.
VCV Rack - A cross-platform modular synthesizer.
TextureLab - Free, Cross-Platform, GPU-Accelerated Procedural Texture Generator.
MadMapper - The Mapping Software
Filter Forge - On the surface, Filter Forge is just a Photoshop plugin, a pack of filters that generate textures...