Pure Data
SuperCollider
VCV Rack
MadMapper
QLab
VPT
TouchDesigner
Freej
GNU Compiler Collection
clang
LLVM
Tiny C Compiler
VS Code
MinGW
Cygwin
QBE
Pure Data
GNU Compiler CollectionGNU Compiler Collection might be a bit more popular than Pure Data. We know about 44 links to it since March 2021 and only 41 links to Pure Data. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
The whole thing is three runtimes glued together. DragonRuby GTK (mRuby) handles the game side: scenes, UI, sprite rendering, the per-tick game loop, the XP and tier-progression system. Pure Data, embedded via libpd, handles every audio sample: spectral analysis across four frequency bands, burst recording, the synthesis and effects chain, the feedback routing. A small custom C extension bridges the two via... - Source: dev.to / 3 months ago
I'm just going to mention Pure Data here, because I'm always surprised when people don't know about it. https://puredata.info/ I use it in my art and music practice to interfaced with hardware like a GameTrak controller, and to control drone motors for bowing/drumming physical things for computer controlled electroacoustic music. I also use it at a university lab for the development of assistive musical... - Source: Hacker News / 3 months ago
I'm getting back in to audio programming, starting off with Pd[1] and reading Miller Puckette's book[2]. I'm planning on writing some low-level C libraries afterwards, using The Audio Programming[3] book as a guide [1] https://puredata.info. - Source: Hacker News / 9 months ago
My most recommended method for beginners has always been PD (https://puredata.info/) combined with The Theory and Technique of Electronic Music: (https://msp.ucsd.edu/techniques/latest/book.pdf) and this book (https://mitpress.mit.edu/9780262014410/designing-sound/). Eli's tutorials on SuperCollider are also very helpful: https://www.youtube.com/@elifieldsteel Of course, my project Glicol can also be helpful for... - Source: Hacker News / about 2 years ago
For node based workflows, check out Max or Pure Data. https://cycling74.com/products/max https://puredata.info/. - Source: Hacker News / over 2 years ago
If youโre using gcc or clang, you can use the weak attribute; if youโre using MSVC, youโre out of luck since no equivalent attribute exists. - Source: dev.to / 9 months ago
Part of the gcc compiler tools is gcov, the GNU code coverage tool. This can be integrated into your build to provide code coverage reports. - Source: dev.to / 9 months ago
Prior to C23 or C++11, the only way to attach attributes was using compiler-specific syntax such as __attribute__ for gcc and clang, or __declspec for MSVC. - Source: dev.to / about 1 year ago
I want to compile C program for various operating systems from one machine, that's why on macOS M1 I use zig drop-in replacement compiler (can be used on Linux, Windows too) for cross-platform compilation. There are also clang, gcc (usually pre-installed on macOS and Linux). For Windows there are Visual Studio installer or mingw (which installs gcc). - Source: dev.to / over 1 year ago
If you are turning your source code into languages such as C or C++, it is required to have great understanding and knowledge of C/C++. Since these languages also have compilers be it GNU Compiler Collection or Clang, we have to do a lot of digging and researching around their features and functionalities. There is a lot of benefit in that once the target codebase grows and developers start reusing the target... - Source: dev.to / over 1 year ago
SuperCollider - A real time audio synthesis engine, and an object-oriented programming language specialised for...
clang - C, C++, Objective C and Objective C++ front-end for the LLVM compiler.
VCV Rack - A cross-platform modular synthesizer.
LLVM - LLVM is a compiler infrastructure designed for compile-time, link-time, run-time, and...
MadMapper - The Mapping Software
Tiny C Compiler - The Tiny C Compiler is an x86, x86-64 and ARM processor C compiler created by Fabrice Bellard.