Based on our record, Processing seems to be a lot more popular than Framer Motion. While we know about 340 links to Processing, we've tracked only 7 mentions of Framer Motion. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
You can learn more about the Processing software and community at processing.org, or visit the Processing4 repository, Processing website repository, and our roadmap. - Source: dev.to / 20 days ago
>web dev/gradle/java knowledge to build something like this Web dev (and not just in java) is dominated by "component integration" concerns, containing lots of structure but little content. Computation is delegated to libraries, and the problems more about complexity of integration (at build time) scaled distributed systems (at runtime). In contrast, writing a simulation is computationally intensive, so... - Source: Hacker News / 26 days ago
See https://bleuje.com/animationsite/2024_1/ for a collection of programmatic black and white animations made with https://processing.org/ He even publishes the source code on https://github.com/Bleuje/processing-animations-code/tree/ma.... - Source: Hacker News / 5 months ago
This is a nice comment and speaks to the notion that every medium has its own characteristic feel even is not "better" by some metric (e.g. Vinyl vs CDs, vs cassettes, vs live radio, vs mp3, etc.). A similar feeling of immediacy without any intervening concerns is hacking away at a Processing [https://processing.org/] sketch. In some sense it's the complete opposite of retro computing, but it engenders similar... - Source: Hacker News / 9 months ago
In high school the first languages and tools I remember using were things like Turing, Processing, GreenFoot and BlueJ. All of which were learning tools, and with the exception of Turing, were Java abstractions with the main focus on graphical programming. These tools allowed me to do some pretty cool things, very quickly. These early experience are really what inspired my interest. - Source: dev.to / 10 months ago
My personal top two animation libraries for React are Framer Motion and GSAP. These libraries are hands down the best out there right now, in my opinion, and are more than capable of bringing wild creative imaginations to life. - Source: dev.to / about 2 months ago
The two most popular choices now (circa Jan 2024) are React Transition Group, started in 2016, and Framer Motion, started in 2018. I'm not too familiar with the former, so this article solely dives into the workings of AnimatePresence from Framer Motion and how it's able to enable exit animations. - Source: dev.to / over 1 year ago
FWIW, I built the site using amazing OSS libraries like cobe.vercel.app, airbnb.io/visx, framer.com/motion, radix-ui.com, tailwindcss.com, and many more – so maybe you can refer to those to build something similar! Source: over 2 years ago
Not really – the globe was made with cobe.vercel.app, the graphs with airbnb.io/visx, the animations with framer.com/motion – all of which are really amazing open-source libraries! Source: over 2 years ago
Thank you so much! I can't take all the credits however – I'm building on top of the shoulder of giants/amazing OSS libraries like cobe.vercel.app, airbnb.io/visx, framer.com/motion, radix-ui.com, tailwindcss.com, and many more! :). Source: over 2 years ago
p5.js - JS library for creating graphic and interactive experiences
Tailwind CSS - A utility-first CSS framework for rapidly building custom user interfaces.
OpenFrameworks - openFrameworks
React Spring - Bring your components to life with simple spring animation primitives for React
TouchDesigner - TouchDesigner is a visual development platform that equips you with the tools you need to create stunning realtime projects and rich user experiences.
React Transition Group - React Transition Group exposes transition stages, manages classes and group elements and manipulates the DOM in useful ways, making the implementation of actual visual transitions much easier.