Software Alternatives & Reviews

Pixi.js VS Snap.svg

Compare Pixi.js VS Snap.svg and see what are their differences

Pixi.js logo Pixi.js

Fast lightweight 2D library that works across all devices

Snap.svg logo Snap.svg

Snap.svg is a javascript SVG library for the modern web.
  • Pixi.js Landing page
    Landing page //
    2023-10-14
  • Snap.svg Landing page
    Landing page //
    2019-06-27

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PixiJS Crash Course

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Category Popularity

0-100% (relative to Pixi.js and Snap.svg)
Javascript UI Libraries
72 72%
28% 28
Development
100 100%
0% 0
Charting Libraries
68 68%
32% 32
Flowcharts
0 0%
100% 100

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Reviews

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Snap.svg Reviews

8 Best Free and Open-Source Drawing Libraries in JavaScript
You can see how it performs with respect to Vanilla JS and Snap.svg on the homepage of the website. It is possible to create basic shapes and add them to the DOM using built-in functions. The library comes with all kinds of functions to manipulate the appearance of anything you draw on the screen. There is also support for event listeners so that you can implement...

Social recommendations and mentions

Based on our record, Snap.svg should be more popular than Pixi.js. It has been mentiond 9 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Pixi.js mentions (5)

  • Release Radar • March 2024 Edition
    If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / 23 days ago
  • Advice about useful libraries to create a 2D car game (hill climb racing style)
    I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
  • Is programming just not for me?
    And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
  • Pixie – A full-featured 2D graphics library for Nim
    This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 2 years ago
  • Custome game engine: what stack ?
    WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago

Snap.svg mentions (9)

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What are some alternatives?

When comparing Pixi.js and Snap.svg, you can also consider the following products

p5.js - JS library for creating graphic and interactive experiences

Anime.js - Lightweight JavaScript animation library

Paper.js - Open source vector graphics scripting framework that runs on top of the HTML5 Canvas.

D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.

Raphael - Raphael.js is an Object Oriented drawing library. It is good at making in-depth diagrams with complex interactions.

Three.js - A JavaScript 3D library which makes WebGL simpler.