Software Alternatives, Accelerators & Startups

PostCSS VS Osmos

Compare PostCSS VS Osmos and see what are their differences

PostCSS logo PostCSS

Increase code readability. Add vendor prefixes to CSS rules using values from Can I Use. Autoprefixer will use the data based on current browser popularity and property support to apply prefixes for you.

Osmos logo Osmos

The full game includes 47 levels (plus "infinite" bonus content) across 8 distinct level...
  • PostCSS Landing page
    Landing page //
    2023-09-19
  • Osmos Landing page
    Landing page //
    2021-09-13

PostCSS videos

UnCSS your CSS! Removing Unused CSS with PostCSS & Parcel

More videos:

  • Review - Terry Smith – Keep your CSS simple with postcss and tailwind
  • Review - #1 PostCSS Обзор

Osmos videos

CGR Undertow - OSMOS review for PC

More videos:

  • Review - Osmos iPhone Gameplay Review - AppSpy.com

Category Popularity

0-100% (relative to PostCSS and Osmos)
Developer Tools
100 100%
0% 0
Games
0 0%
100% 100
CSS Framework
100 100%
0% 0
Online Games
0 0%
100% 100

User comments

Share your experience with using PostCSS and Osmos. For example, how are they different and which one is better?
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Social recommendations and mentions

Based on our record, PostCSS seems to be a lot more popular than Osmos. While we know about 39 links to PostCSS, we've tracked only 2 mentions of Osmos. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

PostCSS mentions (39)

  • PostCSS - my initial experience
    The plugins in the official PostCSS website were old like IE6 or the marquee tag, and. - Source: dev.to / over 1 year ago
  • Dark Mode with SvelteKit, a Blog Post
    Hello internet. I just published a new blog post on how to implement dark mode with SvelteKit, optionally with PostCSS and TailwindCSS:. Source: 7 months ago
  • 11 Ways to Optimize Your Website
    There are many frontend tools available for this purpose. For example, PostCSS is a popular CSS processor that can combine and minimize your code. With the right plugin, it can even fix your code for compatibility issues, making sure your CSS styles work for all browsers. - Source: dev.to / 7 months ago
  • Styling React 2023 edition
    I use PostCSS to extend CSS’s features and to add a few things that make writing styles a little more convenient, but it could easily be swapped for another preprocessor like Sass or vanilla CSS. It’s up to you. You can view my PostCSS config here. - Source: dev.to / 7 months ago
  • Abstract Syntax Trees and Practical Applications in JavaScript
    Code transpilation isn't specific to JavaScript, You can also add a level of transformation to your CSS source using tools like post-css. Most languages with a fairly mature ecosystem will probably have some tools to help with code transformation. - Source: dev.to / 8 months ago
View more

Osmos mentions (2)

  • Loscil
    I played a PC game called "Osmos" (http://osmos-game.com/) like back in 2012 or so. It has all this electronic ambient music as the soundtrack. However, the soundtrack is not created for the game. Rather, the soundtrack is a selection of pre-existing tracks already produced by a few electronic music artists. The link above is one of my favorites. Source: over 1 year ago
  • Question for my 9 yo
    You can physically demonstrate orbit with some fabric stretched over a frame, but I really think video games are going to be your best friend here. Osmos (Free demo, $5 full) is a great starting point that uses simplified gravity in two dimensions. Orbit (Free app, $5 on Steam) is another, similar game to introduce orbit. Once you've graduated to three dimensions, Universe Sandbox ($30, $20 on GOG) will really... Source: almost 2 years ago

What are some alternatives?

When comparing PostCSS and Osmos, you can also consider the following products

Sass - Syntatically Awesome Style Sheets

Slither.io - Slither.io is a multiplayer online video game. Players control an avatar resembling a worm, which consumes multicolored pellets, both from other players and ones that naturally spawn on the map in the game, to grow in size.

Tailwind CSS - A utility-first CSS framework for rapidly building custom user interfaces.

Agar.io - The smash hit game! Control your cell and eat other players to grow larger! Play with millions of players around the world and try to become the biggest cell of all!

Less - Less extends CSS with dynamic behavior such as variables, mixins, operations and functions. Less runs on both the server-side (with Node. js and Rhino) or client-side (modern browsers only).

Diep.io - Diep.io is a multiplayer action game available for web browsers, Android, and iOS, created by Brazilian developer Matheus Valadares. Players control tanks and earn points by destroying shapes and killing other players in a 2D arena.